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Topic: Dualshock 5

Posts 1 to 20 of 59

WebHead

So let's talk about the controller. What do you want?

My hopes:
-better build quality
-better battery life (think we can all agree here)
-usb c
-no or reduced light bar
-HD rumble

I could also see the touchpad being replaced by an Eink display. Main benefit would be to let you do things like start a download or add a friend without needing to leave the game.

WebHead

PSN: JTPrime93

redd214

Honestly if they just used the DS4 with better battery life and usb c I would be pleased. The build quality in the first couple years was shoddy but since had been much much better, at least for me. HD rumble imo is not really all that beneficial and more of a "buzzword". Light bar I'm impartial to, don't care either way really but I know most don't like it. And adding a display to the controller would just be added costs without much payoff. I know e-ink displays are much simpler but doesn't seem worth it.

redd214

Ralizah

I really like the design of the DS4. The biggest issue that needs addressing is the battery life, though. It's silly that the DS4 is only getting 7-ish hours of life on a charge when the Switch Pro can go for 40 hours or so on a charge. I'd also like to see the touchpad get axed, as it's mostly useless in the vast majority of games and essentially functions as a massive and likely resource-heavy select button.

I understand the need for the light bar (VR and all that), but it'd be nice if Sony would let us choose to disable it completely on their next console, like I currently can on Steam.

HD Rumble would be nice. The nuanced and complex range of vibrations really adds to certain Switch games, and the same could be true of next-gen Playstation titles.

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PSN: Ralizah

JohnnyShoulder

DS4 minus the touch pad, speaker and light bar. Or at least give us the option to turn the damn thing off. I couldn't care less for any other extra features, it all sounds a bit gimmicky and eats into the battery life.

Life is more fun when you help people succeed, instead of wishing them to fail.

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PSN: JohnnyShoulder

themcnoisy

I must be the only person in the World who likes the light bar. I say keep it!

Also Astrobot has the best implementation of uses for the touch pad so I don't want that to go either.

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PSN: mc_noisy

FullbringIchigo

they can't change the controller too much otherwise it can't have Backwards Compatibility

and a second screen? that would drain the power faster then the Lightbar does on the current one

the DS4 is fine so they should just keep it BUT it does need a better battery

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Th3solution

If they do away with the touch pad and also make PS5 backward compatible, it will affect the playability of some PS4 games. That’s one problem I foresee.

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WebHead

Yeah I think for better or worse the touchpad is staying. There really is not anything wrong with it.

WebHead

PSN: JTPrime93

JohnnyShoulder

@WebHead I think the main problem is that it is not used to the full potential by most developers. When it is used in games like Tearaway to draw things, then great. But most games just use it as 'Map' button, does it really need take up so space on the controller?

Edited on by JohnnyShoulder

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

WebHead

@JohnnyShoulder in the end who cares really? Its mot negatively impacting the experience either way. Besides if BC is coming the pad is probably staying or being replaced by a touch display. Again sony likely wants the PS4 to PS5 transition to be as smooth as can be.

WebHead

PSN: JTPrime93

BAMozzy

Personally I would be OK with the DS4. As someone who always had issues with the symmetric layout, the trigger position (no wonder these weren't used for 'triggers' in FPS games by default) and those horribly designed 'grip' sections of the previous controllers, the DS4 was a revelation. I always blamed the symmetric layout for the reason I ended up with cramp and pain when playing on the older consoles (From PS1 to PS3) but now I know it was mostly down to the grip and angle of these and the trigger too. I still prefer the asymmetric layout of the Xbox and all the other pro level controllers (there is a reason why these are asymmetric by design), but I would be happy if they kept the same design - just better built and maybe slightly bigger?

The only change I would like to see is an actual battery compartment! Controversial I know but I would also expect them to supply a rechargeable battery pack and a plug and play charge cable. This gives a controller a LOT more flexibility and options - as well as a 'longer' game time. In an emergency, you can use standard batteries, buy a pack of rechargeable batteries or a spare battery pack - all a LOT cheaper than buying two controllers just so you can have 1 charging and 1 for gaming. Also, when the rechargeable pack finally dies (won't charge or hold much charge), you can easily replace it instead of having to use it wired or throw it away. I don't think I have any PS3 controllers that actually hold a charge for a reasonable length of time any more and several that just won't charge at all. All my XB360 controllers all still work because I can easily put batteries, rechargeable packs etc in them. It just adds options and choice - you can buy a branded battery pack, a 3rd party battery pack, a branded set of rechargeable batteries (Duracell for example), unbranded rechargeables or just regular batteries - point is, you don't have to throw away your controller when the battery dies (by dies I mean won't recharge or won't hold much of a charge anymore).

Secondly, I want better build quality! If it means losing the speaker, the touch pad or even the light bar to make a controller better built and at a reasonable price point, so be it. I only have one DS4 controller that 'works' right now and around 4 or 5 that don't - thanks to shoddy thumbsticks. Maybe its the symmetrical layout that causes me to be a bit more heavy handed with the 'click to sprint' on the left Thumb Stick but everyone of mine has lasted no more than a few months before breaking so I can't 'sprint' or if I do, its very stop start and erratic. I certainly haven't had anywhere near as many issues with my XB1 although in fairness, I did buy an Elite controller which shows NO sign of wear on the thumb sticks. I did have to re-glue a grip after 20-24months and then the shoulder button broke after 2.5yrs or so. I know it was expensive, but actually worked out a lot cheaper than buying a new PS4 controller every 3-6months. I am sure the only reason my one controller is still working is because its not been used much - 60hrs on GoW, a few hrs on H:ZD's expansion and 5hrs or so on Spider-Man and that's it in the past 12-14months since I bought it. My DS4 that came with my Pro broke within 2months - or at least started to have issues with running. If the PS5 wasn't that close and I knew I would be playing a LOT on my PS4, I would buy a Scuf controller - I certainly won't buy another Sony controller - might as well just throw money away!!

Other than that, I would be perfectly happy with another 'DS4' style controller. It would be nice if they added trigger rumbles too for some additional feedback (like the XB1 controller) although I wouldn't be disappointed if they didn't. The touchpad has been a complete waste as far as I am concerned. The only game I can think of that actually used it was Killzone and that seemed 'shoe horned' in to justify it. Infamous spray cans also seemed shoe horned in to make use of some of the DS4's options. Since then though, all the games I have played have just used it as an extra button - unless I have forgotten something or not played the games that may use it more. Point is, as far as I am concerned, its been a complete waste. That maybe down to the fact that third party multi-platform games aren't going to build something in that is only relevant to the PS4. I know laptop owners have a touchpad but most PC gamers will be using a desktop with mouse and the Xbox doesn't have a touchpad either so, like kinect, not really something Devs will be utilising. I quite like the lightbar strip that came with the later DS4's although when gaming, I don't tend to look down at the controller and notice how its changing and reacting appropriate to my game situation. As someone without the PS camera though, its totally unnecessary and redundant - just another battery draining aspect. The little speaker though is something I quite like in some games and so wouldn't mind that being kept.

Short of copying Scuf or any of the other 'pro' controllers with mappable buttons/levers the basic format of two analogue thumbsticks, a d-pad, a set of 4 'action' buttons, the two triggers and two shoulder buttons/bumpers (whatever you want to call them) has remained unchanged for years and doesn't really need to be changed either. Of course you will still get your PS power button, menu and share (because everything has to be shared on social media and uploaded to your 'feed' these days) will still be there - I can also see them adding a button to 'stream' on twitch/youtube or whatever one is 'hip' at that moment - just not Mixer as that will be on Xbox's new controller

There is the thing of 'if it ain't broke, don't fix it' and for me, its taken multiple iterations of the PS controller to get to the Dualshock 4 and whilst I do prefer some of the 3rd party 'Pro' designs for the DS4, the current one is the 'best' and most comfortable to use for extended periods controller that Sony have ever made in my opinion so they now just need to concentrate on build quality and battery life which could come from making a battery compartment as that would also increase battery size.

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roe

Boomerang, please.

roe

BAMozzy

@JoeBlogs For me, it was those tiny grips that were angle to a point so my hands seemed to want to slip off the back and the horrible angle that the triggers were designed at - I couldn't play racing games for more than 10minutes without cramping up. I have never found the shoulder bumpers/buttons on an Xbox controller to be a problem - maybe the first XB1's were a bit off but they redesigned them on later controllers. In general, inc the 'massive' original Xbox controller, I have never once had any issues with playing - and that includes quite a lot of 12hr+ sessions of online multi-player in fast paced shooters and quite a few long sessions playing racing games too. A couple of races on games like Motorstorm (my favourite PS3 racing game series) was all I could manage in any one session before my hands started to cramp up and hurt. Maybe its my relatively big hands and the small, thin and angled grips - the bulbous DS4 grips and better trigger angle of the DS4 though really makes a massive difference to my playing comfort and could happily play racing games (not that I have bought any) for hours. Those two changes have really transformed my gaming on Playstation and it was the DS3 (and previous controllers) that put me off of the PS4 initially. I was blaming the symmetrical layout when it was the grips that were the big problem for me.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

WebHead

Oh yeah can the sticks please be made of better material?

Edited on by WebHead

WebHead

PSN: JTPrime93

Octane

USB-C and better battery is all I want.

Octane

JohnnyShoulder

@WebHead Well I do and a few other people that have mentioned on here. You may not feel it is important but others may do, and I don't think it's great you throwing people comments back in their faces like that.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Octane

The worse thing about the touch pad is that you can't even use it in Dreams. You can use it as a single button, that's it. Can't even do left and right click or swipe. It's unfortunate, because I liked it when it was implemented well.

Octane

WebHead

You guys may not like it but there are games such as LBP3 and killzone that do use it extensively. So if you guys want smooth seamless BC the touchpad is gonna have to stay.

WebHead

PSN: JTPrime93

Gremio108

@themcnoisy No, I quite like the light bar too. It's grown on me, I wasn't a fan at first. I'd quite like the ability to choose which colour it glows. Completely useless, but it would make me happy

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PSN: Hallodandy

Kidfried

I know it's not going to happen, but for these giant hands of mine I'd like something bigger.

Aside from that, better build quality for the triggers and then I'm fine.

Kidfried

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