User Profile

ShogunRokAdmin

ShogunRok

AKA Robert Ramsey

Male, United Kingdom

I'm the Associate Editor of Push Square. You may remember me from such articles as 'Why I'm The Real Commander Shepard' and 'I Can't Stop Killing Dragons'. Note: Articles mentioned may not actually exist. Yet.

Joined:
Thu 2nd Feb 2012

Recent Comments

ShogunRokAdmin

#4

ShogunRok commented on Review: Digimon Story: Cyber Sleuth (PS4):

@Expa0 The story definitely picks up as the review says, but granted it does take a while to really get going.

As for battles, the review also mentions the sometimes random nature of the AI. They definitely make some bizarre choices during combat at times, but I never thought that this was anything other than a minor issue seeing as some bosses can be genuinely difficult depending on your preparation.

I'd suggest keep playing it anyway - I definitely had more fun with it as I went on, although I never quite disliked it as much as you seem to. Hopefully you end up enjoying it more soon.

ShogunRokAdmin

#5

ShogunRok commented on Finally, Bungie Spills the Beans on What's in ...:

@Tasuki I assume Bungie always meant that Destiny was a 10 year 'project' rather than a single MMO-style experience that lasts 10 years.

I'd also assume that Destiny 2, or whatever it turns out to be called, will allow new players to jump right in, while letting verteran plyers carry their progress over somehow. On that basis, I guess a full sequel makes sense.

ShogunRokAdmin

#8

ShogunRok commented on Watch Dogs 2 Will Don Its Iconic Cap by April ...:

Didn't mind Watch Dogs at all, but part of the reason I liked it was because it was relatively early in the PS4's life - it stood out a bit. If it released now, I think I'd find it way more boring.

Hopefully the sequel can build upon it and isn't just a bigger Watch Dogs.

ShogunRokAdmin

#13

ShogunRok commented on Review: Arslan: The Warriors of Legend (PS4):

@arnoldlayne83 Plenty of interesting historical periods for Warriors games, I agree.

They went the western route with Warriors: Legends of Troy on PS3, and it didn't do well. However, that was probably because it wasn't a great game, not necessarily because of the setting. Also worth mentioning that it wasn't developed by Omega Force - it was developed by Koei Canada.

ShogunRokAdmin

#14

ShogunRok commented on Review: Arslan: The Warriors of Legend (PS4):

@SonyInfinity Not bad's not bad though! I mean, someone who really likes The Heroic Legend of Arslan may enjoy this 6/10 game better than they like a shooter we gave a 9/10.

For the record, I spent ages playing Arslan. I quite like it, but I couldn't ignore its flaws for the purposes of a review.

ShogunRokAdmin

#15

ShogunRok commented on Review: Arslan: The Warriors of Legend (PS4):

@THEONE19 Is that right? That's really interesting. I know it obviously takes a lot of inspiration from that part of the world but I thought it was fantastical. If that's the case then I suppose it's not unlike Romance of the Three Kingdoms and how that took the history of China and made it into a novel.

ShogunRokAdmin

#18

ShogunRok commented on Review: Arslan: The Warriors of Legend (PS4):

@themcnoisy I wouldn't compare it to the latest One Piece: Pirate Warriors, though. That game's a prime example of how Omega Force usually makes sequels bigger and better. Like the review says, Arslan is a solid basis for a sequel, but that's also one of its weaknesses. It's quite barebones as a result.

And let's face it, all Warriors games are repetitive - but that's part of the appeal. Needless to say, some Warriors games handle their repetitive nature better than others.

ShogunRokAdmin

#21

ShogunRok commented on Review: Call of Duty: Black Ops III - Awakenin...:

@itshoggie How I see it is that Destiny was a game in desperate need of good, new content, and The Dark Below really undelivered at the time. It failed to fix many of the title's problems, and in some cases, it even added to them. The reason The Taken King was so good was because it actually came along and made the core game much better - something that The Dark Below and House of Wolves didn't really accomplish. Hope that explains why I was so harsh on them, besides the overpricing.

ShogunRokAdmin

#22

ShogunRok commented on First Impressions: Digimon Story: Cyber Sleuth...:

@Octane Basically, yes. It's structured like a more traditional RPG than Pokemon as it has chapters and quests (cases to solve), as well as a plot that generally deals with more mature themes. Tie monster raising and training into that, and what you're imaging the game to be is probably right.

ShogunRokAdmin

#29

ShogunRok commented on Review: Naruto Shippuden: Ultimate Ninja Storm...:

@Tulio517 By my count, there are 106 (!!!) characters in total. 108 if you get Boruto and Sarada, who you get through pre-ordering.

The total 106 includes "kid" versions of Naruto, Sasuke, Neji, Rock Lee, etc., from the older games. There are 15 "kids" in all.

Naruto from Shippuden (where he's an older teenager) has 4 different playable forms that each take up a space on the roster. Sasuke from Shippuden has 5, Kabuto has 3, Madara has 2, and Obito has 5. Itachi also has 2 forms. There's Naruto and Sasuke from The Last movie, too.

So technically, that means there are 82 individual playable characters if you subtract multiple forms or specific incarnations - which is still quite a lot!

ShogunRokAdmin

#48

ShogunRok commented on Final Fantasy XV's Release Date Announcement I...:

So now instead of just giving us a date they'll make a huge show out of it and we'll likely be sitting there bored out of our minds while Greg and pals prattle on about nothing (I actually like Greg, for the record).

That date better be reasonably close, too. If they go to all this hassle and then announce that it's coming in November, there'll be riots.