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Thu 4th April, 2013

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rockman29 commented on Natsuiro High School Is Not the PS4, PS3 Photo...:

Not a criticism of the article, but more a reply to the response to the .gif so far.

It seems kind of selective to only take issue with the .gif of taking a picture of a girls underpants.

Throughout the entire trailer it is clear that the objective of the game, like similar games most often coming out of Japan, is to appeal to male sexual fantasies and to treat female NPCs as sexual objects of desire.

And those female NPCs characteristics and traits and design qualities are only distinguished with the purpose of offering "different flavours" for the male lead character, or the player, because in this game most likely and in similar games the generally submissive female NPCs the lead character can interact with are only developed to the point to be interesting "projects" for the lead character to "work on" and exert (often sexual) control over.

A short video that shows a man taking pictures of a girls panties is one thing. It is art, specifically in games, reflecting (sometimes) real actions in the real world. There are similar representations of sexuality (in the context of consent or no consent) and objectifying of women in many forms of art and pop culture including movies, music videos, and books.

By only fixating on one specific aspect of the game is to ignore or fail to address the larger content or message the game is providing. This is not to say there is no other worthwhile (or not) content in the game unrelated to shallow male sexual fantasies. Yet there still should be a healthy discussion among players as to what kind of content they feel is appropriate for them.



rockman29 commented on First Impressions: The Witcher 3 May Be One of...:

That CGI video is damn good, shows how much many studios have surpassed the likes of Square-Enix in this department, who have woefully fallen behind.

It is probably a video licensed out to a company that specializes in making such movies, but it just goes to show how strong that talent is.



rockman29 commented on Soapbox: Why PS4's E3 2015 Press Conference Wi...:

As long as Guerrilla Games and Media Molecule give a good taste of what to expect in their upcoming games I'm not too unhappy. Those are the big ones for this E3.

Some more Uncharted couldn't hurt either. What we saw looked very early, though very impressive. I want to see more of it.

There's also a lot more to see from stuff revealed from the Gamescom in 2014, which I think had even better reveals than any E3 I've seen, like WiLD and Tomorrow Children and such.

And Dare I Say It....... maybe some TLG... don't sho-shot



rockman29 commented on PS4 Owners Are Clearly Gagging for Gran Turismo:

Cannot wait for next Gran Turismo.... simply no other racing game has ever captured my imagination the way it has. It's just a splendid series and GT6 is the definitive game in the series as of today IMO.

I recently started it up again just 2 days ago, and even after playing PlayStation 4 games it holds up visually very, very well and still plays great. And that is a true testament to the quality of game Polyphony is capable of outputting.



rockman29 commented on Killzone: Shadow Fall's Ridiculous Resolution ...:

Digital Foundry are completely amateurs and should not be consulted for anything tech related. They have shown their inadequate "expertise" on more than several occasions.

This case is a complete waste of time as well.



rockman29 commented on Soapbox: You Should Stop Pre-Ordering Games:

Maybe the article should be "be more selective with games you pre-order."

Or wait until you know more. or something.

Battlefront is quite early, but as others have said, this hype train is unstoppable.



rockman29 commented on Phwoar! Project CARS Looks Stunning on PS4:

Technically DriveClub easily bests, yea, of course, no question about that.... it's the best looking racing game, and arguably just game, on the market right now, definitely on consoles at least.

That said PCars looks great in it's own right, and to run at 1080p60 so easily on the consoles says a lot about their own engineering as well as the horsepower in the PS4.

This may be viewed as a more harsh assessment of the graphics of PCars, but in a way it does look like a full HD 1080p60 version of Gran Turismo on PS3.

But that is not a bad thing, we all know how good GT looks, and this is obviously a looker too.

Only saying it because I have much, much higher expectations of Gran Turismo PS4 to take the visual bar to a new level, like it has done with every release. I really want to see what Polyphony can offer on the PS4.

Anyway all that said, there is a new sim racer in town for consoles, and that is certainly a great thing and I'm sure there will be a big audience for this one. An under-served population on consoles IMO, great to see more options again.



rockman29 commented on DriveClub's Getting a Free Tour as Part of a N...:

@sub12 Even despite the failures that did hurt the game early, and did hurt sales in my mind....

A lot of people are now looking at the game as just that: the best arcade racer in the last 10 years easily.

I know I am looking at it like that. Bought since launch and the gameplay has always been stellar, and the overall game has just improved enormously with all the added features and content.

Regardless of what some may be saying about the game, the people who have played it know how amazing it is.

DriveClub is the best Need for Speed since NFS3 Hot Pursuit on PlayStation and PC, 'nuff said.



rockman29 commented on March 2015 NPD: The Good Blood Guides PS4 to T...:

@sub12 And I don't feel sorry for Microsoft, they made their bed and must lay in it. They have screwed over so many developers and franchises it's not even funny anymore.

If there's anyone to feel sorry for though it's the fans of those great series and the employees who did so much great work on the games.

Back to PS4 lovefest... the old blood is delish!



rockman29 commented on Soapbox: Why You Shouldn't Be Afraid to Play B...:

Today's gaming audience would turn off the channel if they were confronted by a spectacular, but difficult title, such as Megaman X.

Because they have so many easier alternatives that hold their hands, and give them gold stars for doing the least of what anyone else could in the same situation.

But those games lack the satisfaction of a game such as Megaman X, or Bloodborne. And that satisfaction is in increasing your skills up to the point where you are defeating those goons and bosses that served your bum on a platter only days ago.

In a difficult game in which you can learn the skills and gameplay and mastery to overcome your opponents is a game which recognizes the player for his or her achievements.

And this is not to say Bloodborne is only good because it is hard. It is good because its gameplay is excellent, and it also rewards the player for mastering it.

@john1981 just buy it and take the recommendation of the article. Take the game nice and slow. When you an encounter a new enemy, take your time to single it out and examine its skills and strength. If you die in an encounter, don't worry, because you can just return there and do better the next time.

You may or may not like it. But I suggest you try it, and then you can easily decide.



rockman29 commented on It Looks Like The Witcher 3's Season Pass Won'...:

@ShogunRok Was just a suggestion mate. No problem.

My issue is not with the site, or this article, only the universal citing of Steam without mentioning other online vendors.

Steam is provided with free advertising in this way, while sites which provide equally good, or better, service are frequently left in the dark.

I'm sure Steam does not compensate websites for these citations, or if they do I'm sure it's not much. I don't know Steam's relationship to Destructoid.

I understand your justification for using those two sources. But again, it was just an observation made on this specific practice, not a critique of the article itself.



rockman29 commented on It Looks Like The Witcher 3's Season Pass Won'...:


First off, lose the attitude.

Second, it was just a suggestion to share another source from where the game is actually coming from.

It was not, as you are taking it, a damnation of the author or your site or whatever you want.

Third, it does not hurt the article to provide a secondary source. Nor is it contrary or causes any compromise to one's "journalistic integrity" to provide additional sources to support the same information.

If anything it just shows a willingness to provide more complete supporting sources for the news you are reporting, giving more weight to the news story than other sites are willing to provide. And GOG would be another primary source as well, rather than Destructoid as a secondary source.

I've never seen a news author, or a research author, ever point out having too many sources supporting their claims as a bad thing. But everyday we learn something new I guess.

TLDR it was just a suggestion. No need to get defensive.



rockman29 commented on Review: Bloodborne (PlayStation 4):

That just means your objection is with their marketing.

What do you think is easier to advertise: what you just said, or saying "our game is difficult, be ready for a challenge?"

As a budding developer as well, don't assume you have a unique or better perspective either.



rockman29 commented on Review: Bloodborne (PlayStation 4):


"Umm....okay apart from an essay that basically invalidates what I'm spending £9000 a year minimum slightly misunderstood."

I didn't misunderstand anything.

You're not seeing that I didn't say your lecturer was "wrong."

I said he was framing the structure of the game for didactic purposes.

As you said, death in the game could be considering a mechanic. But it's not about being concrete. The mechanic is expressed in the player's ability to learn and persevere despite a previous failure.



rockman29 commented on Review: Bloodborne (PlayStation 4):

@BLPs The concept of a "game" is a wide term that does not apply to videogames alone.

Theory or definition, by dictionary, of game can be reduced to a bare "win or lose" scenario. Of course. That is not an explanation for the experience of a game though.

However, the experience, or existential value, of a "videogame" is not contained just within these compartmentalized definitions. A game has the "game portion" and then is has video, and audio, and music, and maybe a story, all of which can be look at in their respective parts.

But the existential experience you have with a game is not any single part, nor is it simply the sum of the parts.

A game like Bloodborne, or a game like SimCity, can have endpoints. Beat the last boss in Bloodborne, or even for SimCity you can play with objectives... to reach certain population or achieve some other city defined metric. But the experience is not necessarily defined by those endpoints. It's defined by being able to adapt and learn the skills of enemies so you can become

Your experience is how all the components between the beginning and end come together. Death as part of the experience is not incongruent with a game experience, despite what your lecture might tell you.

Your lecture is simply reducing the experience for the purposes of didactics. But games are art, gameplay is art, and experience is art. And the art and experience is larger than the individual components.



rockman29 commented on Review: Bloodborne (PlayStation 4):

@BLPs The problem you are having is not with you or the game.

It's that other games teach you that dying is bad and should be avoided.

Bloodborne and similar games are just about playing, whether you die or not, you get better at the game.

Every time you die in a Souls game or Bloodborne, you learn something about the enemies or environment that you didn't know before.

It's not about whether or not it's hard or you die a lot. It's whether or not you have been trained into believing that a game is always about winning.



rockman29 commented on Rumour: Did a Caterer Just Reveal Tony Hawk's ...:

I really hope so.

THPS1 to 4 was probably the best and most perfect skating arcade games ever, they have never been able to match those.

I would love nothing less than a return to form.

I believe as early as THPS2 they had a level creator as well..... just imagine that on the PS4 seriously......

SKATE is good and all, but it never had the charm and such great feeling of player control as THPS. Yes you could manually do many mundane maneuvers, but THPS was the Super Mario 64 of extreme sports games.