User Profile



Male, 20, United States

I play lots of video games, and I like to sing. If I'm not playing video games, I'm probably doing stuff at Church or school, and doing stuff revolving around those things.

Tue 27th October, 2009

Recent Comments



moomoo commented on How Does Resident Evil: Revelations 2 Look on ...:

Honestly, it doesn't look that bad. The framerate is consistent. Not quite 30, but certainly not unbearable for me. I was able to play the 3DS version of MGS3, though.

I'd get this if I didn't already have the PS4 version.



moomoo commented on PS4 Games Limbo to Lower Prices in Sizzling NA...:

If you have a Vita, you should really consider the Danganronpa games. They're well-made and well-paced. Not as good story-wise as Zero Escape (in my opinion), but way better than Ace Attorney.

Also, heads up, Cladun X2 is Vita compatible, but for some reason it doesn't show up on the Vita store. Instead, you have to buy it on the web store, and then it will show up on your download list.



moomoo commented on Reaction: Did Xbox Make Its Gamescom 2015 Pres...:

Scalebound looks like a nice change of pace from what Platinum usually pulls off. It looks extremely promising. It also looks like a technical showcase, which is pretty unusual for them.

The game part of Quantum Break looks really good. The show part... not so much. The game makes the show part look less impressive, honestly.

Crackdown looks a long way out, though.



moomoo commented on Wait, So Sony Didn't Actually Tease Metal Gear...:

This is the same guy that worked with Kojima to pull off an elaborate ruse to announce The Phantom Pain as a non-MGS game back at the game awards with a completely unknown studio and all.

Geoff is lying.



moomoo commented on Now a Second Sony Exec Says That the Firm's No...:

@JaxonH I really doubt Sony will make portables after the Vita, so if they lose trust, it won't really affect them.

Still, this really disappoints me. I'd be fine if Sony only made smaller-scale games, like Patapon, LocoRoco, and the like. But they seem reluctant to do even that.

I hope at the very least that they can get more support from the bigger iOS games, like the GTA 3 Trilogy, Max Payne, Horn, Infinity Blade, and the like. Playing those with buttons (barring the last one) would be great.



moomoo commented on Review: Muramasa Rebirth (PlayStation Vita):

I loved this game. I played it to full completion on Wii, and decided to re-buy it for Vita because I loved it that much. It's wonderful fun.

I like how repetition is kept from sinking in due to constantly upgrading your swords. It's a nice way of keeping things simple while giving the player a constant sense of growth.

Also, the music and art in this game is stunning.



moomoo commented on Weirdness: Sony's Snazzy 4K Media Player Looks...:

What's the point of having such a high resolution? All resolution does is up the pixel density. If you can't see the individual pixels on your TV/Monitor/Screen (or if it doesn't look fuzzy) then there is absolutely no point in updating the resolution. You won't see a difference unless if you are dangerously close to the screen.



moomoo commented on Soapbox: How a Niche PS Vita Exclusive Made Me...:

This article reminded me of why I loved Persona 3 Portable so much. The option to play as a girl was really cool, mainly because what you were doing in the game wasn't gender-neutral; the game changed in big and unique ways based on the gender you played as, which gave me a great reason to play through it twice.



moomoo commented on Review: Dustforce (PlayStation Network - Vita):

@Bliquid Pretty much my thoughts. I'd put it in the 7 or low 8 range, mainly because the controls can get in the way of precision.

Definitely not in the same league as Super Meat Boy, but still a good game that I'm glad I bought. Even if it makes me want to break my Vita sometimes.



moomoo commented on Review: TxK (PlayStation Network - Vita):

I just got this, really enjoying it. There are some things that don't make sense, though. Why does it say, "THANK YOU COWS" when I'm saved by the droid? There's a bunch of other weird words and phrases too.



moomoo commented on Review: Adam's Venture Chronicles (PlayStation...:

I wish a good Christian game would come out. There's so much potential, especially in the Old Testament stuff.

@RyoHazuki As a devout Christian, I'd say that could work, at least from an adventure angle. Getting horror in there would be kind of tough. Maybe something along the lines of Elder Scrolls but taking place in Israel, right when all the tribes are splitting up?



moomoo commented on PS Vita Will Die a Slow and Painful Death, Say...:

@Savino I think you're misjudging his comments. When he describes poor sales, he's comparing it with what Nintendo wants. That's DS numbers, which the 3DS just won't be able to do. The people that bought DS systems just for Brain Age or Imagine games aren't going to buy a 3DS.

And from what I can tell, the XL really didn't spike up 3DS interest. The games did that. And even then, the west still hasn't bought into the 3DS at the levels Japan has, so he's still correct, at least where I stand.

As for his Vita comments... people don't seem to care about dedicated handhelds as much as they used to. It sucks, since I love portables, but most people seem content with their phones. I hope he's wrong, but I see little in the way of him being right.



moomoo commented on Review: The Walking Dead: Season 2, Episode 1 ...:

@Dodoo Huh, that's weird. I just finished the Vita version of The Walking Dead less than a week ago and I didn't find any of those problems, at least not as much as you say they were there. I came across no save data glitch, and the delays weren't that long.

I must have been lucky. It sucks that it didn't turn out as well for you.



moomoo commented on Japanese Sales Charts: PS Vita Keeps Plodding ...:

It's selling better because it has Nintendo franchises and Monster Hunter, has a cheaper initial price tag, and has more people using it.

It doesn't matter that the Vita is probably going to offer more value in the long run because of PS Plus and all of the sales associated with it. It just doesn't have the AAA exclusives.

It sucks, too, because I like using my Vita more than my 3DS too. I haven't sold my 3DS, though. I love Nintendo games.



moomoo commented on Pachter: Nintendo Should Publish Its Games on ...:

Considering how big of a flop the Wii U is and is looking to be, it makes fiscal sense... in the short term. I don't know if it's a good idea for Nintendo to hurt its biggest fans by making its software line-up non-exclusive, even if it's just for a few years, though, especially considering how the games would probably be better on PS4 and Xbox One than the Wii U (better graphics, better online, and Nintendo's games still don't really use the gamepad in any fundamental way yet). I doubt many Nintendo fans would be willing to buy another Nintendo home console ever again.

I do think Nintendo should put some of its lineup on other platforms (like VC games on the app store. It'd only have to be NES and SNES. They're simply not a selling point to 3DS and Wii U owners, since there isn't enough coming out). But even if they'd make way more money putting their Wii U lineup on other systems, they'd hurt their biggest fans in the worst way possible.



moomoo commented on Poll: How Much Would You Pay for PlayStation Now?:

I think it all depends on what's on offer. If we're talking about the Wii U's VC library, then I wouldn't want to pay much. But if we're talking about access to dozens of PS3 games, both first and third party? I'd do that, even at $20 a month (although I'd also like a yearly option).



moomoo commented on Talking Point: Will Someone Please Frag Online...:

Why should this matter? They're just trophies...

It's not like they're hiding single player content behind multiplayer trophies. All it means is you won't get a platinum trophy if you don't touch online. Why should that matter when trophies really don't mean anything outside of bragging rights. All that should matter is that you had fun with the game...



moomoo commented on Game of the Year: Best PlayStation Vita Games ...:

As I live in North America, my list would be a bit different (although if P4G came out this year, then of course that would be #1). Mine would be:
3. Killzone: Mercenary
2. Ys: Memories of Celceta
1. Tearaway

Solid top 3 regardless.



moomoo commented on Talking Point: Should Sony Mirror Steam's Disc...:

I'm with @CanisWolfred on this one. This is a bad idea.

The AAA game market is currently an oligopoly, with Nintendo, Microsoft, and Sony basically being the only major participants, with some more minor players in the grand scheme of things that aren't really able to influence the market much (think PC storefronts, like Steam, Origin, etc.) Let's say that one of the major players starts doing PC-like sales. Yeah, there will be immense profit at first. Most people will either leave the console they own for a Sony one if these sales are prolonged (unlikely) or the other competitors will follow suit in order to still make some more money (more likely). Thing is, this basically makes the AAA game market akin to a perfectly competitive industry. This can be both good and bad. It can be good in that the market is more efficient; the deadweight loss associated with monopolies/oligopolies would basically disappear. However, this is bad in that the market also wouldn't be profitable at a base level. Yeah, consumer surplus will be very high, but producer surplus? Stuck at zero. Here's a graph to give you an idea.

A monopoly:

Meanwhile, a perfectly competitive industry looks the same, except all of the colored space is consumer surplus. Consumer surplus is when someone is buying something at a lower price than their maximum willingness to pay. So yes, consumers benefit, but at the price of the industry they are buying from losing profitability. This model works for systems that have tons of buyers and sellers that can't influence the market at all (the App Store is a perfect example). In theory, and presumably practice as well, the amount of hits and misses on the App store pretty much even out to make for a market that makes zero profit for those selling the products (not Apple, since they facilitate the market, a whole other story). Angry Birds does so well that it makes up for the insane amount of misses in the market as a whole.

Thing is, you don't want this model for something as high profile as the AAA gaming industry, since it's too risky a venue. We wouldn't have systems as high profile as the ones we have now if it weren't for the immense profit that could come way from the oligopoly system that's in place right now. It'd be too risky to justify the immense fixed costs.

So there's the mini economics lesson.



moomoo commented on Talking Point: Is PlayStation Plus Helping or ...:

Tearaway didn't sell because people tend to want a solid wealth of content when they pay $40 for something. 6 hours with little to no replay value isn't enough for most people. If Tearaway wasn't so expensive, I would have gotten it with my brand new Vita, regardless of whether I thought it would come to PS Plus or not.

If PS Plus was not a part of the picture, I would not have gotten a Vita recently. I need a justification for those memory card prices, and that service counters what was pretty much Sony's dumbest move in using proprietary memory.

Yes, PS Plus is a lot of value. But people who buy games also tend to recognize good value either way. I just got Ys: Memories of Celceta for $60 (collector's edition) the other day. That's more than a years worth of Playstation Plus. And you know what? I don't regret it at all, since the game is:
1) Very high quality
2) Has a wealth of content

When games are 6 hours long and have no reason to come back, you don't just have a problem with initial sales numbers: you also have a problem with the formation of an early used game market, which won't help Tearway either.