At first glance Transistor, but most of the others seem very appealing to me. I guess I'll spend a lot of time playing indie titles when the PS4 finally arrives!
I'll be getting the PS4 on January 2014, hopefully with Knack (if it comes with a bundle I'd be even happier). Those Pixar quality animations really sold the game for me.
I've enjoyed XIII and have yet to play XIII-2, but if there's one thing that annoys the hell out of me on newer FF games is that they try so hard to make the characters look and act cool that it's ridiculous. I also really would like to see the FF series taking itself a lot less seriously.
"Always" online + DRM + region lock will make the XBox One really unpopular on booming markets such as Brazil. Specially if the trade-in options are restricted to specific game stores that don't even exist in those countries. Not to mention that smaller releases often can only be found used on eBay after sometime... the need to purchase a code for an old used game will push these smaller titles to oblivion after new copies become rare, it seems to me. It all seems so wrong in so many levels that I don't even know where to start. Here's to hoping that Sony handles this in the best possible way for us gamers.
I'm impressed with how little importance was given not only to game releases, but to everything related to them. Will physical copies still be the main form of distribution, or will MS focus more on digital releases? Will the games run at 1080p with solid framerate? How much of those 8G of RAM will be sucked by the integrated system and how will it affect the games themselves?
And I agree that it was massively oriented to the American market. MS played it very safe with all that sports/cars/CoD stuff (which leaves me cold, BTW, since I couldn't care less for any of those).
Up to now, there's not a single reason to buy one for me.
@ShogunRok I totally understand, but the thing is that older DQ games, for instance, also required tremendous amount of grinding, and I think the developers wanted to do the same. I know that it seems pointless in this day and age, but I guess that's the spirit. You really have to excuse the grinding in order to enjoy this kind of old-school throwback subgenre, because if it was quicker to level up the game would be easy to the point of being boring — since there's not much more to it other than explore dungeons and get stronger to tackle bigger enemies. I know it's a strange kind of thing to enjoy, but there's already a lot of modern RPGs that don't require any grinding at all, DF just isn't meant to be one of them!
I bought it for iOS last year and highly recommend it if you're in to real traditional gameplay (think Dragon Quest series) and don't mind the grinding (IMHO, it can't be considered a flaw here, it wouldn't be the same if this major trope was absent). Suffice to say that most of the dialogues and text left me with a smile on my face.
I did purchase it in the first week and I'm playing it currently, but I must say I'm not very impressed. I find it to be the weaker title in the series storywise (couldn't care less about the Furies and how can THAT be more interesting than overtaking Olympus?) and the gamepay doesn't bring anything new to the table other than "elemental blades" (meh). For me, boss fights and set pieces seem to be trying too hard to impress us, but they all seem lackluster in comparison to the ones in GoW III (the opening battle with Poseidon in that one made my jaw drop, but the one in Ascension... not so much) — maybe that's what happens when you push things to unheard-of levels of awesomeness: you just can't do it again by doing the SAME THING with minor differences. Still have to finish the single player mode and try the multiplayer, tough.
“What surprises me with Wii U is that we don’t have many technical problems. It’s really running very well, in fact. We’re not obliged to constantly optimize things. Even on the PS3 and Xbox 360 versions [of Origins], we had some fill-rate issues and things like that. So it’s partly us – we improved the engine – but I think the console is quite powerful. Surprisingly powerful. And there’ a lot of memory. You can really have huge textures, and it’s crazy because sometimes the graphic artist – we built our textures in very high-dentition. They could be used in a movie. Then we compress them, but sometimes they forget to do the compression and it still works! [Laughs] So yeah, it’s quite powerful. It’s hard sometimes when you’re one of the first developers because it’s up to you to come up with solutions to certain problems. But the core elements of the console are surprisingly powerful.
"And because we’re developing for Wii U, we don’t have to worry about cross-platform optimization.
“We can push what the console can do; push it to its limits. And of course, we have a new lighting engine. In fact, the game engine for Origins was mostly just classic sprites in HD, but now we can light them and add shadows and all these things. So there is some technical innovation with the engine itself."
Is it not funny to read this now? I highly doubt that the PS3 and XBox will receive a watered down version or that they can't handle the new engine. Developers should really think before they talk,
For the first time, I'm not in the least worried about backward compatibility, but that's just because I plan to keep my PS3. My main concern is about how they are going to deal with trophies. It would be very nice to have all the PS3 trophies and new PS4 ones in one place. I hope they don't plan to mess with our PSN accounts, creating some kind of PS4 exclusive account or something.
@Sanquine
Firstly, this is a 2011 game that only got localized now.
Secondly, I totally undestand that you want more Triple A VITA games, but to say that every game should look like Uncharted is a somewhat narrow-minded view on what games should be as a whole. Different strokes for different folks, not everyone puts state-of-the-art graphics above all else.
Thirdly, it's a good thing that a game that could easily be overlooked by the Western market gets to be released at all. No matter if it's a PSP game that can be played on both the PSP and the VITA.
Finally, I don't even see the point of arguing that a game like Corpse Party should look different from what it is.
It took me years to invest on a Full HD television, so I'm in no rush to jump into the 4K wagon. 1080p looks incredible enough for me anyway. I believe the PS4 will support 4k, but my bet is that the games themselves will run natively on 1080p while Blu-ray films will take advantage of the 4k resolution. But we'll see.
Labyrinth Legends seems pretty enjoyable. And it's almost 20 bucks cheaper than Legasista. I was interested in the latter, but the price tag puts me off a little.
Just received yesterday my collector's edition from Gamestop (couldn't resist the Compendium One bundle). Started playing and had to force myself to stop, otherwise I would have played it in one sitting, in spite of having other things to do! Very gripping indeed!
I agree 100% with the review so far, and yes, there are some glitches and the game stutters between the scenes, which can be annoying. Also, the loading times are a bit too much, especially in a game that relies so much on immersion like this one.
I have another small complaint, which in the end is inconsequential to the experience itself, but I would rather that Telltale Games didn't include trophies on this one, because they are really silly. Every single one of them is story-related (namely, you get one after completing a chapter), and you even get a Platinum at the end! I really don't see the point.
The Singstar icon didn't bother me, and I didn't even knew it would load if the drive was empty, since I always have something there. I haven't had the time to look more closely, but it appears to me that the trophies are online-only now, am I right? I got the impression that they've removed the option to acquire the trophies offline and then sync them afterwards, is that so? Because, if that's the case, this is VERY annoying and worrying, because sometimes my internet connection is not that reliable (as is the case with millions of others out there I'm sure).
You have to hand it to Sony for supporting the PS3 through hell and high tide until it reached its current situation, which is far better than most analysts speculated during its strugling beginnings. I hope that they do the same with the VITA.
@Sanquine That's good to know, thank you! I hope that it comes to Europe! But I was thinking more of some new IPs instead of remakes, reboots, repackages, etc. But at least that's something!
Dungeon crawlers are ok and all, but it would be nice to see some traditional RPGs out there. Things are looking rather bland for traditional RPG fans lately, and I think the PSVITA could be a pretty good system for them.
Logged in yesterday here in Portugal and the store was chaotic. Still the old layout, but impossible to navigate: you just couldn't access any of the boxes, you'd click on them and nothing would happen. What a mess.
Thank God. Navigation on the Playstation Store is horrible as it is. I'm glad that this revamped version solves issues that shouldn't be there to begin with, such as the horrid search system and the inability to sort content by price. The latter is particularly useful when you have "loose change" that you can spend on a good Mini, for instance.
I did complete both on my Mega Drive ages ago. The first one was tough, but not THAT tough. I will probably buy them because of the trophies, even though I find the first one too slow paced for today's standards.
Interestingly enough, I've played it on the arcade once or twice, when I was 15 or something. It came out on 1996 on the arcades I think. Had a couple of laughs for a couple of cents. Much later on, I grabbed a copy of Sonic Gems Collection and was appalled to see how bad it is.
I feel very sorry for anyone who should feel the urge to pay money for this game if it's re-released. I mean, really, they should get professional help.
Kingdom Hearts HD 1.5 ReMIX will be a retail release, right? I was planning to add the original ones to my collection, but if it's not digital-only I guess I'll wait for the HD re-release.
You know, if there's one thing that makes curious and kind of anxious about the next generation is human characters modelling and animation. After six years, with rare exceptions, they all look kind of "meh" to me. I think we are at that point when what can be achieved is not very impressive anymore, because its basically the same we have been seeing for half a decade, and I can't help but focus on the flaws instead. Anyway, on-topic, nice trailer.
Even though there's a lot of fan hate towards XIII and XIII-2 I really enjoyed the first game and have yet to play the second. However, IMHO, XIII-3 would be nice ONLY IF it really ends this so-called saga and closes this chapter of the series, allowing it to start fresh in the next generation. BTW, a complete edition of FF XIII-2, with all the DLC content would be very nice.
Hum, the plot thickens. I think we're looking at an inevitable end of 2013 launch here. Considering that the first year of a console's life cycle usually isn't very compelling, I think it's safe to assume that I still have two and a half years to fully enjoy my PS3 without feeling the urge to buy a new Sony console.
#1
fchinaski commented on PlayStation Vita Mega Pack Bundles Outrageous ...:
Extremely tempting! But I wonder how much space those 10 games would consume.
#2
fchinaski commented on Feature: Eight New PS4 Indie Games That Should...:
At first glance Transistor, but most of the others seem very appealing to me. I guess I'll spend a lot of time playing indie titles when the PS4 finally arrives!
#3
fchinaski commented on E3 2013: PS4 Pre-Orders Soar After Sony's Pres...:
I'll be getting the PS4 on January 2014, hopefully with Knack (if it comes with a bundle I'd be even happier). Those Pixar quality animations really sold the game for me.
#4
fchinaski commented on Reaction: Sony Has Outwitted Microsoft at Ever...:
Couldn't help but remember this song:
http://www.youtube.com./watch?v=PEXPugy4uXE
#5
fchinaski commented on E3 2013: Lightning Returns: Final Fantasy XIII...:
I've enjoyed XIII and have yet to play XIII-2, but if there's one thing that annoys the hell out of me on newer FF games is that they try so hard to make the characters look and act cool that it's ridiculous. I also really would like to see the FF series taking itself a lot less seriously.
#6
fchinaski commented on Talking Point: The Increasingly Complex Issue ...:
"Always" online + DRM + region lock will make the XBox One really unpopular on booming markets such as Brazil. Specially if the trade-in options are restricted to specific game stores that don't even exist in those countries. Not to mention that smaller releases often can only be found used on eBay after sometime... the need to purchase a code for an old used game will push these smaller titles to oblivion after new copies become rare, it seems to me. It all seems so wrong in so many levels that I don't even know where to start. Here's to hoping that Sony handles this in the best possible way for us gamers.
#7
fchinaski commented on PlayStation 4 Stomps Xbox One in Online Twitte...:
@DeHorror1975
@MadchesterManc
I know right? I'm still laughing in my head.
#8
fchinaski commented on PlayStation 4 Stomps Xbox One in Online Twitte...:
#9
fchinaski commented on Reaction: PS4 vs. Xbox One - Moving in Differe...:
I'm impressed with how little importance was given not only to game releases, but to everything related to them. Will physical copies still be the main form of distribution, or will MS focus more on digital releases? Will the games run at 1080p with solid framerate? How much of those 8G of RAM will be sucked by the integrated system and how will it affect the games themselves?
And I agree that it was massively oriented to the American market. MS played it very safe with all that sports/cars/CoD stuff (which leaves me cold, BTW, since I couldn't care less for any of those).
Up to now, there's not a single reason to buy one for me.
#10
fchinaski commented on Here's Your First, Blurry Look at the Actual P...:
OMG IT'S BLACK!
#11
fchinaski commented on This Trailer for Japan Studio's Latest Game Su...:
Apart from the giant monsters, it reminded me a bit of the SMT: Digital Devil Saga games.
#12
fchinaski commented on Talking Point: What Are You Playing This Weeke...:
Playing Mortal Kombat (online, trying to boost those Respect Points) and GoW: Ascension single player.
#13
fchinaski commented on PlayStation 4 Will Get You into Your Games Qui...:
That's a big step ahead from the MGS4 days.
#14
fchinaski commented on Review: Dragon Fantasy: Book I (PlayStation Ne...:
@ShogunRok I totally understand, but the thing is that older DQ games, for instance, also required tremendous amount of grinding, and I think the developers wanted to do the same. I know that it seems pointless in this day and age, but I guess that's the spirit. You really have to excuse the grinding in order to enjoy this kind of old-school throwback subgenre, because if it was quicker to level up the game would be easy to the point of being boring — since there's not much more to it other than explore dungeons and get stronger to tackle bigger enemies. I know it's a strange kind of thing to enjoy, but there's already a lot of modern RPGs that don't require any grinding at all, DF just isn't meant to be one of them!
#15
fchinaski commented on Review: Dragon Fantasy: Book I (PlayStation Ne...:
I bought it for iOS last year and highly recommend it if you're in to real traditional gameplay (think Dragon Quest series) and don't mind the grinding (IMHO, it can't be considered a flaw here, it wouldn't be the same if this major trope was absent). Suffice to say that most of the dialogues and text left me with a smile on my face.
#16
fchinaski commented on So, God of War: Ascension Supposedly Cost $50 ...:
I did purchase it in the first week and I'm playing it currently, but I must say I'm not very impressed. I find it to be the weaker title in the series storywise (couldn't care less about the Furies and how can THAT be more interesting than overtaking Olympus?) and the gamepay doesn't bring anything new to the table other than "elemental blades" (meh). For me, boss fights and set pieces seem to be trying too hard to impress us, but they all seem lackluster in comparison to the ones in GoW III (the opening battle with Poseidon in that one made my jaw drop, but the one in Ascension... not so much) — maybe that's what happens when you push things to unheard-of levels of awesomeness: you just can't do it again by doing the SAME THING with minor differences. Still have to finish the single player mode and try the multiplayer, tough.
#17
fchinaski commented on You May Not Have to Wait Much Longer for Final...:
Launch title as FFXV for the PS4 would shift A LOT of consoles... just saying.
#18
fchinaski commented on Flashback Sharpens Up with PlayStation Network...:
Instabuy for me. The Sega Genesis version is one of my favorite games ever.
#19
fchinaski commented on Rumour: PS4's Controller Will Sport Improved T...:
Oh, look one more rum...zzzzz ZZZZ zzzzz
#20
fchinaski commented on Rayman Legends Leaping onto PlayStation 3 in S...:
Michael Ancel, few months ago:
“What surprises me with Wii U is that we don’t have many technical problems. It’s really running very well, in fact. We’re not obliged to constantly optimize things. Even on the PS3 and Xbox 360 versions [of Origins], we had some fill-rate issues and things like that. So it’s partly us – we improved the engine – but I think the console is quite powerful. Surprisingly powerful. And there’ a lot of memory. You can really have huge textures, and it’s crazy because sometimes the graphic artist – we built our textures in very high-dentition. They could be used in a movie. Then we compress them, but sometimes they forget to do the compression and it still works! [Laughs] So yeah, it’s quite powerful. It’s hard sometimes when you’re one of the first developers because it’s up to you to come up with solutions to certain problems. But the core elements of the console are surprisingly powerful.
"And because we’re developing for Wii U, we don’t have to worry about cross-platform optimization.
“We can push what the console can do; push it to its limits. And of course, we have a new lighting engine. In fact, the game engine for Origins was mostly just classic sprites in HD, but now we can light them and add shadows and all these things. So there is some technical innovation with the engine itself."
Is it not funny to read this now? I highly doubt that the PS3 and XBox will receive a watered down version or that they can't handle the new engine. Developers should really think before they talk,
#21
fchinaski commented on Talking Point: What if the PS4 Is Not Backward...:
For the first time, I'm not in the least worried about backward compatibility, but that's just because I plan to keep my PS3. My main concern is about how they are going to deal with trophies. It would be very nice to have all the PS3 trophies and new PS4 ones in one place. I hope they don't plan to mess with our PSN accounts, creating some kind of PS4 exclusive account or something.
#22
fchinaski commented on The Walking Dead: Survival Instinct Stalks the...:
Loving the Telltale one, but I'm not going anywhere near this game. Sucks when a good thing starts to be milked to no end.
#23
fchinaski commented on Corpse Party: Book of Shadows Sets a Spooky Date:
@Sanquine
Firstly, this is a 2011 game that only got localized now.
Secondly, I totally undestand that you want more Triple A VITA games, but to say that every game should look like Uncharted is a somewhat narrow-minded view on what games should be as a whole. Different strokes for different folks, not everyone puts state-of-the-art graphics above all else.
Thirdly, it's a good thing that a game that could easily be overlooked by the Western market gets to be released at all. No matter if it's a PSP game that can be played on both the PSP and the VITA.
Finally, I don't even see the point of arguing that a game like Corpse Party should look different from what it is.
#24
fchinaski commented on Sony Bets the Bank on 4K Technology at CES:
It took me years to invest on a Full HD television, so I'm in no rush to jump into the 4K wagon. 1080p looks incredible enough for me anyway. I believe the PS4 will support 4k, but my bet is that the games themselves will run natively on 1080p while Blu-ray films will take advantage of the 4k resolution. But we'll see.
#25
fchinaski commented on The Box Art for the PlayStation 2's Last Ever ...:
Come on, guys, it's not that bad. At least not when compared to THIS:
http://www.destructoid.com/ul/240446-/w4-620x.jpg
#26
fchinaski commented on Talking Point: What Are You Playing This Chris...:
PS3: Journey and The Walking Dead
DS: Etrian Odyssey
iOS: Final Fantasy Dimensions
GBA: Castlevania Aria of Sorrow
#27
fchinaski commented on Out Today: Knytt Underground and Fuel Overdose...:
Labyrinth Legends seems pretty enjoyable. And it's almost 20 bucks cheaper than Legasista. I was interested in the latter, but the price tag puts me off a little.
#28
fchinaski commented on Review: The Walking Dead: A Telltale Games Ser...:
Just received yesterday my collector's edition from Gamestop (couldn't resist the Compendium One bundle). Started playing and had to force myself to stop, otherwise I would have played it in one sitting, in spite of having other things to do! Very gripping indeed!
I agree 100% with the review so far, and yes, there are some glitches and the game stutters between the scenes, which can be annoying. Also, the loading times are a bit too much, especially in a game that relies so much on immersion like this one.
I have another small complaint, which in the end is inconsequential to the experience itself, but I would rather that Telltale Games didn't include trophies on this one, because they are really silly. Every single one of them is story-related (namely, you get one after completing a chapter), and you even get a Platinum at the end! I really don't see the point.
#29
fchinaski commented on The Last of Us' Multiplayer Won't Have an Impa...:
I don't care about multiplayer, and it wouldn't bother me if it weren't for those goddamn multiplayer trophies.
#30
fchinaski commented on Soul Sacrifice Sets Up Major Clash with Monste...:
@get2sammyb I see. Too bad co-op is not my cup of tea...
#31
fchinaski commented on Soul Sacrifice Sets Up Major Clash with Monste...:
I really like the artwork in this game. Is this a single-player game with multiplayer option or the other way around?
#32
fchinaski commented on Amazon Bundling PlayStation 3 with Vita for £...:
Frankly, this is a LOT of money.
#33
fchinaski commented on PlayStation 3 Owners Revolt Over Firmware Upda...:
@get2sammyb Thank God. I'll do that next time I turn my PS3 on. Thanks a million Sammy!
#34
fchinaski commented on PlayStation 3 Owners Revolt Over Firmware Upda...:
The Singstar icon didn't bother me, and I didn't even knew it would load if the drive was empty, since I always have something there. I haven't had the time to look more closely, but it appears to me that the trophies are online-only now, am I right? I got the impression that they've removed the option to acquire the trophies offline and then sync them afterwards, is that so? Because, if that's the case, this is VERY annoying and worrying, because sometimes my internet connection is not that reliable (as is the case with millions of others out there I'm sure).
#35
fchinaski commented on PlayStation Vita Sales Struggling in Europe, P...:
You have to hand it to Sony for supporting the PS3 through hell and high tide until it reached its current situation, which is far better than most analysts speculated during its strugling beginnings. I hope that they do the same with the VITA.
#36
fchinaski commented on Demon's Gaze Is PlayStation Vita's Next Big Du...:
@Sanquine That's good to know, thank you! I hope that it comes to Europe! But I was thinking more of some new IPs instead of remakes, reboots, repackages, etc. But at least that's something!
#37
fchinaski commented on Demon's Gaze Is PlayStation Vita's Next Big Du...:
Dungeon crawlers are ok and all, but it would be nice to see some traditional RPGs out there. Things are looking rather bland for traditional RPG fans lately, and I think the PSVITA could be a pretty good system for them.
#38
fchinaski commented on Redesigned PlayStation Store Launch Temporaril...:
Logged in yesterday here in Portugal and the store was chaotic. Still the old layout, but impossible to navigate: you just couldn't access any of the boxes, you'd click on them and nothing would happen. What a mess.
#39
fchinaski commented on Redesigned PlayStation Store Launches from 17t...:
Thank God. Navigation on the Playstation Store is horrible as it is. I'm glad that this revamped version solves issues that shouldn't be there to begin with, such as the horrid search system and the inability to sort content by price. The latter is particularly useful when you have "loose change" that you can spend on a good Mini, for instance.
#40
fchinaski commented on ToeJam & Earl Struts onto the PlayStation Netw...:
I did complete both on my Mega Drive ages ago. The first one was tough, but not THAT tough. I will probably buy them because of the trophies, even though I find the first one too slow paced for today's standards.
#41
fchinaski commented on Rumour: Sonic the Fighters Is Punching onto PSN:
@MorriganFan Now THAT's a good fighting game.
#42
fchinaski commented on Rumour: Sonic the Fighters Is Punching onto PSN:
We need a Clayfighters HD remake asap.
#43
fchinaski commented on Rumour: Sonic the Fighters Is Punching onto PSN:
Interestingly enough, I've played it on the arcade once or twice, when I was 15 or something. It came out on 1996 on the arcades I think. Had a couple of laughs for a couple of cents. Much later on, I grabbed a copy of Sonic Gems Collection and was appalled to see how bad it is.
#44
fchinaski commented on Rumour: Sonic the Fighters Is Punching onto PSN:
I feel very sorry for anyone who should feel the urge to pay money for this game if it's re-released. I mean, really, they should get professional help.
#45
fchinaski commented on Tetsuya Nomura Teases HD Version of Kingdom He...:
Kingdom Hearts HD 1.5 ReMIX will be a retail release, right? I was planning to add the original ones to my collection, but if it's not digital-only I guess I'll wait for the HD re-release.
#46
fchinaski commented on Dead Island: Riptide's Debut Trailer Is Simple...:
You know, if there's one thing that makes curious and kind of anxious about the next generation is human characters modelling and animation. After six years, with rare exceptions, they all look kind of "meh" to me. I think we are at that point when what can be achieved is not very impressive anymore, because its basically the same we have been seeing for half a decade, and I can't help but focus on the flaws instead. Anyway, on-topic, nice trailer.
#47
fchinaski commented on Beatshapers Bundles Up Indie Classics for PS3,...:
I have Canabalt and was planning to buy Wizorb soon, but now I'm wondering if I should get this package. Are the other games any good?
#48
fchinaski commented on Square Enix to Reveal Future of Lightning Saga...:
Even though there's a lot of fan hate towards XIII and XIII-2 I really enjoyed the first game and have yet to play the second. However, IMHO, XIII-3 would be nice ONLY IF it really ends this so-called saga and closes this chapter of the series, allowing it to start fresh in the next generation. BTW, a complete edition of FF XIII-2, with all the DLC content would be very nice.
#49
fchinaski commented on Dollar Dash Robs PSN Blind This October:
"It's all about the coins!"
#50
fchinaski commented on EA's Frank Gibeau Has Seen the PlayStation 4:
Hum, the plot thickens. I think we're looking at an inevitable end of 2013 launch here. Considering that the first year of a console's life cycle usually isn't very compelling, I think it's safe to assume that I still have two and a half years to fully enjoy my PS3 without feeling the urge to buy a new Sony console.