User Profile

AeroZeppelin

AeroZeppelin

Male, 18, United States

Houstonian Gamer Movie fan anime fan Geek Nerd Musichead PlayStation & VR Enthusiast I've got to get my prioritys in order.

Joined:
Wed 7th August, 2013
Website:
http://open.spotify.com/user/aaronray296/starred

Recent Comments

AeroZeppelin

#30

AeroZeppelin commented on Feature: 10 PS4, PS3, and Vita Reveals That We...:

@Gamer83 Saying what others have said WARNING this comment is really long
What eLarkos said Its funny how when a new visual tech comes to movies (e.g. HD, 3D, 4K) the first thing I want them to do is remake the classics so I can watch their brilliance all over again in stunning 3D (4k etc). Yet when it comes to games, people really have an issue with remaking classics.
It really should be said for the people that dont know - These remakes are 95% of the time not made by the creative developers in the industry, the developers who develop the great new games that we are all longing for. Even in the case of TLoU remaster, yes it was ND however it would have been the ground level programers and developers making it. Not the high level creatives potentially working on the next great thing.
If you are still worried that these games are stopping new original titles, I think you might need to realise that without these "easy cash" games no new AAA games could be made. The industry is rough at the moment And please reed this too http://wrd.cm/1fDVFY3

I think it's getting easier to see the bigger economic picture:
Casual games maker King Digital (Candy Crush) is going public:
http://www.cnbc.com/id/101519854
Casual japanese games company Gung Ho (Puzzle and Dragons) is making $:
http://tech.fortune.cnn.com/2014/01/27/gungho-gaming/
Meanwhile companies like THQ are going under.
PS3 and PS4 owners can hold up their noses at casual games, but they are taking their toll on the games industry. The ROI of multimillion dollar games is becoming too much of a risk. Look at the smaller games Squenix puts out, and Level 5, my current favorite game company w/ the likes of Dark Cloud, White Knight Chronicles, Rogue Galaxy and Ni No Kuni under it's belt is focusing on upcoming touchscreen friendly RPG Wonderflick:
http://www.polygon.com/2013/11/21/5127278/level-5-boss-akihiro-hino-on-how-wonder-flick-links-up-consoles-with
There are some games like COD and Madden that can still sell for $60, but not too may others. Too much competition. Better to spend $100,000 each making 10 attempts at the next Bejeweled or Angry Birds than $10 mil making Tomb Raider.

I don't think the big game AAA model is completely going away, but there will be less companies making them and less AAA games as a result. And the big companies that put out a big game every year or 2 or 3 will need to put out smaller indie like budget games as well. It's why EA bought Popcap.
Rovio and Ronimo will be swallowed up eventually, but other indie companies will take their place.
Only Majong will stand alone, their game is crack like no other.

AeroZeppelin

#34

AeroZeppelin commented on Fancy a Jill Sandwich? The Original Resident E...:

@voodoo341 Nobody's called you anything but let me be the first one to actually call you a name YOU are nothing more then a troll therefore there is zero point in talking to you since all you wanna do is troll the comment section if that's all you wanna do fine go ahead be my guess i will ignore you from now on

AeroZeppelin

#35

AeroZeppelin commented on Fancy a Jill Sandwich? The Original Resident E...:

@voodoo341 Last one and also what rjejr siad I think it's getting easier to see the bigger economic picture:
Casual games maker King Digital (Candy Crush) is going public:
http://www.cnbc.com/id/101519854
Casual japanese games company Gung Ho (Puzzle and Dragons) is making $:
http://tech.fortune.cnn.com/2014/01/27/gungho-gaming/
Meanwhile companies like THQ are going under.
PS3 and PS4 owners can hold up their noses at casual games, but they are taking their toll on the games industry. The ROI of multimillion dollar games is becoming too much of a risk. Look at the smaller games Squenix puts out, and Level 5, my current favorite game company w/ the likes of Dark Cloud, White Knight Chronicles, Rogue Galaxy and Ni No Kuni under it's belt is focusing on upcoming touchscreen friendly RPG Wonderflick:
http://www.polygon.com/2013/11/21/5127278/level-5-boss-akihiro-hino-on-how-wonder-flick-links-up-consoles-with
There are some games like COD and Madden that can still sell for $60, but not too may others. Too much competition. Better to spend $100,000 each making 10 attempts at the next Bejeweled or Angry Birds than $10 mil making Tomb Raider.

I don't think the big game AAA model is completely going away, but there will be less companies making them and less AAA games as a result. And the big companies that put out a big game every year or 2 or 3 will need to put out smaller indie like budget games as well. It's why EA bought Popcap.
Rovio and Ronimo will be swallowed up eventually, but other indie companies will take their place.
Only Majong will stand alone, their game is crack like no other.

AeroZeppelin

#36

AeroZeppelin commented on Fancy a Jill Sandwich? The Original Resident E...:

@voodoo341 And also what ThreadShadow siad
It's my belief that people don't understand that the second gaming crash is happening. It just looks so different from the first one.
Traditional "triple A" games are taking a back seat because they are too expensive. They're part of the cause of this second crash. Triple A games have hit a critical mass and can't support themselves any longer. The money crunch is cutting all the fluff and this crash is taking everything back to basics. The bubble has burst. "Indie" gaming is the future because gaming has hit a new era. An era where a prominent "second" wave of talent powered by ease of distribution, and relative ease of "low" level funding, has emerged. A group of people similar to the talent that appeared in the 1970s and 80s who started the ball rolling in the first place.
Companies know they've hit this new era too. Bankruptcies, mergers, and layoffs, everywhere. They know they've hit the wall and can't support themselves on traditional triple As anymore. That's why they are scrambling for this new talent. These are the designers and talents of the future industry. These will be leading new companies, dev teams etc. of their time. Creatively, they are at the same place as when it all began.
Even though not everything they do looks 8-bit, I sometimes call this new era "8Bit2". They are starting new again at the beginning, and risks and creativity are starting to flourish again, like they did at the start.
All that being said, Chasm caught my interest. Looks like what a side-scrolling FFVI would look like.
The other side of the coin is the mobile industry. This is contributing to the second crash much in the same way Atari etc. did in the first crash. A marketplace flooded with thousands of low quality, free-to-pay, game "apps", all available on a myriad of devices. The consumers gave up then, and I can see them giving up again.

AeroZeppelin

#37

AeroZeppelin commented on Fancy a Jill Sandwich? The Original Resident E...:

@voodoo341 What eLarkos said Its funny how when a new visual tech comes to movies (e.g. HD, 3D, 4K) the first thing I want them to do is remake the classics so I can watch their brilliance all over again in stunning 3D (4k etc). Yet when it comes to games, people really have an issue with remaking classics.
It really should be said for the people that dont know - These remakes are 95% of the time not made by the creative developers in the industry, the developers who develop the great new games that we are all longing for. Even in the case of TLoU remaster, yes it was ND however it would have been the ground level programers and developers making it. Not the high level creatives potentially working on the next great thing.
If you are still worried that these games are stopping new original titles, I think you might need to realise that without these "easy cash" games no new AAA games could be made. The industry is rough at the moment And http://wrd.cm/1fDVFY3