Rage - News



  • Gamescom 2018 Uncut RAGE 2 Gameplay Shoots to Kill

    Bang bang

    IGN's nabbed 9 minutes of RAGE 2 gameplay at Gamescom 2018, and the whole thing's totally uncut. It's got hefty looking gunplay, a glimpse at some special abilities, and wingsticks. You know, that boomerang-style weapon from the first game. How do you think RAGE 2 is shaping up? Aim for the head in the comments section below.

  • News RAGE 2's Open World Map Will Be Fully Explorable From the Start

    Anywhere and everywhere

    Many of you reading this will have played open world games that aren't really all that open. Huge maps that are segmented into zones, and in order to gain access to those zones, you need to either work through the story or fulfil some kind of level requirement. Sound familiar? Apparently, this isn't something that RAGE 2...

  • News RAGE 2 Blows Up with 7 Minutes of Explosive Gameplay


    DOOM Eternal may have been the big draw of Bethesda's keynote at QuakeCon 2018, but RAGE 2 also took to the stage with a solid seven minute gameplay trailer. It's got some narration that gives a bit of context to proceedings, and naturally, there's a lot of action. The shooting still looks especially punchy and the vehicular combat seems...


  • E3 2018 RAGE 2 Won't Have Multiplayer Modes

    Single player only

    RAGE 2, unlike its predecessor, won't contain any multiplayer modes when it arrives next year. The original RAGE had co-op and a vehicular combat mode, but developers id Software and Avalanche Studios are putting all their effort into a solo experience. Speaking with Eurogamer, Magnus Nedfors, a designer at Avalanche, said,...







  • News RAGE Collector's Pack Exclusive To GAME

    The collector's pack for id Software's upcoming RAGE will be exclusive to GAME and GameStation, Bethesda has announced

    The package will include to Dark Horse comics that detail the events prior to the game, in addition to a 'Making Of' DVD and the downloadable content from the game's Anarchy Edition. The Anarchy Edition includes a Double Barrell shotgun, as well as some unique armour and a..



  • News RAGE Preorders Upgraded To The 'Anarchy Edition' In UK

    Bethesda's just let us know that all preorders for id's upcoming first-person-shooter-meets-car-combat affair, RAGE, will be upgraded to the "Anarchy Edition" in the UK

    The Anarchy Edition was announced during Bethesda's pre-E3 showcase last month and includes a bunch of in-game goodies. There's a double barrel shotgun, some elite armour, a pair of knuckle dusters and an exclusive buggy livery..

  • News Bethesda's RAGE Is Looking Seriously Purrrrdy In New Gameplay Trailer

    Bethesda's popped us over a new gameplay trailer for id's upcoming first-person shooter RAGE

    We haven't been convinced by the title's combination of first-person shooting and vehicular combat in the past, but it's slowly starting to win us over. There are not enough car combat games. Our initial distaste for RAGE's vehicular combat stemmed from the assumption that it would amount to nothing more..


  • News Bethesda's Brink Dated For May 20th In Europe

    May 20th will either be one of the best days for new video game releases, or worst depending on your wallet's flexibility

    Bethesda's slapped a May 20th release date (May 17th in North America) on ambitious multiplayer shooter Brink. Unfortunately, that's the same day as Rockstar's L.A. Noire. Decisions, decisions. The publisher's also put a June 3rd release date on Hunted: The Demon's Forge. Rage..


  • News id's Gorgeous RAGE Confirmed For September 2011

    RAGE may look like a bland reskin of Gearbox's Borderlands, but boy does it look like a pretty one

    During QuakeCon last night, id committed to a September release date for the post-apocalyptic shooter. The game will hit North America on September 13th, 2011. Europe will have an extra two day wait, as it'll hit store shelves September 15th there. RAGE has been a long time coming, but we suppose when..



  • News id Promise No More Monster Closets In Rage

    Doom 3 coined a phrase when it was released

    "Monster closets". The term refers to the way in which the game would spawn enemies if you reached a set point. Thankfully id have scrapped such design philosophy. Speaking with 1up, Rage lead designer Matt Hooper explained that enemies will be "doing whatever they're supposed to be doing. If they're supposed to be defending against you..


  • News PS3 Version Of Rage Not Looking So Hot Right Now

    Speaking with EDGE, id's John Carmack has stated some issues with getting his game Rage to run as well on the PS3 as on the XBOX 360 and PC

    While the 360/PC versions of the game are running at 60FPS, the PS3 is managing just 20FPS."The PS3 lags a little bit behind in terms of getting the performance out of it," Carmack explains. "The rasteriser is just a little bit slower - no two..