Innovative new MoCap makes it possible
Sammy's as worried as you are – and that's the point
Hellblade: Senua’s Sacrifice erases your progress if you let the rot scaling the protagonist’s arm reach her mind. Or does it? I’m not going to get into the specifics of this system because Ninja Theory kindly asked me not to spoil it at all, but it does raise a wider question about games...
Hellblade: Senua’s Sacrifice opens with a warning screen, which tells you all you need to know about Ninja Theory’s challenging new character action game. Developed in conjunction with physicians and mental health patients, the title tackles the taboo subject of psychosis – a disorder which causes hallucinations and delusions. As...
One of the key themes in Hellblade: Senua’s Sacrifice is mental health, and developer Ninja Theory’s worked with neuroscientists and patients in order to get that aspect right. So it’s pretty neat that the studio will be including a 25 minute documentary alongside the game itself to detail a little more about psychosis, and how...
Stunning launch trailer also released
Planning to play Hellblade: Senua’s Sacrifice on the PlayStation 4 Pro? You’ll have a couple of options to choose from. According to developer Ninja Theory, the game will support either an enhanced resolution on Sony’s supercharged system (no word on what that will be) or a higher framerate of 60...
Blimey, there’s some ridiculously cool stuff in this Hellblade: Senua’s Sacrifice demo. We love the way the voices in the protagonist's head are incorporated into the gameplay, alerting you to the arrival of new enemies and impending attacks. And we also enjoy the way the health of enemies is reflected by the wounds on their bodies...
Innovative new MoCap makes it possible
Ninja Theory’s created some ridiculous motion capture technology which basically allows it to render in real-time. And it’s going to use that Unreal Engine 4-based equipment to host a live Hellblade question and answer session today – with, er, Senua from the game. Seriously! You’ll be able to send your...
Hellblade: Senua’s Sacrifice is a game primarily about mental health, and this trailer shows how it aims to depict the struggles of its lead character. In it, we see the heroine plagued by voices, and about to do battle with the demon in her mind. It’s really well done, actually – enhanced, of course, by some good acting and amazing...
Hellblade: Senua’s Sacrifice – the exciting independently developed adventure from Heavenly Sword developer Ninja Theory – will battle its demons starting 8th August on the PlayStation 4, with pre-orders open now. The title promises to pit the titular Celtic warrior against the Viking underworld Hel, and will tackle taboo...
It feels like we've been writing about Hellblade for a lot longer than two years, as the title's been re-tooled a couple of times since it was first announced. Still, developer Ninja Theory's been steadily making progress with the intriguing project, and it's announced on the PlayStation Blog today that it's finally hit alpha. This...
Panzer Dragoon meets Rez
Ninja Theory: the industry's most divisive developer. Many love the Cambridge-based company for its work on Heavenly Sword and Enslaved, while those with anime avatars hate it for the colour of Dante's hair. Either way, the studio generally makes good games, and Dexed represents its first foray into the wonderful world of...
Song of ice and fire
Ninja Theory may be best known for its narrative-driven games, but it's going full-on arcade for its PlayStation VR debut Dexed. The game – billed as a Panzer Dragoon-esque rails shooter – sees you wielding two PlayStation Move controllers in order to summon ice and fire. You'll need to inflict these spells on their...
No need to stress, though
Ninja Theory's fantastical take on mental health issues Hellblade: Senua's Sacrifice will now release in 2017, in case you hadn't figured that out already. The ambitious indie experiment, which is being developed without publisher intrusion, has gone through multiple changes since its inception – but despite finding its...
Real-time cinematography will blow your mind
Ninja Theory, much like Naughty Dog and Quantic Dream, has always been at the forefront of motion capture – but some of the stuff that it's doing with Hellblade: Senua's Sacrifice is frankly insane. In this video detailing its Siggraph 2016 award-winning real-time cinematography technique, it...
Hellblade: Senua's Sacrifice has changed a lot over the past couple of years, but it's really starting to come together now. After going back to the drawing board, Ninja Theory's now published a new development diary which showcases the title's upgraded combat. And it's looking good, with Sen
Attractive outing's looking lovely
Bloody hell – this is intense, isn't it? Hellblade's not only gained a subtitle since last we saw it (Senua's Sacrifice, in case you're curious), but its lead character's also got a new look. And in this trailer designed to show off the indie title's outrageous production values, we also get a glimpse into the...
Studio scraps a bunch of ideas
Hellblade's story has been more than a bit up and down so far hasn't it? The PlayStation 4 title was originally shown at Sony's Gamescom conference back in 2014, and since then, we haven't really seen all that much of the game. It's always sounded intriguing - an action title that deals with the topic of mental...
Battles in the brain
Ninja Theory's probably one of the most divisive names in gaming, but we're rather fond of the Cambridge-based studio's portfolio. Hellblade, however, definitely looks like it could do with a lot more time in the oven. Some very early footage from the forthcoming Celtic escapade has battled its way out of Gamescom 2015, and...
Hellblade may look like your average character action game, but developer Ninja Theory has greater ambitions for the forthcoming PlayStation 4 release. The trailer embedded below – which includes a quick glimpse at several gameplay sequences – offers us a proper introduction to protagonist Senua, who suffers from a mental...
Hellblade is being shown at pre-E3 event Judge's Week right now, but you'll get your very first look at Ninja Theory's hack-'n'-slash title on 10th June. As part of a new behind-the-scenes video, the Cambridge-based developer has outlined how it went about building the title's first vertical slice – and the many challenges that it faced...
The circle of life
Ninja Theory's forthcoming PlayStation 4 foray Hellblade is clearly a spiritual successor to Heavenly Sword – that name's a dead giveaway, after all – but the Cambridge-based developer has recruited the PlayStation 3 exclusive's art director, Hugues Giboire, just to make the link complete. The veteran has rejoined the team...
Cambridge-based developer Ninja Theory wants to prove to you that indie games don't have to be cheap and cheerful. In this brand new behind-the-scenes video, the developer explains some of the ways that it's saving time and money with its forthcoming PlayStation 4 title Hellblade – without necessarily sacrificing overall quality...
Heaven and hell
Ninja Theory is pleading innocence, but Hellblade’s name has got to be some kind of hint, right? While the British developer made Enslaved: Odyssey to the West and DmC: Devil May Cry, it’ll probably be best known by readers of this website for Heavenly Sword – a PlayStation 3 exclusive that shares a name so similar to its...
Adapt or die
When the trailer for Hellblade started during Sony's Gamescom 2014 press conference, it was hard to shrug the resemblance to the PlayStation 3 title Heavenly Sword. That's for good reason, too, as it's being created by Ninja Theory, the same studio behind Enslaved and DmC: Devil May
Heavenly sigh of relief
Keep harbouring those thoughts of Trip’s great comeback, as Ninja Theory – the developer behind Enslaved: Odyssey to the West – has denied reports that it’s abandoning console development. Rumours today suggested that the Cambridge-based studio best known for Heavenly Sword could be turning its attention solely to the
DmC developer's latest is probably for PS4
Fresh from irritating the entirety of the Internet with its reimagining of Devil May Cry, divisive developer Ninja Theory is recruiting for a brand new blockbuster project. Last week, the Cambridge-based outfit revealed that it was on the lookout for fresh blood, and it’s since followed up with a slew of...
Next generation sequel unsheathed?
Among the excitement for Ratchet & Clank’s big screen debut, the announcement of Heavenly Sword’s cinematic adaption sort of got lost in the shuffle. The flick was backhandedly referenced in a
There's more than a hint of Alice: Madness Returns to Capcom's latest DmC gameplay vignette
The gameplay short shows moody protagonist Dante darting through a bizarre, dreamlike landscape. Being a Devil May Cry game, there's some midair brawling too. The game looks uber-pretty and the combat sharp. But dare to venture into the game's YouTube comments and you'll find fans whining about the game. The..
It'd be euphemistic to say that the reception to Ninja Theory's Devil May Cry has been less than favourable, but it's always puzzled us exactly what everybody's got their panties in a bunch about
Sure the new Dante looks like he listens to way too much My Chemical Romance, but everything Capcom's shown of the game has looked pretty darn stellar. Not least this brand new trailer that shows the..
We know fans of the franchise absolutely hate what Ninja Theory's shown of its Devil May Cry franchise -- or DmC as we're supposed to call it
But everything we've seen of the game looks nuts. Drumming up our hype is this rad new batch of screenshots, which shows Dante sprinting through an almost Wonderland-esque skyline. "But why's he got brown hair?" There's more screens available..
Finally, an explanation for the emo look
Developer Ninja Theory has revealed that its new Devil May Cry reboot, DmC, takes place in a parallel dimension to previous entries in Capcom's popular series, lending some explanation to the not-so-subtle tweaks the British developer has made. Capcom's said that the traditional silver-haired Dante might return in future entries, with the favourite appearing..
Y'know, we really liked Enslaved, but there's an irony to developer Ninja Theory's whiny public perception
Prior to Enslaved's release, studio gaffer Tameem Antoniades talked up the benefits of going multiplatform after its previous PlayStation 3 exclusive project — Heavenly Sword — didn't meet expectations. But since Enslaved sold similarly poorly, the studio has turned its attention to..
Ninja Theory's Enslaved sure had its flaws when it released on PS3 last year, but we loved every minute of it regardless
With stunning visuals, quality character development and some breath-taking set-pieces — what the game lacked in polish it made up for in heart. But a sequel's not going to happen according to Ninja Theory boss Tameem Antoniades. "Enslaved should have done better," he..
Controversial as it may be, Capcom's pushing on with its Ninja Theory developed Devil May Cry title
The publisher has released a new trailer of the title as part of this week's Tokyo Game Show. You can catch it after the jump. (We still think it looks rad).
Look, Devil May Cry fans are going to find a reason to hate on this brand new DmC footage -- but we think it looks great
The action looks sharp and suitably flashy. Similarly, we like the game's visual style. There's even a glimpse of the white-haired Dante that everyone loves. But yes, we're aware of the old adage: "Haters gonna hate".
Sometimes it feels like you could be sentenced to death-row for publicly acknowledging your enjoyment of Ninja Theory's Enslaved
People really hate that game. It's probably because it was developed by the same team that stole the dude out of Devil May Cry's hair bleach, but whatever — we liked it. May as well cart us away now, huh? At last count the game was nearing a million sales worldwide, a..
Most people were disappointed to see Ninja Theory's stunning Enslaved flop at the end of last year
The third-person action game wasn't the most polished game on the market, but had some wonderful characterisation and voice acting. As such, most people were willing it to succeed. But at last counting, Enslaved had sold just 460,000 units. That number has grown significantly over the past few months,..
Consider us completely caught off guard with this one
UK gaming magazine, PlayGamer, is hinting that Sony will announce a sequel to Heavenly Sword at this year's E3. It's unlikely that original developers Ninja Theory will be at the helm, as they are currently busy working on a Devil May Cry reboot for Capcom. Our top bet for taking on the franchise is God Of War developer Sony Santa Monica. The..
Enslaved was one of the most under-rated games of last year
Anything it lacked in gameplay polish was more than made up by the game's beautiful art direction and fantastic characterisation. While the game might not have been recognised as widely as it should have been amongst the gaming community, it can at least add a feather to its bow in the form of an Ivor Novello award nomination for its..
The more we think back to Namco and Ninja Theory's Enslaved, the more we realise how much we enjoyed it
There were quirks to the visuals and gameplay, but ultimately the package was original, well told and lovingly put together. Unfortunately, the game didn't do anywhere near the numbers it deserved. Speaking frankly with Siliconera, Namco's marketing VP Carson Choi has chimed in on why, and how..
Ninja Theory's Enslaved: Odyssey To The West was not a perfect game, but it was still a very good one
Above all, it was refreshing to play something unique. While the game clearly took a lot of inspiration from the likes of Uncharted, it was well written and lovingly put together. In short: Enslaved deserved your money. Sadly consumers disagreed. Hidden inside Namco Bandai's financial report this..
Pigsy was the worst character in Enslaved as far as we were concerned
Aside from some comical moments, he kinda broke the tone we'd grown to love about the game. That said, Enslaved was absolutely brilliant, so it's hard for us to be too down on the character's central role in the game's first slice of DLC. The DLC, entitled Pigsy's Perfect 10, will...
Enslaved and Heavenly Sword developer, Ninja Theory, has revealed on Twitter that they are staffing up for an "unannounced" title
The company detailed that they're looking for a new "lead designer" for the title. We'd like to think Enslaved did well enough to warrant a sequel. We did think it was really good to be honest. Ninja Theory are currently working on a Devil May Cry reboot for..
We loved Ninja Theory's Enslaved a ton, but bizarrely the game shipped without 5
1 surround sound support on the PlayStation 3. Joystiq reports that the issue is soon to be fixed, so anyone holding out on picking up a copy of Enslaved due to the less than optimal sound conditions might want to reconsider now. "[The update] will be ready around the same time as the paid DLC, which will be..
Ninja Theory's boss Tameem Antoniades has revealed that the studio's new Devil May Cry sequel would not stop the studio tackling a follow-up to next week's Enslaved
"We've been growing into two teams for the last year," he told Eurogamer ahead of the studio's presentation at this years Eurogamer Expo, "We've got capacity to do two games." Anotoniades said that there were..
We're putting on our flame shields just in case
Why? Because Ninja Theory's just confirmed that their divisive Devil May Cry reboot, DmC, will run on the Unreal Engine. You know, the licensed engine that's resulted in a number of unstable and graphically flakey releases this generation. Why is it such a big deal for fans? Because Devil May Cry as a gameplay experience requires a stable frame-rate..
Enslaved's out soon, and with many publications slaving over their reviews for the main campaign, Ninja Theory's gaffer Tameem Antoniades has turned his attention to the games DLC
It's something he describes as an "entirely new experience" in an interview with Destructoid, explaining that it is not simply a case of a "few extra...
And it all started with Ninja Theory's gaffer, Tameem Antoniades, reading a book
Years of development later - and the input of none other than Andy Serkis and Alex Garland - Enslaved's now a video game. A pretty bloody good one from what we've played too. This background videos probably interesting if you loved the demo, like we did.
Enslaved has literally shot to the top of our most-wanted list
The gameplay might feel a little automatic, but there's something about Ninja Theory's ability to create extremely cinematic experiences that has us hooked. We want to know what becomes of the lead characters Monkey and Trip. As such, the idea of a CGI movie accompaniment tempts us more than other franchises. Ninja Theory's boss Tameem..
The clock-hands are telling
It's late; we've finished writing for the day. But having tried out Enslaved: Odyssey To The West just moments ago, we had to get our thoughts down on digital paper. Ninja Theory's attempt at re-telling the classic Chinese novel "Journey To The West" has us hooked. It's been a while since we went into a game...
Gee -- Ninja Theory are taking some headlines today, aren't they? Their next title, Enslaved, will get a demo on the European PlayStation Store today
It's quite the stealth release, as we weren't expecting a demo so soon. Enslaved's been firmly on our radar for some time now, we look forward to seeing how the final game's shaped up.
For as much backlash is being thrown at Ninja Theory and Capcom right now, the reality of the new Devil May Cry trailer is that it's actually quite good
Sure, the Dante character model looks a bit awkward. But this appears to be an origins story; hence the rebellious, younger looking character. We reckon it's too early to be writing DmC off. Remain sceptical if you must, but let's have a bit of..
Dante's got dark hair
That's probably the biggest thing you can take out from the screenshots released for the new Devil May Cry title, which is in development at the British studio Ninja Theory. According to Capcom, three top-level Japanese staff will be flying over to the UK to work with Ninja Theory on DMC. Capcom's honcho Keiji Inafune was coy in regards to dates, stating it was too early to..
Oh hey, guess what? British developers Ninja Theory are going to announce a new game at the Tokyo Game Show this week
We wonder if it could have anything to do with those four announcements Capcom have got planned. Gee, we really wonder. Could it perhaps be that rumoured Devil May Cry title? Ahaha. Ninja Theory are a superb team — Heavenly Sword was pretty amazing and Enslaved looks ridiculously..
Enslaved's collector's edition is fairly standard-fare stuff: you get a copy of the game, an artbook and the soundtrack
But that middle offering - the artbook - carries a little bit more weight when the source material is as pretty as Enslaved. We're stoked about the game — it honestly looks fantastic. We could have settled for an action figure of Trip in her "sexy robot" get-up though..
You know how most games these days are brown and grey? Enslaved, the new action title from Ninja Theory, is totally not
It has a thing we call colours in it. Makes a world of difference. Joystiq's got a bunch of screens from GamesCom.
It's always nice to hear people talk about something with passion, and it's hard to find a team more passionate than Ninja Theory
The British developers have been beavering away on Enslaved for some time now, and it's really shaping up nicely. It's taken us a while to get excited about Enslaved, but everytime we see a new chunk of the game we get on board just a little bit more. The game has been..
After all the crying Ninja Theory's Tameem Antoniades has done about Heavenly Sword, we're surprised to hear him utter the words "never say never" in response to the possibility of a sequel
GameIndustry.biz were the ones asking him the question, which usually ends up with Tameem ranting about how the studio didn't profit from the game. Weve kind of moved on now. Our focus is on Enslaved, and..
We love a good video game story
Story-driven single-player titles are our favourites. But as we proved this afternoon with our Getaway feature, sometimes poor gameplay can kill a good story dead. But Ninja Theory's top-man, Tameem Antoniades, disagrees. To a degree, anyway. He didn't always feel the same way, however. In an interview with Videogamer.com, Tameem reminisces developing a party game..
We're confident that Enslaved is destined to be one of this years great unsung heroes
Who knows, there's time for the game to get its plaudits yet — but based on pre-release anticipation, we're not convinced. Namco-Bandai want the game to be their equivalent of Uncharted 2, loft anticipations for a new IP indeed. But with Ninja Theory at the helm, anything can happen. Enslaved's a..
Ninja Theory's Enslaved is definitely one of those games that's been growing on us
Growing on us like hairs, or some other better metaphor you might choose to come up with. [Whatever - Ed]. Point is: it looks good. And it's coming out here in Europe on October 8th. Folks in the USA will get it October 5th. That's the same week, just a few days earlier. Do you people remember when Europe had to wait..
Enslaved's come out of no-where
Openly, we had no interest in Ninja Theory's adventure title. But a couple of trailers later, we're sold. All we needed was a release date to allow us to plan our time accordingly. Thanks to Eurogamer, we've now got that. Enslaved's hitting UK store shelves on October 8th. No official word on a US launch yet, but we're going to assume it'll be a "same week"..
We're getting a bit bored of Ninja Theory evangelising the multiplatform game
Look guys, we get it, your company is out to make money and you got totally burned releasing an exclusive in the early days of the PlayStation 3. That's fine. We don't blame you, studio boss Tameem Antoniades, for answering CVG's question in this instance, presumably because you got cornered to make this quote — but..
Namco Bandai's whacked an October 2010 release date at the end of the E3 trailer for Enslaved: Odyssey To The West
That means folks that the game's just a few months away. Which is pretty excellent news all around because we're starting to get rather excited about this. For us - it's kind of come out of no where. The last couple of trailers have really piqued our excitement. So October it is then..
Capcom's preparing a sequel for one of their established franchises at E3
That's according to new rumours emerging out of Garnett Lee's Weekend Confirmed podcast. Discussing Capcom's decision to cease developing new IP outside of Japan, the ShackNews editor declared: "Boy, their E3 bombshell puts that to test. I'm not going to spill it because I don't want to make anyone mad, but boy their..
Let us be honest for a few sentences: we just never understood the excitement for Ninja Theory's Enslaved: Odyssey To The West
Yes, it's being developed by the same team who made the PS3's Heavenly Sword, and yes it's drawing some inspiration from Team Ico. But still, ick, we've felt nothing for this game. Until now. Thank goodness for trailers. This game looks brilliant. Check out the trailer..
According to rumours coming out of the latest issue of GameInformer, Ninja Theory, the developers of Sony exclusive Heavenly Sword, have been set to work on the fifth iteration of Devil May Cry 5
The last Devil May Cry title launched on the PS3 in 2007. Reports coming out of the Cambridge-based British studio late last month suggested that the team had just embarked on a "secret project"..
Ninja Theory's boss man Tameem Antoniades has told CVG that 3D effects in current gen consoles are limiting
The leader of the team responsible for Heavenly Sword reckons framerates are the culprit. The problem is that to do 3D properly you need to render 60 frames per second, per eye. And at least a 720p resolution [per eye]. So in essence thats 1080p rendering at 120 frames per second, and..
Enslaved is the latest title from Heavenly Sword developers Ninja Theory
It's also strikingly pretty despite its post-apocalyptic setting. The game's based on the 400-year old Chinese novel, Journey To The West, and is due later this year.
So you might want to put a boot in our Heavenly Sword 2 speculation from last night
Ninja Theory has come out all guns firing, claiming they didn't even break-even with their 2007 PS3 exclusive Ninja Theory — even though the game sold just shy of one and a half million copies. Ninja Theory's co-founder Tameem Antoniades told CVG, Heavenly Sword came out pretty early on the PS3, and we sold, I..
Speaking in the latest episode of 4 Guys 1Up, Ninja Theory co-founder Tameem Antoniades has hinted that the company are getting started on a new "secret project"
Weve just started pre-production on a new secret project, he told the show's cast. Its a full scale, its a pretty big project. Its still top secret, but its gonna be awesome, obviously. Ninja Theory were the developers..
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