Kai sera, sera
Hairy heroine Nariko’s real-life alter ego Anna Torv may be present and correct, but that doesn’t look like it’s going to save Blockade Entertainment’s cinematic Heavenly Sword adaptation from plunging to the pits of Hades. The curious flick seems to have been in production for an eternity, and now it finally has a 2nd...
This is why Nariko is a badass
The previously announced film adaptation of the hack-and-slash PlayStation 3 game Heavenly Sword now has a new trailer. The last promotional video highlighted the narrative of the movie, while this one cuts that in favour of a focus on heroine Nariko. There is lots of action in this clip, with the narrator exclaiming:...
Y'know, we really liked Enslaved, but there's an irony to developer Ninja Theory's whiny public perception
Prior to Enslaved's release, studio gaffer Tameem Antoniades talked up the benefits of going multiplatform after its previous PlayStation 3 exclusive project — Heavenly Sword — didn't meet expectations. But since Enslaved sold similarly poorly, the studio has turned its attention to..
Consider us completely caught off guard with this one
UK gaming magazine, PlayGamer, is hinting that Sony will announce a sequel to Heavenly Sword at this year's E3. It's unlikely that original developers Ninja Theory will be at the helm, as they are currently busy working on a Devil May Cry reboot for Capcom. Our top bet for taking on the franchise is God Of War developer Sony Santa Monica. The..
After all the crying Ninja Theory's Tameem Antoniades has done about Heavenly Sword, we're surprised to hear him utter the words "never say never" in response to the possibility of a sequel
GameIndustry.biz were the ones asking him the question, which usually ends up with Tameem ranting about how the studio didn't profit from the game. Weve kind of moved on now. Our focus is on Enslaved, and..
We're getting a bit bored of Ninja Theory evangelising the multiplatform game
Look guys, we get it, your company is out to make money and you got totally burned releasing an exclusive in the early days of the PlayStation 3. That's fine. We don't blame you, studio boss Tameem Antoniades, for answering CVG's question in this instance, presumably because you got cornered to make this quote — but..
Ninja Theory's boss man Tameem Antoniades has told CVG that 3D effects in current gen consoles are limiting
The leader of the team responsible for Heavenly Sword reckons framerates are the culprit. The problem is that to do 3D properly you need to render 60 frames per second, per eye. And at least a 720p resolution [per eye]. So in essence thats 1080p rendering at 120 frames per second, and..
So you might want to put a boot in our Heavenly Sword 2 speculation from last night
Ninja Theory has come out all guns firing, claiming they didn't even break-even with their 2007 PS3 exclusive Ninja Theory — even though the game sold just shy of one and a half million copies. Ninja Theory's co-founder Tameem Antoniades told CVG, Heavenly Sword came out pretty early on the PS3, and we sold, I..
Speaking in the latest episode of 4 Guys 1Up, Ninja Theory co-founder Tameem Antoniades has hinted that the company are getting started on a new "secret project"
Weve just started pre-production on a new secret project, he told the show's cast. Its a full scale, its a pretty big project. Its still top secret, but its gonna be awesome, obviously. Ninja Theory were the developers..
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