Come on feel the (lack of) noise
Have you ever wanted to experience the harrowing act of sitting in a car teetering on the edge of a cliff? And while hanging from that cliff, have you ever wanted to breathe deeply, calmly look at nature, and befriend a deer? These are all things that form the backdrop for George Batchelor’s visual novel, Far From...
The best thing about the emergence of indie developers is that you end up with games like Far From Noise, a title which is all about a conversation you have in a car perched perilously on the edge of a cliff. It’s coming out on 14th November and it sounds wonderfully brilliant if the PlayStation Blog post is anything to go by. “Far from...
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