Shuhei Yoshida News - Page 3

News: SCE Worldwide Studios President Shuhei Yoshida To Keynote At TGS

SCE Worldwide Studios President Shuhei Yoshida To Keynote At TGS

This year's Tokyo Game Show will host keynote speeches from SCE Worldwide Studios president Shuhei Yoshida, in addition to Square Enix's CEO Yoichi Wada

Wada's keynote will focus on the "Essence Of Game Industry Revolution", while Yoshida will introduce the PlayStation Vita. Yoshida's speech in particular promises to shed more light on the Vita's specifications, as well as detail the..

News: Sony: Industry Needs To Support 'Garage' Developers

Sony: Industry Needs To Support 'Garage' Developers

Sony's Shuhei Yoshida has continued to prove that he's the most level-headed employee at SCE right now, telling Develop that the industry will "stall" if it does not support garage developers

“As an industry, we have to support those smaller teams, and let them try out their ideas,” Yoshida told Develop. “Without doing so, the whole industry will stall, in terms of innovation.” It's a..

News: Sony On PlayStation Vita: The Development World Has Changed, So Have We

Sony On PlayStation Vita: The Development World Has Changed, So Have We

PlayStation Vita will be the easiest PlayStation platform yet to develop for

That's according to a number of Sony executives quoted by Develop. Sony's thrown-out its old ambition for complicated architecture, and replaced the philosophy with a development environment that's easy for big and small studios to produce content for. “In a sense, [PlayStation father Ken] Kutaragi was enjoying..

News: Sony Worldwide Studios Gaffer Shuhei Yoshida Chats PlayStation Vita

Sony Worldwide Studios Gaffer Shuhei Yoshida Chats PlayStation Vita

Sony's head of Worldwide Studios, the ultra-cool Shuhei Yoshida, has told Famitsu magazine that the design of the PlayStation Vita is not yet final

While Yoshida explained that the hardware shown at E3 "was basically fine," he added that small changes could still be made. Erm, get on with it Sony — you need to be manufacturing this thing so we can get our grubby mitts all over it. Most..

News: Sony: Wii U Will Inspire PlayStation Vita Developers To Experiment

Sony: Wii U Will Inspire PlayStation Vita Developers To Experiment

Nintendo announced a new home-platform yesterday

Despite the ambiguity of the announcement, we definitely think there's something intriguing about the Wii U, but we're going to wait for more details before we offer any opinion on the system. What's interesting to us is how Nintendo and Sony's direction is converging. Both companies are going about things in their own ways, but there's a clear..

News: Yoshida: Sony 'Comfortable' With Internal NGP Price-Point

Yoshida: Sony 'Comfortable' With Internal NGP Price-Point

If there's anything to dread at Sony's press conference this evening, it's going to be the NGP's price point

There's a definite sense that the company can't win no matter how they tackle the pricing situation. If Sony don't announce a price then people will assume the new handheld really expensive. But if the company announce a price now and don't release the device until later in the year, then..

News: Sony's NGP Not Attempting To Compete With Smartphones, Looking To Create Companion Device

Sony's NGP Not Attempting To Compete With Smartphones, Looking To Create Companion Device

Sony's Shuhei Yoshida is one of the best assets the company has right now

The head of Worldwide Studios development is not only responsible for the platform holder's phenomenal game line-up, but also has an input in the direction of the NGP. That direction is not designed to compete with smartphones according to Shuhei. Why? Because Sony can't compete in that space. Chatting with EDGE, Shuhei spoke..

News: Shuhei Yoshida Casts Doubt Over NGP RAM Reduction Rumours

Shuhei Yoshida Casts Doubt Over NGP RAM Reduction Rumours

Earlier in the week a French website reported that the NGP's RAM had been reduced from 512mb to 256mb

While Sony never confirmed the system's specifications, the rumour commanded a lot of attention on a number of mainstream publications. Many suggested Sony had scaled down the ambition of its new handheld in order to meet price concerns. But in a Twitter exchange with PushSquare reader mattyd128,..

News: Yoshida: Sony's Returned To Its Studio-Friendly Roots

Yoshida: Sony's Returned To Its Studio-Friendly Roots

Sony's Worldwide Studios gaffer, Shuhei Yoshida, has revealed in an interview that the company has returned to its "studio-friendly roots"

The PlayStation 3 is a notoriously complex system to develop for, but with NGP, Yoshida says that the platform holder has put developers first. Shuhei stated that external teams had "been essential" in making decisions for the tentatively titled NGP..

News: Sony Chats PlayStation 3 Pricing, Won't Make The Same Mistakes With NGP

Sony Chats PlayStation 3 Pricing, Won't Make The Same Mistakes With NGP

Considering the amount of technology Sony packed into the PlayStation 3, its famous $599 launch-price wasn't quite as bad as people claim

Sure it was an absurd price to launch a console, but it was actually cheap considering what the box was capable of. The problem was more to do with the console simply being too expensive to manufacture, than overpriced. Looking at the NGP — and its outrageous..

News: Yoshida: NGP And PSP Will Coexist "For The Time Being"

Yoshida: NGP And PSP Will Coexist "For The Time Being"

Sony's new handheld device, the NGP, will not replace the current PSP when it launches later in the year

Sony's Worldwide Studios boss, Shuhei Yoshida, told EDGE magazine that both devices will coexist for some time going forwards. "The NGP features everything Sony can and wants to do today," he said. "It's a platform looking forward with great ambition. "It can't replace a..

News: Place Your Bets: Yoshida States Sony Will Confirm Final NGP Name "Later In The Year"

Place Your Bets: Yoshida States Sony Will Confirm Final NGP Name "Later In The Year"

SCE Worldwide Studios boss, Shuhei Yoshida, has told EDGE magazine that Sony will give the NGP a final name later in the year

“Well, NGP is the codename we’ve used since 2008. We will announce the final name of the console sometime later this year,” Yoshida told the magazine, presumably looking towards an E3 reveal. While the news in itself is not a particularly big deal, it does open the..

News: PlayStation Move was Too Expensive to Launch Alongside PS3

PlayStation Move was Too Expensive to Launch Alongside PS3

Tech was just too costly

We know that Move has been in development since the days of PS2, so some gamers have naturally posed the question "why wasn't it available sooner?" President of Sony Worldwide Studios Shuhei Yoshida has heard these questions, and he wants you to hear the answer. We couldn't have made Move when we launched PS3. We...

News: Shuhei Yoshida Thanks Microsoft For The Additional PlayStation Move Media Coverage

Shuhei Yoshida Thanks Microsoft For The Additional PlayStation Move Media Coverage

Shuhei Yoshida believes Sony and Microsoft's motion control war has been extremely beneficial to the PlayStation Move

He believe that comparisons to the XBOX's Kinect device have caused Move to flourish in the public eye, and earned the device more media coverage than it could have sustained on its own. "Ever since we announced Move at E3 last year, I've always felt like we were lucky that..

News: Shuhei Yoshida: The PlayStation Portable Is "Getting A Bit Old"

Shuhei Yoshida: The PlayStation Portable Is "Getting A Bit Old"

Chalk up another comment that hints towards the inevitable announcement of the PSP2; Sony's Worldwide Studios boss, Shuhei Yoshida, has described Sony's aging PlayStation Portable platform as a "bit old"

The exec told GameInformer during TGS: “When we launched PSP it was the newest, biggest, brightest thing that we had – and after five or six years, and releasing many games, there’s no denying..

News: Shuhei Yoshida's Stoked About PlayStation Move, Pleased Microsoft Are Reinvesting In Japan

Shuhei Yoshida's Stoked About PlayStation Move, Pleased Microsoft Are Reinvesting In Japan

Shuhei Yoshida's revealed that he's pleased with the reaction to PlayStation Move during its debut in Japan

The motion controller was on display at this week's Tokyo Game Show, and was obviously drawing plenty of attention from local gamers and press. Speaking with GamaSutra at the event, the SCE Worldwide Studios Boss said he was "very happy" with Move because he believes it can be used..

News: Sony's Making Money With the PlayStation Move

Sony's Making Money With the PlayStation Move

Sony's long been known for releasing cutting edge technology with high price-tags

Sometimes the cutting edge technology out-stips the retail price. Take the PlayStation 3 for an example of that, which has only just began to make money. Despite treating the PlayStation Move like a platform launch, Sony will not be retreading the same mistakes with their motion control. Sony's Worldwide Studios boss..

News: Sony: PlayStation 4 Will Probably Come After The Next XBOX & Nintendo Hardware

Sony: PlayStation 4 Will Probably Come After The Next XBOX & Nintendo Hardware

Sony makes systems that last

The PS2's been around for over a decade now and it's still worthy of discussion. That's kind of insane when you think about it. Sometimes though, long hardware cycles doesn't work to Sony's advantage. The PlayStation 3 suffered somewhat from being so late to the market. While the gap has closed between the XBOX 360 and PlayStation 3, there's no doubt Sony lost some of..

News: Sony On Insomniac Switch: "We Grew Up Together"

Sony On Insomniac Switch: "We Grew Up Together"

Apparently no one is more sad than Sony regarding Insomniac's recent decision to go multiplatform

According to Shuhei Yoshida, Sony and Insomniac "grew up together". The Sony Worldwide Studios boss has told Develop magazine that Sony were aware of Insomniac's intentions way back in 2008. Insomniac signed a deal with EA Partners earlier this year, allowing them to publish a new IP on..

News: Sony Surprised By "Casual" Microsoft

Sony Surprised By "Casual" Microsoft

While Sony's been forthcoming about making PlayStation Move seem like an extension to a variety of different game types and genres, Microsoft's been very much gearing their "controller-less" Kinect device as something for the casual audience

According to Sony's Worldwide Studuios boss, Shuhei Yoshida, this move has been a surprising one. "In practical purposes, those are Microsoft's strengths..