Shuhei Yoshida News - Page 3

News: Shuhei Yoshida Doesn't Want All PS4 Games to be First-Person Shooters

Shuhei Yoshida Doesn't Want All PS4 Games to be First-Person Shooters

Sony executive gunning for variety on manufacturer's next system

While fans and parts of the media criticised Sony’s decision to lead with Knack when it announced the PlayStation 4 earlier in the year, Worldwide Studios president Shuhei Yoshida has told EDGE magazine that the emphasis on the somewhat cutesy platformer was entirely intentional –...

News: Just What Has Happened to The Last Guardian?

Just What Has Happened to The Last Guardian?

Different day, same old questions

The Last Guardian, The Last Guardian, wherefore art thou, The Last Guardian? We fully expected Team ICO’s hotly anticipated – but oft delayed – adventure to re-emerge during Sony’s big PlayStation 4 blowout this week, but once again, Fumito Ueda’s giant catbird was nowhere to be seen. We didn’t e

News: Sony Executive Shuhei Yoshida Owns a Wii U

Sony Executive Shuhei Yoshida Owns a Wii U

Testing it out

Sony Worldwide Studios president Shuhei Yoshida is one of the most brazen executives in the gaming industry, so it’s no surprise to see the likable suit openly admit that he’s purchased a competitor’s system on Twitter. Here's the message: [tweet https://twitter.com/yosp/status/275760694912237572] While we’ve no doubt that...

News: Sony Had to "Re-do" Work on The Last Guardian

Sony Had to "Re-do" Work on The Last Guardian

Debilitating headaches

The Last Guardian is definitely still in development, Sony Worldwide Studios president Shuhei Yoshida has confirmed. "The team is still working on it very hard," he told Eurogamer earlier today. "There are certain technical issues they've been working on. That's the period of time when the game, looking from the outside,...

News: Shuhei Yoshida: SOCOM Franchise Is Not Done

Shuhei Yoshida: SOCOM Franchise Is Not Done

Just on hiatus

Given the tepid critical response to SOCOM 4 and the closure of developer Zipper Interactive, many assumed that it was game over for Sony's tactical shooter series – but Worldwide Studios president Shuhei Yoshida has adopted a “never say never” mentality to the future of the franchise. “It's not done. We never definitely...

News: Yoshida: PlayStation 3 Targeting Families This Christmas

Yoshida: PlayStation 3 Targeting Families This Christmas

Casual content

Shuhei Yoshida, the lovable executive at the helm of Sony’s Worldwide Studios, has finally confirmed what we predicted earlier in the year: that PlayStation 3 is going mainstream this Christmas. Chatting with Game Informer magazine [via Gaming Everything], the executive explained that the company’s focusing heavily on...

News: Yoshida: We Totally Underrepresented Vita

Yoshida: We Totally Underrepresented Vita

Real talk

One of the biggest issues with Sony’s E3 press conference this year was the platform holder's decision to awkwardly gloss over PlayStation Vita. Chatting exclusively with VG247, Shuhei Yoshida, the head of Sony’s Worldwide Studios, admitted that the move may have been a mistake. He explained: It was our fault for not spending enough...

News: Sony Keen to Bring PlayStation Brands to New Markets

Sony Keen to Bring PlayStation Brands to New Markets

Branching out

Sony’s not averse to the idea of bringing its brands to new markets, Worldwide Studios president Shuhei Yoshida has said. The executive pointed to the manner in which Facebook was used to promote inFamous 2 and Resistance 3. He said: We’ve been discussing [leveraging social and casual platforms] and if you noticed, we released an...

News: Sony Pulls in Western Studios to Aid The Last Guardian

Sony Pulls in Western Studios to Aid The Last Guardian

Working on technical issues

The Last Guardian’s troubled development is well documented. But Sony’s made some bold decisions in order to help get the game back on track. According to reports spilling out of Wired, Sony has assigned a number of its first-party studios to the project in the hope of alleviating “a very tough and technical...

News: Sony: Publishers Need To Think Carefully About PS Vita Pricing

Sony: Publishers Need To Think Carefully About PS Vita Pricing

Tiered the target

In an age where small change can get you a compelling distraction, Sony’s biggest challenge with the PlayStation Vita is convincing people that £40 is a reasonable price for a handheld game. So far it’s tackled the problem by using a wide range of price tags for its selection of launch titles, spanning £4.79 right through to...

News: Shuhei Yoshida Thought Demon's Souls Was Rubbish

Shuhei Yoshida Thought Demon's Souls Was Rubbish

Sony’s biggest mistake

Not many people know, but Demon’s Souls was actually a Sony published product in Japan. The rock-hard fantasy adventure game – which went on to spawn a cult fanbase across the globe – could have been Sony’s next big franchise; unfortunately, the platform holder thought it was a bit rubbish. In an interview with Game...

News: Sony Places Santa Monica Founder in Charge of Japan Studios

Sony Places Santa Monica Founder in Charge of Japan Studios

Western efficiency

Japanese developers have not handled the transition into high-definition particularly well. Development hell and exaggerated cycles have become common-place for many of Japan’s biggest exports. That’s left a lot of the region’s biggest publishers looking for a solution. See, while Japan’s been spending five years rebooting and redeveloping high-budget games, Western..

News: The Last Guardian Is Still In Development, But Progress Is Slow

The Last Guardian Is Still In Development, But Progress Is Slow

Glimmer of hope

The Last Guardian is definitely still in development, Sony Worldwide Studios executive, Shuhei Yoshida, has assured 1Up. But there’s a caveat: progress is slow. Speaking at the DICE summit this week, Yoshida said: The project has been making progress, but slow progress. So that's tough, but we haven't changed any focus. It's still...