Retro News

Feature: What the Heck Is a PocketStation?

What the Heck Is a PocketStation?

Lifting the lid on Japan's best PlayStation accessory

Back in the mists of time, when Tamagotchi was still a thing and we were all wondering if SEGA’s Dreamcast was really going to turn things around for the ailing hardware company, Sony took the Sonic the Hedgehog maker's new Visual Memory Unit concept – a portable memory card with a built-in...

Feature: Mad About Madden - Then and Now

Mad About Madden - Then and Now

It's (still) good

With the United States bracing itself for its annual football frenzy in the form of the elaborately named Super Bowl XLVIII this weekend, we’re avoiding predictable prophecies regarding likely victors, and instead looking a little closer to home. While the game of American Football has always remained something of an...

Feature: An Ode to the Owl: The Inside Story of Psygnosis

An Ode to the Owl: The Inside Story of Psygnosis

Ex-Psygnosis staffer Richard Browne pays tribute to the legendary UK studio

Back in August 2012, Sony closed the doors of Studio Liverpool. Formerly known as Psygnosis, the studio was arguably most famous for its Wipeout series of futuristic racing titles, but it's easy to forget that it enjoyed a rich and vibrant history long before it was...

Matters of Import: Battling with Beautiful PSone Brawler Panzer Bandit

Battling with Beautiful PSone Brawler Panzer Bandit

A distinct lack of panzers and bandits

There’s no getting away from it: Panzer Bandit is obviously “inspired” by Treasure’s seminal SEGA Saturn classic Guardian Heroes. Fortunately, there’s far more to Fill-in-Cafe’s beat-‘em-up than merely imitation for imitation’s sake, as what we have here is a stunning game that not only serves...

Matters of Import: Cute Witches Blow Things Up in Cotton 100%

Cute Witches Blow Things Up in Cotton 100%

May contain less cotton than advertised

Märchen Adventure Cotton 100%, to give it its full and unwieldy title, first allowed us to summon magical death on baseball bat toting snowmen and boggle eyed trees back in 1994 on the Super Famicon, before finding itself ported to the PlayStation almost a decade later under the budget ‘SuperLite 1500’...

Review: Putty Squad (PlayStation 4)

Putty Squad (PlayStation 4)

Killer Carrots and Crazy Cats

Back in the nineties, the eventually unreleased Amiga version of Putty Squad was praised by the press for its varied level shapes, consistent game logic, and “masterful” animation. Jump forward 15 years, and we no longer get excited by shapes (unless they’re naughty shapes and you’re a member of Reddit), or game...

News: Want to Play PSone Games on PS4? Sorry, You're Gonna Need Your Old Consoles

Want to Play PSone Games on PS4? Sorry, You're Gonna Need Your Old Consoles

Starting over

If our very own Jamie O’Neill’s recent roster of retro reviews have got you frothing at the mouth over some old-school gaming, then you’re going to want to keep your classic consoles hooked up. Revealed as part of yesterday’s colossal PlayStation Blog post, Sony has stated that the PlayStation 4 will not be backward compatible...

Review: Resident Evil: Director's Cut (PSone)

Resident Evil: Director's Cut (PSone)

Jill sandwich, please, petrified with mixed herbs

Spencer Mansion, set deep in Raccoon Forest, looming loftily in the Arklay Mountains, is the true star of Resident Evil. The colossal and creepy house setting of the game was inherited from Capcom’s 1989 Famicom title Sweet Home, but it was Resident Evil on PSone that popularised the survival...

Events: Replaying PSone at Play Expo 2013

Replaying PSone at Play Expo 2013

Always time for a go-a on Klonoa

Forget the smoke, smog, and stench, the most challenging aspect for an eighties or nineties arcade to recapture is the wonderful way each coin-op would bustle together to create an electric attack on your senses. The noise, the flashing lights from each blinking screen, and the buzzing of gamers towards video game...

News: PlayStation, This Is Very Much Your Life

PlayStation, This Is Very Much Your Life

For the players since 1995

If last week’s ‘Perfect Day’ commercial didn’t get you suitably hyped for the release of the PlayStation 4 next month, then this PlayStation Access video should do the trick. Dubbed ‘For the Players’, the poignant clip depicts almost two decades’ worth of PlayStation gaming from the perspective of a London...

Review: MediEvil (PSone)

MediEvil (PSone)

Dan, Dan, you’re decomposing, man

It can be a tough life being a PSone retro game. After all, you were fresh and modern once, but the heartlessness of time can corrode a once dashing new title into decay and disintegration. It took 100 years following a battle against an evil sorcerer called Zarok to wither and erode our hero knight, Sir Daniel...

Review: WipEout (PSone)

WipEout (PSone)

FEISARis, not Surfaris

When the magazine reviews of WipEout landed a month after its September 1995 release, Ultimate Future Games noted it had “set the benchmark for hover-racing games”, and EDGE praised it as having “the most impressive graphics yet seen on the PlayStation”. Racing games have consistently provided a technical yardstick for...

Review: Jumping Flash! (PSone)

Jumping Flash! (PSone)

Buy it, don't Robbit

The 16-bit console wars were merciless. During the early concept stage of the PlayStation console, Sony took part in an ill-fated collaboration with Nintendo to create a CD-ROM add-on for the SNES. In September 1995, Jumping Flash! was a PSone launch title, and it's the type of game that makes you wonder what would have happened...

Feature: Celebrating the 18th Anniversary of the PSone

Celebrating the 18th Anniversary of the PSone

Happy Birthday, PAL

Hip-hip-hooray, because today is the 18th anniversary of the original PlayStation console, as it was released on the 29th September 1995 in Europe, just twenty days after it was made available in North America. Therefore in the UK, at the age of eighteen, the PAL PSone can legally participate in a champagne tipple, so we raise...

Feature: Castlevania's Gory PlayStation Bloodline

Castlevania's Gory PlayStation Bloodline

We take a look back at the Sony history of Konami's famous franchise

Konami’s Castlevania series may have established its reputation on Nintendo consoles, but in recent years it has branched out to find commercial and critical success on other systems, most notably the PlayStation line of consoles. With Castlevania: Lords of Shadow 2 looming...

Feature: The Making Of WipEout

The Making Of WipEout

We speak exclusively to the guys that changed the face of racing games forever

Following the recent closure of Studio Liverpool, we decided the time was ripe to investigate the story behind one of the most famous franchises to emerge from the developer: WipEout. One of the first PlayStation titles to really show off the raw 3D muscle of the...

Feature: The Making Of The Sony PlayStation

The Making Of The Sony PlayStation

Investigating the birth of a legend

It’s almost impossible to conceive it now but prior to the 32-bit PlayStation’s launch in 1994 there were real doubts over its chances in some sectors of the specialist press. Over 100 million hardware sales later, such pessimism seems woefully misplaced, but it’s easy to forget just how many hurdles Sony...