Development - News

January2017

December2016

  • News Shenmue III Headed Towards Full-Scale Production At Last

    Expect new videos early next year

    Many had hoped that we'd get a glimpse of Shenmue III at PSX 2016 this month, but the show came and went without word of Yu Suzuki's long-awaited sequel. However, the former SEGA man has provided an update on the project at long last, revealing in the latest issue of Japanese mag Famitsu that the title will be...

October2016

May2015

November2014

  • News Capcom Teases New PS4 Title That Will Turn Heads

    "Sony's made a really incredible system"

    It’s been a quiet generation for Capcom so far. While free-to-play dungeon crawler Deep Down was expected to be its first flagship PlayStation 4 release, the game has been delayed dozens of times, with its beta still out of sight. Fortunately, the Japanese publisher is set to pick up the pace early next...

June2014

February2014

January2014

December2013

  • News Until Dawn Staying Zipped Up Until the New Year

    Keeping the chill out

    Supermassive Games’ frustratingly frigid PlayStation 3 exclusive Until Dawn is set to keep covered up until the New Year, studio gaffer Pete Samuels has announced. There were rumours – yet again – earlier this week that the PlayStation Move powered title had been cancelled, but apparently that’s absolutely not the case...

October2013

September2013

August2013

July2013

June2013

May2013

  • Feature Five Movies That Would Make Great PlayStation Games

    Pull out the popcorn

    Films and games are two incredibly similar mediums that often overlap. Sometimes, this results in incredibly lacklustre movie adaptations, such as the Hitman flick, or rushed releases like Transformers: Dark of the Moon. However, that's not to say that some properties don't have the potential to make excellent PlayStation...

April2013

March2013

February2013

January2013

  • News Starbreeze Starts a Storm with New Co-Op Shooter

    Stockholm syndrome

    Starbreeze, the Swedish studio behind the solid Syndicate, has revealed a few scant details about its upcoming co-op shooter, Storm. The sci-fi title – which doesn’t have any platforms attached to it – is currently in development, and is described as "our future". It's unclear whether that's a tagline, or the company being...

November2012

October2012

  • News PlayStation All-Stars Started Life as a Capture the Flag Game

    Lost the lead

    PlayStation All-Stars Battle Royale wasn’t always a fighting game. Chatting with Siliconera, lead designer Omar Kendall revealed that the mascot mash-up went through a number of prototypes before settling on the final format that you see today. “There were all sorts of little gameplay demos and prototypes,” Kendall recalled,...

  • News Wish Studios Dreaming Up New IP Prototype for PlayStation

    Upon a star

    Brighton-based independent developer Wish Studios has announced that it’s working on a prototype for a brand new PlayStation IP. The outfit – which is led by former DC-UK and Mr. Dreamcast editor Caspar Field – is keeping the details of the project under wraps, but reckons it has “enormous potential”. SCEE’s Mick Hocking...

  • News Metro: Last Light Focusing Spotlight on Single-Player

    Light the way

    Developer 4A Games has decided to scrap Metro: Last Light’s multiplayer component, opting to concentrate its resources on creating an exceptional single-player campaign instead. The competitive mode was revealed shortly after the game’s initial announcement – a move that the studio feels was “probably a mistake”. "Throughout...

September2012

  • News PS Vita Hack Apparently Allows The Use of Homebrew Code

    The legacy of PSP hacking lives on

    An exploit has been discovered that alledgely permits the use of 'custom' code - otherwise known as homebrew - on the PS Vita, according to Wololo.net. Hacking the PSP was a popular pastime for many owners, and it would appear that the same desire to tinker is afflicting Vita fans. It's hard to confirm the...

August2012

  • News Bethesda Still Struggling with Dawnguard DLC on PS3

    No solution in sight

    Bethesda has warned that The Elder Scrolls V: Skyrim’s Dawnguard DLC pack may never release on PlayStation 3. The content launched on Xbox 360 earlier this year, prompting the developer to release a statement noting that it was having difficulties with the PS3. Those issues are ongoing according to the company’s community...

  • News LittleBigPlanet Vita Is Finally Finished

    Up, up, up

    Swedish studio Tarsier has completed work on LittleBigPlanet Vita. The company announced the news on its official blog this afternoon, declaring that “the stage is set for you to play, create and share levels on the go to your heart’s content”. Sony will now begin manufacturing the game ahead of its 19th September release date in...

  • News Sony Reps Planning to Storm Anaheim, CA on 18th August

    Water balloons at the ready

    This year marks the 4th Annual Gathering of Video Game Legends at Westwood College in Anaheim, CA. The event is free to attend and features panels, workshops and even pitch sessions, but one event (you can view a complete list here) stands out in particular: Water Balloon Trebuchet. And while Water Balloon Trebuchet...

July2012

  • News Konami Opens New PES Studio in London

    Cultural excursion

    Pro Evolution Soccer is locked in a fierce battle with FIFA. Despite dominating the PS2 era, Konami’s once-world beating soccer sim has struggled against the new-found enthusiasm of EA’s franchise. But the Japanese publisher is eager to topple its closest competitor – and one way it hopes to achieve that is by opening a new...

May2012

  • News Beyond Good & Evil 2 is in "Active Creation"

    Rejoice

    Rayman creator Michel Ancel has confirmed that development on the hotly anticipated Beyond Good & Evil 2 has continued – albeit not on PlayStation 3. The industry legend said in a video interview with the Toulouse Game Show [via NeoGAF] that the project is at an “active creation stage” and that the developer is focusing on...

April2012

  • News Crytek: TimeSplitters 4 is Not in Development

    Monkey business

    Despite rumours to the contrary, Crytek has denied that it is currently developing a fourth entry in the TimeSplitters series. The company joked in a statement to CVG that it had attempted to employ the infinite monkey theorem to develop the game, but ran over budget after purchasing seven monkeys. The developer continued that thus...

  • News Lumines Producer: Major Vita Games on the Way

    Stop worrying

    With the impressive launch line-up now a distant memory, many new Vita adopters are beginning to ponder what’s next for the powerful handheld. Well, according to James Mielke, the producer of Lumines Electronic Symphony, there’s a lot of new games in development to look forward to. In an interview with 1UP, he revealed: The only...

  • News Suda 51: "Not All Craziness is Good"

    Just most of it

    Goichi "Suda51" Suda is a man known for doing his own thing. From otaku assassin Travis Touchdown in No More Heroes to the multiple personalities of Killer7's Harman Smith, Suda's characters have always been off the wall, and his latest creation, Lollipop Chainsaw's zombie-culling cheerleader Juliet Starling, is no...

  • News Feast Your Eyes on Some of Twisted Metal's Cut Content

    Chase to Vegas

    It’s rare for those of us on the outside to get an inside peek into the game development process, but that’s what makes videos like this all the more fascinating. Twisted Metal co-director David Jaffe has uploaded a ten-minute “greenlight” video to his YouTube channel, which was originally produced to update Sony executives on...

March2012

  • News Find Out How Kara Came to Life

    Behind the scenes

    There’s no doubt that Quantic Dream’s Kara tech demonstration was one of the most interesting reveals at this year’s GDC. Designed to plot the progression of the French studio's performance capture technology, the short movie detailed the transformation of an android named Kara from cyborg to emotional human. It’s...

February2012

  • News Developer Nnooo Approved for Vita

    Good news for PSN

    With Vita's focus on digital downloads, both of full retail titles and smaller indie-style releases, it's clearly important for a solid group of high-quality developers to support the platform. There's been some positive news on that front today, with confirmation that Australian developer Nnooo has been approved for development...

  • News Sony Responds to Reports of Vita Losing Developers

    Troubles in Japan

    You may have read some news of dwindling Vita sales in Japan, which has been the case since its opening week and a source of worry for Sony gaming supporters. It seems that the pressure is starting to tell on Japanese developers, with reports of trouble ahead for the young handheld. According to a report from Japan's Nikkei...

January2012

  • News Sony: "Our Studios Know They Have to Do Better with Move"

    UK boss lays it out

    Sony Computer Entertainment UK boss Fergal Gara has told MCV that its internal studios have to create better Move titles. Gara revealed that Sports Champions has been the biggest seller but that other titles have put in vastly differing sales performances. Gara went on to say that it's a priority for internal studios to do...

October2011

August2011

July2011

  • News PS Vita Dev Kit is Undoubtedly Retro

    Retro already?

    It’s quite hard to fathom the thought of the PlayStation Vita as retro before it has even seen its release, especially when the upcoming handheld is unquestionably powerful and chocked full of unique features. But, the dev kit that developers have been working with looks awfully familiar to Vita's younger sibling; PSP Go. Eurogamer...

June2011

May2011

  • News Here's How the Sharp Shooter Evolved

    It wasn't always sleek

    The PlayStation Move Sharp Shooter is a serious bit of kit, but it didn't just come together overnight, as the latest PlayStation blog post explains. The idea for the add-on sprang into the head of Guerrilla's Mathijs de Jonge while demonstrating Killzone 3's PlayStation Move controls to the press: We had several Helghast...

March2011

  • News Sony: NGP Development Began in 2008

    A long time coming

    The Playstation Blog has a lengthy video interview with Shuhei Yoshida, the head of Sony Worldwide Studios about the development cycle for the upcoming PlaStation NGP. In it, he reveals that Worldwide Studios first began working on the device back in 2008: Since the beginning of 2008, WWS have been officially involved in the...

October2009

  • News Crytek's CryEngine 3 Is Totally Available Now

    If you're a game developer type, you're probably really excited that Crytek's CryEngine 3 games engine is totally available now

    Aside from offering cutting edge next-generation graphics, CryEngine 3 is able to simultaneously test games on PC, PS3 and XBOX 360; so even if you don't know how to develop for the PS3's Cell - the CryEngine 3 will optimise the game."With its scalable graphics and..