Acclaimed adventure game rattling onto Sony's handheld
Amanita Design’s enjoyable indie hit Machinarium is set to puzzle the PlayStation Vita later this month. Company founder Jakub Dvorský took to the PlayStation Blog earlier today to confirm the news, where he also shared a handful of tidbits about the port and its various improvements over...
Drawn to life
When Sony announced its “Spend $100, Receive $20” PlayStation Network promotion earlier this week, we pondered how it expected gamers to accrue such a sum. Of course, we weren’t privy to the outrageous October release schedule, which has been gradually growing over the past 48 hours. Joining the likes of Retro City Rampage,
Macabre point-and-click adventure Machinarium will finally stumble onto the PlayStation Network next month, Sony has revealed. Ross McGrath teased the news in a recent PlayStation Plus update post, stating that September would see “two new titles” added to the premium service. A forthright commenter suggested that the two titles could...
The PlayStation 3 version of indie favourite Machinarium will be the "ultimate version" when it launches on the PlayStation Network next year
That's according to the game developer Amanita Design's boss Jakub Dvorský. This PlayStation version will be the ultimate version of Machinarium, he told Eurogamer. There will be a few new features,...
Machinarium is coming to PlayStation Network next year in what developer Amanita Design says is "the definitive version" of the game, but Amanita founder Jakub Dvorský isn't a full convert to the Move controls yet. Speaking to Eurogamer, Dvorský revealed he's sticking with DualShock over the game's optional motion controls: For...
According to a report on CasualGaming
biz</a>, the quirky PC point-and-click adventure, Machinarium, is headed to the PlayStation Network this year. The site sources a session from the game's creator, Jakub Dvorský, in which he confirmed that the title will be heading to Sony's digital platform as well as tablet computers later this year...
A report on XBLAFans
com</a> late last week made some pretty bold claims regarding the PC's critical darling Machinarium and a potential publishing deal with Microsoft. A deal the company rejected according to claims. According to the article, Microsoft refused to publish the game because the product was not an XBOX exclusive, having already...
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