The Last Guardian Is Very Likely Going To Be Sony's "Killer-App" This Fall.
SCEJ has launched the official website for Team Ico’s upcoming The Last Guardian today. There’s not a lot of new stuff to see on the website, but its launch will come as a welcome reminder that the game is still coming soon.
Fumito Ueda Believes This Generation Of Consoles Is All About Expressing Ideas.
Sony really are very lucky to have one of the biggest innovators in video games working exclusively for their platform. The man behind Shadow Of The Colossus and Ico, Fumito Ueda, is currently working on The Last Guardian. And speaking to Famitsu, Ueda has confirmed his ideal that “this generation is about expressing ideas”.
“As a creator, technical skill is important, but I really feel like this generation is about expressing ideas, about what you do with the technology.
“I also got the impression that, instead of talking about what makes games innovative and so on, a lot of companies were pushing Western titles hard, positioning them as a new ‘genre’ for gamers to try out.”
Interestingly, Ueda also admitted to being excited by Modern Warfare 2.
“It’s one of the few games, I think, that conjures up what’s going outside of the picture in your mind as well. I feel a serious sublime beauty in all of Infinity Ward’s FPSes.”
We can’t wait to hear more about The Last Guardian.
Imagine If You Were A Big Bald Space Marine Sent Out To Hunt This Thing Down...
It’s weird to think that Fumito Ueda – the head of Sony’s Team ICO studio, and one of the most original game developers today – wants to make an FPS. Honestly, he told G4 so:
“I have an interest in making first-person game.” Ueda cited Valve’s Half-Life series as FPS games he likes, stating, “Usually, you have to incorporate storytelling with constraints, but the way…[Valve] implemented constraints was something different that I enjoyed, compared to other games.”
“[If] …you’re in the middle of play, in the middle of the game, then all of a sudden you’re in a cut-scene [and] you’re not supposed to operate at all – that’s not the kind of game I want to do. If there is some other techniques that will not give them that kind of feeling, that’s something I want to implement.”
If anyone could make the most sterile genre fresh again, it would be Ueda. Still, we’d rather he stuck to games involving gigantic animals. They’re just so cute.
Ueda Is Keen To Work On Both The Upcoming Shadow Of The Colossus Movie & A PS3 Repackaging.
Kotaku published a rather interesting and candid chat with Team Ico’s lead man, Fumito Ueda last week. In that piece there were two mega-tons, of kind, for fans. Firstly, Ueda dropped hints that he would have involvement in the recently announced Shadow Of The Colossus movie. The game, which was a technical masterpiece for the Playstation 2, followed the exploits of a small boy hunting giant lumbering beasts across a vast wasteland. Of the movie, Ueda commented, “It won’t be that I’m completely not involved.” We’ll consider that a confirmation of his input.
The other big news to come from the interview was regarding a possible Playstation 3 repackaging of Ico and Shadow Of The Colossus. Fans have been pretty vocal about their desire for the product since the announcement of the God Of War Collection.
“I do have an interest in that,” Ueda said during our Kotaku’s chat. “Next week, I’ll have a meeting [about the possibility] … But it might not be so easy, because, with both titles we really stretched the limits of the PS2. It’s complex. So it’s not such an easy transfer to the PS3. But I want to discuss it.”
Cautious optimism then, with Fumito certainly on board for the project to go ahead. If God Of War Collection sells well (which it will) we’d eat our hats if an Ico/SotC package wasn’t released at some point before The Last Guardian. And we can’t wait.
Fumito Udea Is Quite Keen On The Idea Of Re-Releasing Ico & Shadow Of The Colossus On PS3.
Ever since the God Of War Collection was announced, many Playstation fans have been very vocal about a second “Playstation 2″ compilation – providing Ico and Shadow Of The Colossus on a single blu-ray disc. And 1Up seem to have some dirt to suggest that the project could possibly go ahead. Team Ico’s Fumito Ueda said when prompted on the subject:
“Initially, I didn’t want to consider that,” he pointed out. “I always thought they were designed for PS2 and should stay there. But lately, I’ve been thinking it would be nice to provide the games to other platforms to reach more users.”
No way a confirmation, but should Sony decide repackaging the games is a good idea, it seems like Ueda would be onboard to let them go ahead. Which is a huge step forward actually, as many suspected Ueda would not agree with the project. As cheap as it sounds, we actually kinda hope we start to see more PS2 game compilations released.
Well it’s not much, but you don’t need to see much when it comes to The Last Guardian. This game truly looks to be something entirely new and completely special. In this new trailer and behind the scenes video, Fumito Ueda talks about the process of developing the game and some of the design choices behind it. Fascinating stuff.
Team Ico's Fumito Ueda Isn't The Biggest Fan Of Super Mario Galaxy.
We hold no secrets in stating that our favourite game this generation is Super Mario Galaxy. Yes, we’re a Playstation website but to us, Mario Galaxy is perfection. Alas, Team Ico’s Fumito Ueda does not agree. He cites a particular section of Galaxy which was apparently inspired by Fumito’s Shadow Of The Colossus (the giant robot boss) as a basis for his critique:
“Yes I have played it, it was hard to not to since it was rumored that Miyamoto-san was inspired by me. But I had expected more, that segment [SIC], was like the rest of the game not so fun as it could had been. I think the fans made a big deal out of nothing when they said Miyamoto had stolen from me. The thing I am critical over isnt that they didn’t borrow anything that isn’t unique for my game, but that they didn’t make more fun stages out of it.”
Not the biggest Super Mario Galaxy fan then. As for Grand Theft Auto IV Ueda laments the lack of innovation and similarity to previous GTA games.