It's been a week since the release of Final Fantasy VII Remake, and we assume that many of you will have completed the game by now -- or at least come close. With that in mind, we're here to ask you for a review score. Is Final Fantasy VII Remake on PS4 everything that you hoped it would be? Or is it a huge disappointment? We need to know.
As for our own review, we gave Cloud and the gang a very respectable 8/10. We wrote: "When it's at its best, Remake is brilliant, and it's elevated to even greater heights by an excellent combat system. It may not be the perfect remake that we've all been dreaming of these past five years, but it is a thoroughly enjoyable, nostalgia-driven ride that understands the magic of Final Fantasy VII."
Oh, and last week, we published a different poll asking if you were actually buying Final Fantasy VII Remake. A whopping 69 per cent of you said that you had a copy, so we expect to see a lot of votes this time around.
As always, vote in our polls, and then give us an honest opinion in the comments section below.
Comments 123
9 for me.
i'm 22 hours in,chapter 10.
i'm taking my time with it doing all side quests i can.
my first FF game ever and i'm for sure gonna invest in more FF games after beating this one.
Probably 8. It would be 9 but honestly that last hour 😂🤷♂️
Probably a 7 for me, there’s a lot going for it but it’s bogged down by a lot of crap like basically being a corridor simulator and the writing borders on mid 00s fanfic at times. It’s a shame, they’ve updated a lot well and the gameplay’s fantastic.
Big FF7 fan here - I have just left the train graveyard and got a little further into the next main event and if I’m being brutally honest I’d say 6/10 is a fair score so far.
I’m finding myself not really enjoying the moment to moment gameplay and just trying to move onto the next section to see what they’ve done with it.
I’m not saying I’m disappointed either as my expectations were in check and I think I’d benefit from a second run through since I’ve basically ignored allot of the materia and other customisation options and almost button mashed my way through the encounters until now.
@kyleforrester87 I did not see that score coming from you Kyle.
@ShogunRok Honestly I quite like the game but it’s as high as I could bring myself to go before it looked like I was agreeing with you. Do you think I need to go lower..?
I would give it an 8. I'm just going through hard mode now to finish up the Platinum and while it has been an amazing experience, the chapters inside Shinra HQ really left a sour taste for me. One chapter in particular is just a gauntlet and it was incredibly tedious to get through.
I didn't mind how linear the game is, as I'm quite content with games like that, and the original Midgar was the same. I also really enjoyed the additions to the story and unlike most, I'm excited to see where they go from here, but a few chapters just missed the mark and I'm not looking forward to doing them again.
I'd give it an 8 or a 9. Would be a ten, but that ending is awful. And there are some minor issues that brought the game down for me.
For the music and Whack-a-box alone it's a 9/10 from me. Only played the original for the first time last summer a fine game other than visuals that haven't aged well. Looking forward to firing up Remake later!
@kyleforrester87 I honestly quite like the game game. 6/10 weird score have not played the game yet my Special Edition is at the store that is in lockdown. 😆
I'm still waiting on my "preorder" so yeah.
9/10 with biased cap on.
8.5/10 without biased cap on.
@Flaming_Kaiser see I do still like it, it’s fine and occasionally good, I just don’t think it’s much better than a 6-7/10. Xenoblade Chronicles 2 and Nier Automata are better alternatives if I had to choose, that’s all.
There was always an uncomfortable sense of foreboding and dread running through FF7, in Midgar as much as anywhere else, and that’s been lost in the remake.
I'm only 5-6 hours in at Chapter 5 (?) so it's wayyy too early for me to start throwing scores around.
I like the versatility of the combat, being able to use abilities and magic while commanding/switching with party members is a blast once you get the hang of it. I always liked the staggering mechanic in XIII so it's neat that it returns. Makes strategizing when fighting feel more rewarding to me.
Feels almost like cheating that summon materia has its own slot. Back in my day summon materia took up a slot and decreased your HP and strength!
I have to agree with Robert, the low res textures are a bad eye sore, especially when compared to the absolutely beautiful night shots of Midgar's plates and reactors.
Side quests get annoying when you kill enemies then talk to the quest giver and he tells you to go back cause there's one left in a locked area. Feels like an MMO grind quest, which is kinda bleh. At least you can teleport back to the giver once it's done.
I appreciate how fleshed out the Avalanche members are now compared to the original. They're kinda forgettable once you're partway through Disc 1 in the OG.
Weapon upgrading is neat-o.
I'll have to come back to this article with my thoughts when I'm either close to the ending or finished to give my opinion and score lol.
I played about 9+ hours, I like all the characters, the graphics is really good, music is great, the story is fresh and interesting. Right now, it's a 10 for me 😃
I would give it an 8 probably. When it is brilliant it is just INCREDIBLE and could easily be a 9. It’s surely deserving of your time.
@johncalmc while I agree, I would say any comment on the game ending is a big spoiler, let’s just leave everybody experience the game without this kind of comment in the back of their minds.
For the time I have spent with it thus far I would give it a solid 8 . The core gameplay is very fun but there is alot of hiccups when it comes to the way the dialouge is spoken, and the level design. While I dont mind it I wish the game wasn't so on rails ( Maybe it will open up later the more I play ) . Overall I am having a great time playing it .
It's a 10 for much of the game but some areas drag on too much, the difficulty is wildly inconsistent and certain parts can be very frustrating. Also the last chapter really lets it down; even if you don't mind the story side of it, it's a lazy, terrible bit of gameplay that goes on way too long and made me feel like something was going wrong because no way could they have intentionally designed it this way. Still, the rest of it is so good I still give it a 9.
A 7 for me. It would have been higher if the last chapter and ending would be different. It just proves that Nomura should not be given so much influence in the story. We just have to wait to see how part 2 turns out.
I am just about done with Chapter 14 and would give it a 10 based on what I’ve played thus far. I very much appreciated all of the backstory they added for characters who didn’t receive as much attention in the first game (ex: Jessie and to a lesser extent, Wedge and Biggs) and feel like it hits on pretty much all of the high notes from the original that I expected to see for the Midgar portion of the game.
In terms of complaints, really my only ones would be in regards to some of the mechanics in battle, and they are more so small annoyances than something that would impact my review of the game. For example, I can’t tell you how many times I’ve gone to use a healing item, get attacked before the animation triggers (meaning the healing effect is never applied), and yet the game still counts it as me having used the item. It’s not a big deal when it happens on a potion, but it is frustrating when it happens with the more expensive (to buy) or more difficult to pick up (via scavenging or stealing) items.
Overall I love the game though and will probably go back and play the original again as a result.
If I'm going by the fact that FF7 is a 10/10, which genuinely believe it is, flaws and all, I give the Remake a 9/10. I adored everything they did with the story, and the music and art design.
My issues stem from the item, combat, and materia systems. I absolutely LOATHE that you can only have one summon per character. I always had a dedicated summoner character in the original. I also hate how the summons work. They need to be a one-time use attack that goes away immediately and doesn't chew up your ATB the entire fight and they need to be summonable from the moment you enter battle. Especially with how little damage they do per ATB slot. I also hate the limited materia slots you are given, even with materia slot upgrades, while showering you with Materia types. It basically forced certain materia to uselessness because of this.
I hate that you can't duplicate materia through maximizing them. It removed some of the grind from the game because half the fun was maxing out and equipping your characters with all the best materia. I also hate that the best armor in the game only gives you ONE. Meaning your other characters simply must deal with sub-par armor for no reason.
Another issue I take with the combat system is special attacks missing. A limit break should NEVER, EVER miss. It takes so long to build them up, only to have it wasted for simply no other reason than the enemy is one that doesn't sit still long enough. Also, those HP/MP Absorb Materia are hot garbage.
Only 8 chapters in since I received it late, but so far I'd give it a 8.5/10. It's a brilliant reimagining of FFVII, and I REALLY like how they've changed the battle system. The bosses in this game are often spectacular. Dungeons are actually large and rewarding to explore. Also really dig how much extra development the various Avalanche members are getting. And good god, the music is just gorgeous.
With that said, parts of the game design feel too Western and AAA for my liking. With all of the forced walking, squeezing through corridors, crate pushing, climbing on ledges, etc. it sometimes feels like FFVII by way of Naughty Dog.
Oh, and I hate Aeris' voice acting in this. Her vocal performance is pretty much the only one I've felt underwhelmed by. Everyone else has been great (with Barret being delightfully and appropriately hammy in his performance).
I think it's going to end up being one of my favorite Square-Enix games if it stays this good until the end.
I gave it a 5 as it just isn't a very good game. The combat is great but outside of that the movement is too restrictive, you basically just aim for blue squares on the ground so can't miss anything and it just feels like I'm doing the odd input here and there in a big story and not actually playing a game.
Finished in about 20-odd hours.
@ChipBoundary I agree on the summon part. You don't seem to have any control in using them. I hope they change it in Part 2.
On Chapter 17 atm and absolutely loving it. Cant wait to see what all the fuss about the ending is. If its something trivial that "fans" of the original are having a fuss about i wouldnt be surprised.
Oh and i thought the game didnt have an All materia. It does. Just called something else. Only realised on chapter 16, how its changed the battles for me haha
Hard 10 from me, fully exceeded my expectations. I’m sure I’ll play better games this year, but I doubt I’m going to play one that makes me this happy.
9/10 for me thus far. That Hell House fight was some bs lol. Ive been hearing some bad things about the end...welp time to get my cross dressin on
I'm on chapter 9 at the moment so can't say I've played enough of it to warrant dishing out a score, especially with the ending proving so divisive .
I've just hit chapter 9 I think, 26 hours played. Apart from a few dodgy sections and those painfully slow walking/squeezing through gaps I'm really enjoying it. Just met Madam M, she reminds me of Grand Master Pang from DQXI.
So far, I'd give it a solid 8/10.
Being a huge fan of the original (although I still say VI is best) I've been extremely hyped for the release of this game ever since it was announced.I am not dissapointed!
I'm on Chapter 9 and about 15 hours through.I'm absolutely loving it,the cast,music,graphics,battle system...everything to me feels perfect.I don't mind it being Linear as much as I thought I would cuz it makes it feel perfectly paced.
Definitely a 9 for me.
7 i won't spoil but i don't like the end part
Can't give it a score, as Amazon still haven't sent me my copy yet, not expected to get it until next Friday despite preordering it in 2016.
@AdamNovice
I feel your pain.
Haven't finished but would give a 9 for what I have played...
A 9 or a 10 should be in my opinion reserved for 9 - games of the year- real stand out titles & 10 is for a game of the generation.... People throw 9 and 10s out like candy.
Heres the thing. I love the game so far , BUT, can I review the side quests separately from the main game?! Lol...
A 9 thats a fact.word up son
@Stocksy truth! also yeah this game has magic moments that many 9 or 10s can only dream about...so there's that
6. Hits all the feels, combat is fun, looks mostly great.
The end of the story ruins almost the whole experience. It's so bad.
I would have given it a 10/10, but the horrible textures muddy the experience to 7.5/10.
1, because of its anti-consumer release. Not one single gamer will have bought this or will be okay paying 3x what it's worth. They'll be smart and continue waiting for the complete package. The only people who bought it are entitled hobbyists who honestly need a new hobby so they'll stop ruining this one.
Big FF7 fan here. I beat the game and I understand why you folks here gave it an 8.
I wasn’t too pleased with how the game ended. But after the initial knee jerk reaction and some time to reconcile my own feelings, I began to appreciate the devs decisions.
I also watched a lot of YT analysis, and re-watched advent children and crisis core to get to where I am. And after much research, I feel a lot better with the way the game ended - and quite excited for the next instalments.
I’ll also give the game an 8. Id give this game a solid 9 if it wasn’t for my initial “WTF” moment - but otherwise, this game is great!
Gave it a 9.
Awful textures and it being episodic stop it being a 10.
Everything else is amazing.
@Crimson_Ridley how difficult is hard mode would you say? Much more difficult than the standard mode?
My favorite game this gen. I dont get the texture complaints. Maybe because I'm on a Pro? Are these from people that usually only play on PC?
Hahah I would love to meet the person who said abysmal and give them a hug.
@ILikeStake I'm on pro as well. It's one of the most beautiful games this gen, many times it's also one of the most hideous. The texture issue is a genuine complaint. The Slums and Sector 6 have some PS2 looking textures.
I am at chapter 8 and have not played it for a few days as I became a little bored.
It feels rough around the edges, the joining of the story feels off and there are more cut scenes than game play early on.
For a game that has been so long in the making, it feels like a rushed product. It is a 6/10 But that is my opinion at the end of the day.
Either way, this is not the master piece we were expecting 🧐
I’m on Pro @ILikeStake and there are some really nasty blurred textures
9 for me. For the past years I haven't been able to finish much of my games and this game is one of the exceptions cuz I just had a blast finishing it. Only gripe that I have is character graphics, I feel they could be much better considering I've seen recent games to be really HD.😅
@oldschool1987
So far it hasn't been too bad, as long as you know how to set up your materia and play defensively. The main challenge is not running out of MP as the only way to restore it is by smashing crates, and you don't always get a restore from them.
I can think of a few bosses that are probably going to cause trouble, but I've mastered all of my materia and assessed every enemy so I can attack their weaknesses pretty well. I would suggest on your earlier playthrough/s to get used to switching characters and look up some good materia setups for each character.
@Crimson_Ridley appreciate the tips! Thank you
Inexcusable. Anyone genuinely giving this a 10 needs their head checked.
10/10. I love the game play. I know a lot probably hate the ending and the fact its multiple parts. Im fine with it. Its a remake. A re-imagining of the story . That square couldn't do back on 90's with the limited technology . I know from speaking to ff fans they were expecting the same game with upgraded graphics. Im glad they didn't go down that route. I will be buying every part of ff7 remake.
This game deserves a 9 easily. It was never going to surpass the original in anything other than it's visuals, which are at times truly beautiful. Im pretty sure the dev's knew this and i think the majority of hardcore final fantasy fans knew this also.
My big issue here, and it was always going to be one, is the utterly bewildering review disparity blighting the internet.
I bought the original game when it was released over 20 years ago so i am biased but a lot of people missed the point.
This was a love letter to the fans. Personally it had everything there that i needed and expected. Granted i didn't excite, amaze, open my mind, chew me up, spit me out and change my life like the original game did but there was a consistent warm cuddle from start to finish which was truly humbling and should be respected.
Would be nice if there was some sort of rule where existential non conformist millennials are banned from reviewing video games and just passing an opinion in general.
I'd give it an 8, it's too linear for me there's literally no grind spots to level up, no open areas to run around and enjoy random encounters, for me this took the rpg aspect away from this game, 22 hours in, on chapter 14, level 24 and its not hard
I've finished it and I'm now getting the trophies. I would give it a 8 or 9 depending if I'm getting frustrated with the combate or not. Really hate that you can miss attacks, that sh*t drives me nuts. There are a few little things here and there that I don't like either (one summon per character, not being able to choose the party, the endgame where it's only chapter select), but I really dig what they did with the characters and I really liked the ending (seems most people hated it). I'm excited to see what comes next, just hope it takes 2-3 years instead of 5.
It's a 7 for me, a great nostalgic feeling and also great arts inside the game make it worth while to explore.
Pros
Cons
Well, thats from me. Still i give this game a score of 7, it is not perfect and losing some elements, but it is not dissapointing.
Awww you guys do know ff7 Midgar was linear as all glory right? It opens up a bit more once they leave but we are talking the 90's. I for one would have been po'ed if they made it open world. It wouldn't have been ff7 it would've been ff16 the 7 reboot. I didn't want it, hated the business model never planned on buying it then the world stopped. I bought it and I mostly loved it I've never been a use block guy hence no soules games so combat is tough on me. The other changes to materia and summons are also tough to swallow mostly because I've played 7 every few years since I've first bought it. I also think your allies blow unless you switch to them they don't use abilities spells nothing atleast let me give them some orders balls. If it weren't for autocure.......
Yeah, linearity was kind of expected but when they said explore more of midgar I personally dreamed of a slightly more open world experience of midgar. Also, needs a patch for textures. It'll be an 8 until that patch, at which point it will be a 9. 10 is a silly score to award it. Ppl be cray or ppl be fanboiz. Hope part 2 will be open world like the OG.
@nessisonett you say it's a corridor simulator but so was the Midgar section of the original. At least this corridor has a lot more going on than that one did.
Seeing a few very silly comments about how it can't be a 10 because of some dodgy textures, laughable and sad really.
As for my own opinion I've only played a few hours so I'm not going to score it. However I can say that so far whilst it's been great seeing some familiar locations in modern graphics, it's just making me want to play the original game instead and in terms of modern entries I prefer Final Fantasy XV. Not to say this is bad, I've enjoyed what I've played so far and my thoughts might well change the further I get in
@ZeroAbbadon That game also had another 60 hours of content. This game being £60 for just Midgar means I would expect it to improve on the original 5-7 hours by quite some margin.
Let us not forget this is MIDGAR only, which by itself was linear and just a small portion of a massive game. Stacks up pretty well when you put it in to perspective.
@nessisonett 60 more hours is quite the stretch. The original can be 100% completed in like 40, which is incidentally how long it took for me to complete (but it 100%) the remake
@carlos82 Can you explain to me why it is laughable and sad?
@NeoTokyo404 I don't see how anyone's enjoyment of a game can be diminished so much by a few textures, one of the comments says they went from 10 to 7.5 because of it. Does that make any reasonable sense?
@kyleforrester87 More or less feel the same except i gave it a 7 after 46 hours. I am just not feeling as much nostalgia for it as i thought i would.
Sorry, it gets a 1 from me because it's incomplete. I'm sure my score will be much better when the whole game is finally released. Releasing an incomplete game for the sole purpose of scamming as much money as possible out of the fans, does not validate a good score from me.
@GoblinKing86 100% agree. I gave it a 1 as well for the same reason. It's an incomplete game that was released in parts for the sole reason of gouging money out of the fans.
@GoblinKing86 right there with you!
It's a 7 for me. I enjoyed the game for the most part, but the very nature of it being broken into multiple parts made it feel bare bones and incomplete for me. I get SE wanting to further explore Midgar but nothing they included that wasn't in the original felt so essential that it just had to be there and therefore necessitated the game being solely Midgar section. For me I still can't shake the feeling that there's an element of cash grabbing here.
@nessisonett I gave it an 8, but I have the same gripes that you have.. it is incredibly linear, I was hopeful throughout the whole game that there would come a point where it opens up as they said repeatedly it's similar to other full FF games, and they all have an open part to them, but not in this.. FF13 gran pulse, FFX calm lands, FF7/8/9 world maps.. but this game is extremely linear and that really kind of bothered me it just felt very claustrophobic
@jimmate It would have been a bit better if we could freely explore but those warning signs stopping us from going anywhere at all were seriously lame.
I've just hit chapter 11 and the painfully slow paced walking, crawling and ladder climbing just doesn't stop. I know SE wanted to pad the game out but this is just unnecessary. Minor gripe but I also hate the way Tifa calls the party 'guys'. I'm still enjoying it but it's starting to feel like a bit of a chore now because everything is so drawn out.
@ChipBoundary - I rated the remake a 10 and it replaces the original FFVII as my favourite single player game ever (I seem to be the only person who didn't hate the ending). However, I completely agree with you about the faults you listed - the materia one is a disappointing design decision and I think it may mean we can only ever get one "magnify" materia; I just went back to where I thought it came from using chapter select and it's not there now. "All" was always my favourite support materia!
Having completed the story on normal tonight in no less than 46hours, 25mins and 45 seconds i can now give my oppinion (not that it means much)
***SPOILER ALERT***
I was going to go a solid 9. 5/10 but ive dropped it to an 8.5/10 due to the following.
1, the story seemed to lose itself a little from chapter 17 onwards. I didnt care much for the mission in the lab (17 possibly?) where you had to keep swapping between the 2 parties. I didnt have that much maxed materia and in some cases only had 1 of a certain type so the constant swapping of materia was an absolute pain in the arse and i really just wanted the mission to be done with.
2, now i have opened up the chapter select id have liked a sub menu allowing me to go directly to Chadley, Shinra combat simulator and the Colosseum instead of finding them via their featured chapter.
3, The difficulty spikes were quite inconsistent for me. Maybe my setup, maybe my non understanding of the enemy(s) i was fighting but some bosses i breezed through and others annihilated me more than once,twice, thrice...
4,Whilst i did not mind the alternative ending and alternative path the game took from the origional (i quite like the fact they opted for an alternate timeline of events with the wispers, as to make the game more like a parallel universe running along side the origionals event and scenarios) fighting the destiny manifest was a bit too far fetched and disjointed even for FF standards... For myself.
5, Id have liked more control over summons(activating their final on a staggered opponent)
Overall the game was fantastic apart from feeling a little drawn out towards the end and the muddied textures did not bother me one iota. I will continue to build my party and materia ready for a crack on hard.... After a little rest.
@oldschool1987 i replayed the first chapter on hard right off the bat after completing the game. Its pretty tough to be fair. I got to the scorpion and couldnt get him past his second phase. He annihilated me. I hear that hard mode is really geared for max lvl (50) with maxed materia. No item use what so ever in or out of combat and no MP regen in or out of combat bar breaking the shinra crates. Enemy also hits harder.
@jimmate You did NOT 100% the original in 40 hours. To truly do everything. Every materia, every materia maxed out, every weapon, character, limit break, chocobos, etc is 70-80 hours. It took me 45 hours, probably about 40 hours if I'm honest because I let the game sit running a few times at safe spots without pausing for long periods. Even them, there's a bunch of stuff I didn't do like max every single materia, get every music item (missed one), missed Aerith's second limit break and Manuscript at the Colosseum, and not to mention the trophies and hard-mode exclusive content. With replaying nthe entire game on hard mode I'll likely get 70-80 hours out of the game.....sounds familiar to me.
@8-Bit_Alan while the ending wasn't my favorite, I greatly enjoyed it. That said, I can't figure out whether my enjoyment of the ending was diminished due to wanting to keep playing the story or because I genuinely didn't fully enjoy it. That said, my rating of it still stands.
@jimmate it has several open areas that you could explore freely and towards the end you are able to go about white freely to collect items, finish things up, do the Colosseum, etc.
@Kidfunkadelic83 if you got annihilated by any bosses on a non-hard playthrough, YOU are most definitely the issue. Character building, enemy knowledge, or being unobservant. I mean no insult, truly, just pointing out that at no point in the game was there any spikes in difficulty unless for some reason you did something wrong or missed something.
@ApostateMage every single event where you had to climb, crawl, or walk slowlyaybr added 5-10 minutes of actual playtime to the game. It isn't that bad. Previous iterations of FF games were FAR worse.
@Jayofmaya first and foremost the original didn't really become open world until about 1/2-2/3 of the way through the game. Open world doesn't automatically equate to better, either. Even if open world is done really, really, really well that still doesn't make it automatically better. A well-told linear storyline will ALWAYS trump open world by massive margins. This game is episodic in nature. My bet is, character buildup will be imported from previous parts.
@Zinokoji if you bought a JRPG for anything but story and grinding, you bought the wrong game my friend.
@Kidfunkadelic83 appreciate the response 👍
I dont see this as a remake if I'm honest. It's a mindblwing game and and its absolutely amazing to play so far. But at the end of the day,, it's a remodel. Theres too much new stuff to be a remake.
But that said.. I'm so glad for some of it and the explanations.. but not what I was expecting. Although an excellent game!
@Leather agree. I would class it as more of a reimagination of the game than a remake.
it is refreshing to see people put their nostalgia and fanboy feelings aside and realize that s-e has lost the ability to tell a good story. even when they have a solid foundation and are supposeldy remaking a good game, they still find ways to lose their way. this is why i did not trust s-e to deliver with ff7 remake and why i refused to pay for this game three times over. i'll play the game in a few years but for the time being, i don't feel like i missed out on the second coming like many believed this to be. i'm sure it has redeeming qualities but it will be overshadowed by the poor writing and the failure to overcome "final fantasy disease" which began after xii.
I gave it a 10 cause it's such a f***ing masterpiece of a remake and a game. Also I'm reading some of the comments and a lot of the complaints seem to be reaching REALLY hard.
Language please - Quintumply
@Nepp67 some but then also some of the issues are pretty big to alot of people. To me the texture issue is a non issue. I hardly even noticed it but i defenately didnt like a couple of the chapters. One in particular was a boring slog fest with another close behind. Imo the the first 2/3rds of the game were amazing.
@ILikeStake No, dude. Some textures are flat out HORRIBLE. They look like something out of a DREAMCAST game - this is unacceptable for an AAA game which is actually a remake of one of the most beloved video games of all time.
I mean, I'm a PS gamer (while I have owned quite a few other systems in my lifetime), and I make a fair comparison: Compare the textures of FFVII Remake to those of FFXV, the previous FF game made by the same company. FFXV's environment textures look ten times better.
Over 60% of voters say this game is either a 9 or 10 out of 10.
Then you read the comments and it's like an alternate reality!
@ChipBoundary I do like the story and the grind, i said it lacks area to explore and i need that badly, looking at that game with a gorgeous graphics and arts make me want to explore it all.
And also the dev said that it would be a different experience from the original, and they want to focus more deeply into what happened on the midgar city, so i kind of having expectation of being able to explore midgar freely lol. And honestly ?those side quests are too few to be called quest, i mean if you play jrpg like legend of heroes trails in the sky series, you will find they have a lot of side quests to be played on, and they have an impact to the game.
@carlos82 While I agree that people have a tendency to overreact and be hyperbolic, I think it's unfair to laugh at and attempt to illegitimise peoples' genuine concerns with the game. We're talking about a AAA title - one of the most anticipated remakes of all time, to be exact. I think that it is completely reasonable to hold Square Enix to a high standard here, and for that reason, it is reasonable that many people feel that they have completely missed the mark. Especially in areas where such a prestigious developer shouldn't. It also makes it easy for people to be cynical because of this - for example, some are suggesting that Square Enix are ruining the original's legacy, just out for a quick-buck, or acting against the consumer.
@Nickolaidas i agree with you, if you notice it in some event, Tifa looks a bit rougher than barret and aerith, their graphic are so smooth rather than tifa, especially her hair. I know because i make some screenshot and compare those. But hey, at least the environment are okay, i don't think its that bad, maybe its intended to make the game have more fantasy vibe ? FF XV have a real life vibe IMO, maybe thats why they make it like that, but idk too.
@Porco in my opinion, S E is making this game purely to satisfy the final fantasy 7 "cult" and hardcore. I do find it surprising when i saw those "Dementor" thats not in the original game, but i find it amusing. But yes, like you said, in the middle of the game i feel lose my understanding about the story. It feels so...weird, weird but amusing. I still want to play the 2nd part though hahahahahah.
@Kidfunkadelic83 I thought it was amazing from start to finish and yes I agree it can definitely get boring at times(like some sidequests) but it was still fun and exciting experience overall. The texture work definitely needs to be fixed in a patch cause some just outright fail to load in. But it's bot enough to ruin the experience.
@NeoTokyo404 I'm only laughing at those overreacting or trying to get attention, I have no problem with people having criticisms about gameplay or any graphical issues. I've played about 7 hours so far and can't honestly say that anything has stuck out so far but I don't think its anything new either. Look back at Final Fantasy XV and there's a huge gap in detail between the main cast and normal npc's, almost as if they aren't part of the same game. All games have such things to a certain extent, usually for performance reasons, stand in the middle of the lake on God of War and the backgrounds are hugely blurred, or the cars on Uncharted 4 outside the museum which are very basic boxes. Now obviously some of those in this game are more obvious and need cleaning up but how many are genuinely upset by a flower pot that isn't round or some rubbish on the floor having a lower resolution texture? Looking through some comments sections these things seem to mean more to people than the story, quest structure or gameplay
@3MonthBeef there could be people voting dozens of times to satisfy their fanboy tendancies, making the results extremely skewed (like with any internet poll). there is more credibility with actual comments in a forum. it sounds like people are rather divided on this game... if not split, perhaps a 60/40 ratio in favour of people greatly enjoying the game compared to liking the game but having several reservations about it. i don't need to play this game to know it is not a 9 or 10, though, heh... just in terms of the lack of quality control with the graphics, the very limited and linear design of the environments that is void of exploration, padded out and forgettable side quests and dropping the ball with some of the story content... the entire business model of this game being ridiculous and anti-consumer... likey the highest rating this game could receive from me is a 7.5.
@Zinokoji I never said anything about Tifa or any of the main characters/antagonists - I think they look amazing. Monsters too.
My problem is with the backgrounds. Midgar when you look at it from the plates above looks like crap - literally. Trees and branches in the slums where you traverse with Aerith look like Dreamcast backgrounds. It's unacceptable.
THE DOOR IN CLOUD'S FREAKIN' APARTMENT LOOKS WORSE THAN THE DOORS YOU OPEN IN THE ORIGINAL RESIDENT EVIL 1, BACK IN OL' 1998!
UN-ACC-EPT-AB-LE.
Some people are so jaded. Every PS4 game cuts corners somewhere. It's the internet though so people like to get up in arms about everything.
Enjoy the game for what it is or dont. Looks like the vast majority of people that have actually played the game have. There are faults in every game. I think it's obvious Square Enix chose to focus on the things they felt mattered, music, main characters, story, battle system. If you think some textures are more important, cool, but dont get all bent out of shape over it. Click 6 in the poll and move on.
@ShogunRok Its that thing where people are much more apt to complain than praise. Its like the surveys that all companies send out. I bet the majority of surveys submitted are people moaning, because if you're happy you're happy, rate highly and go back about your day.
@Nickolaidas FF7R has some hiccups, thats true. Dreamcast though? No.
FF15 was able to receive a day 1 patch. FF15 had years and years of development. FF15 wasn't pulled from another developer near what they considered completion and rebuilt nearly from the ground up in 2yrs. FF15 also had and still has janky textures it tries to hide behind its warping mechanic. One was released more than a month into a global pandemic, the other faced no major outside issues.
Things aren't equal here.
People have gotten upset w/ Naughty Dog deciding to hold off on releasing TLoU2. After seeing people willing to attack FF7R, why in the world would they? There are no game-breaking bugs, there are no major framerate issues, yet people like you are willing to lampoon it w/o a moment of thought for whats actually going on right now. Any release these days, even with day 1 patches, that the worst thing about is some bad textures is a huge win. Had they had that extra month or so, I have no doubt that would have been resolved.
Under normal circumstances, I'd agree the textures in some areas is an issue and be willing to knock points off. A company can deal w/ a few people working from home, but the logistics the first few weeks of EVERYONE working from home has been a nightmare. After that, you still have to allow your workers time to deal w/ shortened hours for basic necessities. So even once production picks up, it still won't reach 'normal' levels. This is experienced I saw first hand.
And lets not forget that FF15 lost over 80% of its playerbase once they reached chapter 15 in the first year. That section was mechanically a disaster. After numerous fixes and the ability to skip it, its easy to forget. While it works from a story perspective, they square pegged the f out of that round hole mechanically.
@Uoman Oh, please - the Corona card? Seriously? The pandemic had absolutely NO impact on the quality of the textures of FF7 - unless you think that Square started working on the textures once the game had gone GOLD (which is, suffice to say, insane). FF7 had been worked on for like, five or six years? Are you seriously telling me a couple of weeks during the pandemic is to blame for the textures?
No, there is absolutely no excuse for the lousy textures the game has. If you want to turn a blind eye to this problem, more power to you, but that doesn't mean it's not a problem.
FF7 is nowhere near the level of content FFXV was (an open world game, while FF7 is far shorter and more linear), which makes it even more absurd to have such low quality graphics (characters & monsters excluded, those look amazing).
I have no idea what that stuff you said about FFXV's chapter 15 have anything to do with this discussion, so I won't comment on that.
FF7 Remake is an amazing game and I enjoy the hell out of it. But that doesn't stop me from calling a spade a spade and call out Square on their pitiful overall graphical quality of the game. Was it unfamiliarity with the Unreal Engine? Did they sacrifice visuals because framerate dropped with better textures? Did they make the game with the PS5 in mind and the PS4 is a lesser, non-optimized port of the actual game? I don't know, and Square isn't telling.
What I do know, is that in this day and age, an AAA game which costs 100$ is unacceptable to have such visuals.
The game is an epic remake of the original. Story is excellent, blockbuster soundtrack, characters are great, combat best ff personally. However, silly mechanics like slow walk corridors and holding a button for 2 seconds to open a door! Yes God of war began the press to lift a chest and last of us gave us the crawl between a silly corridor mechanic.... But like the dreaded QTE done in small doses is OK. I hope the next release doesn't have these crawling game mechanics pls. 9 overall / 7. 5 with the slowing down gameplay mechanics. Darn too many and boring as heck. Still looking forward to next episode.
@Nickolaidas Well, you're either a kid or in one of the states not locked down, clearly.
Some people have these things called jobs. When the government bans travel, its hard to do go to your job. You may be able to do some things from home, but few if any developers are going to have the appropriate dev kit sitting at home. So while you can address some known issues, its hard to address something like the clip plane. For the ps4 pro, its just a matter of extending that plane so that assets are fully rendered further out. Assuming the hardware isn't the issue, in which case they have to get more inventive. Either way, you actually need a dev kit on hand to make and test these adjustments.
This is a jrpg. As in JAPAN. As in a country very close to China, where the virus started. Japan acted early, so while we've been effected since the end of February/beginning of March, they've been locked down longer.
FF15 was and is mediocre at best. It was just the first FF since 10 to be reviewed as better than complete sh*t by the majority of fans. Just bc a game has more to do doesn't mean it has more worth doing.
I game primarily on pc. This type of thing isn't uncommon. Hell, I've bought ps4 games that were unplayable w/o the day 1 patch and I was sol bc my isp had an outage. When I bought my previous gpu, it came w/ a free preorder of Gears 4 as a cross-promotional freebie. A MSI 1080 Gaming Z. Due to the developers mistake, the game was capped at 15fps. That took them several weeks to fix and that was totally on the developer, who had no excuse.
@Uoman Except that JAPAN went into a lockdown due to the pandemic on the 7th of April, which is 3 days before the game became available to the consumers.
And the lockdown was considered 'soft' because it did not ban travel and transportation altogether.
https://www.theguardian.com/world/2020/apr/07/japan-shinzo-abe-declares-state-of-emergency-over-coronavirus
https://www.theguardian.com/world/2020/apr/06/japan-poised-to-declare-state-of-emergency-over-coronavirus
https://www.dw.com/en/coronavirus-can-japans-soft-lockdown-stop-covid-19/a-53048921
https://edition.cnn.com/2020/04/02/business/japan-coronavirus-work-lockdown-guilt-hnk-intl/index.html
But don't get me wrong, that was an amazing attempt on your part to make yourself sound well-informed. Nice flavor of adding your personal opinion on FFXV, even though - AGAIN - it is irrelevant.
But since you seem to like personal flavor ...
I'm Greek. I live in one of the countries who indeed, acted fast in the pandemic. Japan was criticized for taking its sweet-ass time, like the US of A did. So yeah, I'm familiar with the lockdown.
Let's all just admit that Square did a poor job with the textures or the PS4 version and move on, shall we?
@ChipBoundary Sound like to me that they've taken a little bit from 15 with summons, instead of them showing up when your nearly dying and you get rescued. You can have them in battle and have it as a distraction/extra attack on the battlefield, unfortunately that's a shame because I'm a massive 7 fan but I haven't got this game.
I just seem to have been put off with the demo and it's combat and the fact it is a corridor "1 of the many reasons 13 sucked" features. And when I saw that summons show up in battle and not one big attack like OG I was just a little bit more disappointed.
My problem is I just wanted 7 to be remade like 7 with added bits in like Yuffies full story and how you encountered her a little bit more depth. More depth in Vincent like when you watch him story when you meet in the original you actually control him and can interact with that part of the timeline. Hopefully that is in part 2 I also not been on voice acting as I thought the Advent Children ones where perfect for each character especially Sephiroths
A solid 9/10 from me. Spent around 70 hours, and did 2 full playthroughs, one on normal and then again on hard, and cleaned up for the platinum.
Was an excellent experience. Still a lot of hate surrounding the game, people saying we're shills, and whatnot because we're supporting square enix creating this in an episodic manner.
I can't grasp that opinion at all, and never will. It's a shame that they feel betrayed, because, at the bottom of it, this game really is good, and the reviews prove it. The one concern I have is how long Square are going to take to complete the full game. I don't want to be applying for my old age pensioner card for the last episode.
I'm hoping 1 year per episode, and no more.
@kyleforrester87 Ok thats fair cant wait to get Clouds Ultima weapon in 10 years. 😆
I would have loved to get the same game with some graphical update and a few extra's. But the new Jessie awsome though. 😃
Ill give it a 10 if it has a Jessie romance on the Final product.
@Flaming_Kaiser oh don’t get me wrong I was expecting them to change it and I’m glad they have, and it has its perks and I will be getting the next ones, but it’s not a substitute for the original. I haven’t played it since Friday so 🤷♂️
Jessie is fantastic, though.
@Nakatomi_Uk as a massive 7 fan myself....don't let the issues I listed dissuade you. It is a phenomenal game, and an amazing remake. As far as the "corridor" aspect goes, that's just how JRPG's works. The original had a point where it was truly open world, but that was near the end of the game and simply there so you could snag stuff you missed and grind stuff out. There really wasn't much point to it being open world to begin with. As far as the voice actors go, I think they did a phenomenal job. The voice actor for Barret is a huge FF7 fan himself. He even went so far as to stream the original game with the voice actor for Aerith to introduce her to the game.
Ultimately I think you need to set aside expectations of what you wanted in your head and just enjoy the game for what it is. It's a phenomenal story, gorgeous graphics, and hard mode is genuinely a challenge (something the original game didn't provide).
@kyleforrester87 Its so long ago that i dont remember everthing about the game so thats a plus. 😆
@ChipBoundary Half way? Wut? It was as soon as you left Midgar, you got to the world map and could skip things like Fort Condor. I wouldn't have said that was half way at all.
@commodore Nice troll.
@Nickolaidas Not hard to find other articles, including from Japan itself, discussing how due to the regimes inaction they're facing a potential collapse of their medical system. More interesting though is that cities, towns, etc instead placed these restrictions on themselves bc their president is more worried about preserving the Tokyo Summer Olympics. But I'm sure you just didn't see those articles rather than just cherry picking ones that support your position. They've done roughly 3.5% of the tests any other neighboring country has.
Simply search 'japans reaction to the coronavirus' in any search engine you want. Bloomberg, The Japan Times, et al.
I think we can all understand the financial implications of spending billions to host the Olympics and what having them outright canceled could mean.
But hey, nice try. Maybe YOU should actually take a moment and get informed.
@Uoman "Not hard to find other articles, including from Japan itself, discussing how due to the regimes inaction they're facing a potential collapse of their medical system."
Which actually proves what I've been telling you: Japan took its sweet-ass time, did NOT issue a lockdown until two weeks ago and the Coronavirus is NOT responsible for the poor job SquareEnix did on the FF7 textures, since the Japanese government never bothered to address the problem and have proper lockdowns to impede employees from doing their jobs. People kept going to work normally until the 6th of April, ergo, Corona is not responsible for the FF7 textures.
"But I'm sure you just didn't see those articles rather than just cherry picking ones that support your position."
I googled "Japan lockdown Coronavirus" and gave you the very first results I got. This isn't cherry picking at all. Here, see for yourself.
https://www.google.com/search?source=hp&ei=NYWeXqmvGsGMlwTxgrugDQ&q=Japan+Lockdown+Coronavirus&oq=Japan+Lockdown+Coronavirus&gs_lcp=CgZwc3ktYWIQAzICCAA6BQgAEIMBOgYIABAWEB46CAgAEBYQChAeOgQIABANUKgFWMQuYNcvaAJwAHgAgAGpAYgBwRySAQQwLjI4mAEAoAEBqgEHZ3dzLXdpeg&sclient=psy-ab&ved=0ahUKEwjpneqg5fjoAhVBxoUKHXHBDtQQ4dUDCAY&uact=5
"They've done roughly 3.5% of the tests any other neighboring country has."
How is this relevant in any way to the conversation?
"Simply search 'japans reaction to the coronavirus' in any search engine you want. Bloomberg, The Japan Times, et al."
No.
Proving your point with facts is your job, not mine. Either give me links and articles proving that the majority of the Japanese employees were prevented from going to work a lot earlier than the 6th of April, or take the L and move on. I'm not going to do your work for you. If you say there are flying pigs, it's up to you to prove it, not me.
"I think we can all understand the financial implications of spending billions to host the Olympics and what having them outright canceled could mean."
Still strengthening my argument, still weakening yours. The fact that a lot of money were at stake made the Japanese government turn a blind eye to the problem and, again, take its sweet time and not issue a lockdown until it was way too late. For the last time, not issuing a lockdown means that people kept doing their jobs at their workplace, not vice versa. Stop handwaving this. This is important.
"But hey, nice try. Maybe YOU should actually take a moment and get informed."
I gave you links, facts and proof, you responded with vague and irrelevant statements which either hurt your narrative or do nothing to dispute my claims altogether.
Links, or take the L and move on. Seriously.
@Jayofmaya as soon as you left Midgar you were forced to go to Kalm, then you were forced to go to the Chocobo Farm. While you could skip Fort Condor, that was far from an open world concept. It was merely skipping a side quest...which you can do in this game as well. Then you were forced to go to Junon, and after crossing you are forced to go to Costa del Sol, then you have to go to Corel, then Golden Saucer. You can skip Gongaga through a glitch, but technically you are forced to go there. Then Cosmo Canyon is forced, so is Nibelheim, then Rocket Town. Even after Rocket Town the Tiny Bronco has extremely limited open world capacity, you're still railroaded at that point pretty much. It doesn't become truly open world until much later.
@ChipBoundary I suppose so. There are also a few other skippable side quests on the way, though. I guess it just felt bigger because of the map system, though. Still would like to see that return somehow, or be open world like FfXV. It doesn't bother me if I have to go places in order, though. Especially if you can the revisit them and have some dialogue change or something. The OG had it change when meteor got really close for most places.
Not a fan 4/10 for me
Its to clunky gameplay wise for me to enjoy it. Lets not discuss the environment designs usually a corridor or a few pipes and scaffolding.
That said the cutscenes and vistas of midgar game look fantastic, so inconsistent landscapes and graphics
Its generic combat generic level design its just a mediocre game. I’m on chapter 17 and its is so much effort to finish. Very tempted to just watch the last few cutscenes on youtube.
Could have been a 9/10 for me, but there's many flaws.
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