Much has already been said about how Sony's custom, super fast SSD could be a real game changer, with developers in particular expressing real excitement over the PlayStation 5 hardware. But with Mark Cerny's dry deep dive presentation, it's clear that Sony made a mistake -- at least from a marketing perspective. And interestingly, it's not just fans like ourselves that have expressed concern over this.
On the latest episode of the Kotaku Splitscreen podcast, ever-reliable industry source and Kotaku news editor Jason Schreier shares what he's heard from various people in the know. The quotes provide some interesting insight into what developers are thinking with regards to the PS5 and the aforementioned deep dive video.
The overarching theme here is that these devs sound seriously impressed with Sony's next-gen system, but the messaging is disappointingly stunted right now. Schreier begins: "So what I'm hearing from the people who are actually working on these [next-gen consoles] is that the Xbox Series X is not significantly more powerful than the PS5, despite this teraflops number. Teraflops might be a useful measure of comparison in some ways, but ultimately it's a theoretical max speed."
"The stuff I'm hearing from developers is very different from what I'm seeing in Sony's marketing strategy," Schreier adds.
"I'm getting texts and DMs from developers being like, this is such a shame, the PS5 is so superior in all these other ways that they're not actually able to message right now, or can't talk about right now. I heard from at least three different people, since the Cerny thing, that the PS5 is actually the superior piece of hardware in a lot of different ways despite what we're seeing in these spec sheets."
As Schreier goes on to say, there's still a lot of time for Sony to rework and correct its messaging. We're still around eight months from the PS5's launch -- unless it gets delayed -- and there's obviously a lot more ground to cover in terms of games, price, design, controllers... It's not like the PlayStation maker has nothing more to say.
In any case, it'll be fascinating to see what Sony has planned, especially when the actual hardware appears to have people within the industry so excited. Hopefully we hear more soon.
[source podcasts.google.com]
Comments 67
Nice, although I don't have problem with even if ps5 is weaker, because ps always deliver in games
Now that I think about it, ps5 vs xbx is maybe like superbike cc comparison: Kawasaki ninja 650 has, you guess it, 650cc and kawasaki ninja 636 has "only" 636cc. If we looks at the cc only it seems ninja 650 is a faster superbike, but the reality is it's not, the ninja 636cc is way faster, because it's more focused on performance, all of that superbike part is made with one function: to go as fast as possible with no bottleneck (just like ps5), that 636cc is just better than 650cc on other superbike.
The way I look at it, neither Xbox nor PS5 are "superior" to the other, they just have a completely different focus.
Microsoft is focusing on ray traced lighting and ultra high framerates. If anything, one could say that Microsoft wants to be THE platform for console eSports.
Sony is focused on faster access, loading in open-worlds much faster, and immersive audio - which also makes me think PS5 is going to be VERY VR-focused (in fact, I dare argue that I could see Sony have a VR mode for ALL first-party titles). The strong focus on headphones and 3D Audio point me in that direction. But really, Sony is all about immersion.
Maybe the development pipeline for the PS5 is much better than Xbox Series X, but we, as users won't care. Okay, exclusives might be developed faster, but multi-platform titles releases will rely on the least common denominator.
I just see different focuses this round - which makes me more thankful that I am getting both.
We want so much for our platform to win, but there is no winning a war that really shouldn't exist in the first place.
That's good news. Viva Revolution!
@GeorgeForeman804 if 99% of games are multiplatform then why xboxone flopped so hard compared to the ps4?
@GeorgeForeman804
Imagine visiting this site, creating an account, (after yesterdays deep dive conf) go through the authorisation procedure and leaving a comment like that.
Is everything ok at home?
@GeorgeForeman804 extremely narrow minded with out much thought.
Methinks Sony is taking the console gaming wars seriously. I mean yes they've lost the first battle ie. Tech specs. But there's a war to be won. Take the first virtual punch to the guts, kapow, then wallop to the face. The PS5 seems black and blue (corporate colours!) but in round 5 it lifts its heads high... Its still 8 months away. Did you know tech prices can drop in 8 months and so much new tech gets improved during that time? Hehe funny thing is VR2 in a world of social isolation is the perfect antidote to connect with friends and gamers in a virtual world. Ready Player One might become the norm within a decade. Peace and good health to all gamers.
@GeorgeForeman804
I think you listed every Xbox first party exclusive with Ori added in. That's a very sad list.
@TheNewButler That's person is jason, one of the best investigation journalist in gaming, and the one that DM him is real devs. So yeah, I'm 100% sure it's true
@GeorgeForeman804 Stop trolling. No-one is interested. The fact is you dont know which is actually more powerful, just like alot of other people commenting on this. You are just looking at raw numbers. Unless you are actually working on developing for the system you have no idea which is more powerful, or which will be more user friendly to develop for. PS3 was the most powerful system on the market, but it doesnt matter if you are not catering for your development teams.
Lets be real here. Both consoles sound excellent. They represent a huge step up from this generation and whichever side of the fence you sit on, you will be getting a great experience. Both will have great exclusive titles and exciting new games from 3rd party devs. It really doesnt matter which has the most 'flops.
Honestly they could still screw this up a lot more in the coming weeks, and the PS5 will sell like crazy. The games are just...so good. They are frankly off to a pretty terrible start from a marketing standpoint and I am still going to buy this thing day 1.
I can't live my life knowing God of War 2 is out there somewhere and not be able to play it.
@TheNewButler He rarely wrong that's why
Also why devs has axe to grind on jason, he's the number one reporter on devs crunch, making it known and in the end usually make devs lives easier.
Mind the troll, fellas. He'll either punch you or grill you.
@TheNewButler Where does it say 3 DMs? He said texts and DMs, which is what’s four given both are plural. Likely a lot more. We’ve already seen some evidence of PS5 being superior in other ways (like the SSD is much faster, a bigger difference than the teraflops), so all evidence is pointing a certain direction.
When N64 was 64bit and PS1 was 32bit and PS still managed to be popular with CDs and games...When PS2 managed to be the best selling console of all time even though the Xbox was clearly superior...When PS3 managed to catch-up to 360 in the long run and PS4 outright obliterated XOne you should know by now Sony are capable of anything.
Well, there's nothing better than knowing what game developers think about console design. It would be great to have a panel of devs speaking their minds about what's known of these machines. It's ultimately down to making actual games, and there are another set of constraints and environmental things like, debuggers, profilers, the dev kits etc.
Well Sony need to sort themselves out then, to be fair the one thing that did come out of that showing was that it is very developer friendly, which is exactly how they beat the console in my profile picture all those years ago
@GeorgeForeman804 go back to grilling because you’re pretty rubbish at trolling
Pricing and advertising are going to be far more important. Unfortunately, Sony seems to be botching the pre-release messaging thus far, which could definitely hurt them early on, regardless of how cool the actual console is.
Messaging is fine. People just dont use their brain
https://twitter.com/AndreaPessino/status/1240708756041691136?s=19
@TheNewButler Where does it say from at least 3 people?
@TheNewButler NVM, just saw it. It sounds like he keeps hearing from more people though, so frankly it's all up in the air right now as to which machine really has an advantage. There are signs for Xbox, but also for PS5.
@wiiware agreed. Or as I like to think of it, Xbox is like a big American muscle car and the PS4 is akin to a Japanese or European high revving (but smaller engine) exotic. Pretty different in terms of engine and approach, but ultimately not that different in the ultimate outcome..
Our main focus should be just Have Fun, regardless of which system is more powerful, just focus on having fun, the upper hand will always be on SONY, with all the exclusives, its good to have a competition going on, but don't take it too personal, remember that all systems are for us to enjoy and have fun. Cheers Mates!!
@Jaz007 to be honest to anyone who's a bit confused between buying the ps5 or the xbox and waiting to see which is the more powerful and making their decision on that is a VERY SAD Individual.
Well, it's good that devs says Sony still has exciting features to announce. I see no reason for Sony to reveal everything now. It's not as if we have to decide right now which console to purchase later in the year. Sony should wait to see what MS has to counter with before delivering their next message.
Am I weird to not really care about specs?!! I’m a recent PS4 owner, and I think the games look and play amazingly, and all I care about are the games. Faster load times and patches would be my number one request, and that appears to be taken care of. We truly live in a gamers paradise...
@GamingFan4Lyf there was a patent floating around that suggested they had a method of making lots of flat games work as VR games, but I wouldn't get your hopes up.
Microsoft have a relatively simple and good story to tell a capable CPU and a powerful GPU working at locks frequencies both of which deliver theoretically better performance from the PS5.
Sony has built a complex set of additional chips with systems that can be boosted but can’t all be boosted at the same time due to power constraints. I listen to the 50 minute lecture and whilst it was very interesting I don’t have a deep enough understanding to know whether what they’ve done in terms of customisations and additional chips will make up for the lower numbers on GPU and CPU. It’s always worrying when something says variable.
The fast of PS5 SSD is simple to understand. Although the upgrade slot have a proprietary memory card on Xbox X is simply to understand than the internal upgrade process of PS5.
The worry is that some third party developers will not get involved with the power management and additional hardware and simply treat them both like PCs without using the boosts.
I have to say, I did watch Cerney’s very dreary waffle, and all I got was that the Series X is significantly MORE powerful then the PS5, wasn’t till I saw Digital Foundry’s take on it that it brought me back to the realism of no it isn’t, that was the main problem with Sony’s presentation, they need to try much much much harder to get the public’s attention and sales, because Microsoft are utterly storming it right now! Is all of Sony’s marketing team off ill with the virus?
ps5_superior_to_xbox_series_x_in_a_lot_of_ways?? just be real guys, gamers want high and consistent frame rate (not to mention XSX will have better Graphics) and XSX outperform PS5 is that way ,PS5 advantage is loading time,sounds and accessibility and i dnt think gamers will have problem if loading time on XSX will take 15 seconds more than on PS5,the big deal is Game Performance and stability performance that XSX has that advantage( u can read and watch it on youtube from DIGITAL FOUNDRY(eurogamer.net)
besides ,i own PS4 PRO ,and to be honest its controller that make me sell my Xbox One and buy it,i could buy XOX,well i knw XSX controller is kinda same ,but these little changes deserve a try and it is promising
@S1ayeR74 DF are amazed by the speed of SSD and Tempest Audio.The “Boosting”(Variable Clock Frequency)in its GPU will have heating issue and leads to unstable frame rate when demanding,therefore games cannot perform well comparing to XSX ,which means unstable frame rate and off course no one will be happy even if it loads games in 1 second .PS5 is definitely a gr8 console but has its limitation in terms of Performance and this is Crucial for all gamers who wnt steady frame rate and high frame rate
@TheNewButler true ,and for the SSD Capacity on the PS5 will be an issue at least for a year until 3rd parties will have a compatible SSD to take advantage of PS5’s speed
@CrypticalCypher.. I’m curious, just when did you see the PS5? And when did you test it’s thermal performance and envelope? I’m curious to know as that’s the inky way you can make your ridiculous claims I’m afraid, your desperately clutching at straws to make the PS5 seem the weaker concord with made up opinions.
Sony goes for enhancing gameplay experience and Microsoft goes for enhancing gameplay performance.
That’s my take of it. And I take experience over performance.
I think HZD2 could make good use of the SSD tech and will hopefully be a first example of what Sony was talking about.
@S1ayeR74 go read what DF said and even Sony said that they have issues with cooling system cuz apparently that will cost them a lot ,u r living in other planet obviously ,i did not saying anything from my own and dnt be narrow minded as if im a Xbox Fanboy nor telling that PS5 is weak in everyway ,it has advantage in its IO ThroughPut Speed with SSD and Tempest Audio sound and this is a revolutionary as DF said ,and obviously ppl interest more in Higher and Stable Frame Rate that XSX has this advantage(again not me who said that)
@GamingFan4Lyf
“Microsoft is focusing on ray traced lighting and ultra high framerates. If anything, one could say that Microsoft wants to be THE platform for console eSports.”
dats more than enough pal
dats what gaming machine has to be and obviously gamers want that too,u’ve just say the most crucial thing in gaming
@CrypticalCypher I think your the one living in deep space on your own tiny planet, making up things like Somy said it has cooling issues, did you have your ears closed during their deep dive? Or when Digital Foundry talked about it, seems like you did, or you heard one thing and you’ve twisted it into the complete opposite because your some sort of a bit troll. Have a fun day..
It's a waiting game now, and probably the right way. When sony wants to they will unleash the PS5 hype train but manufacturing looks like it will be ok in china but America / world could still be in lockdown fighting corona come Nov.
Gobal recession is now on cards as economies ground to a halt,.
@S1ayeR74
https://www.bloomberg.com/news/articles/2020-02-14/sony-is-struggling-with-playstation-5-price-due-to-costly-parts
https://www.pushsquare.com/news/2020/02/rumour_sony_paying_more_for_top_quality_cooling_system_in_ps5
https://www.playstationlifestyle.net/2020/02/14/ps5-cooling-system-playstation-5/
https://www.pushsquare.com/news/2020/03/fan_noise_shouldnt_be_a_problem_for_ps5 (until yesterday they published that and said Fan Noise)
dats why they change the clock frequencies to variable to match their budget and therefore this will make an issue in Gaming Performance
i told u ur just a troll living in another planet, have a fun day
@CrypticalCypher So you are disregarding what actual developers are saying? That the Ps5 is superior in many ways. And also since the compute units are 62% more dense the comparisons between tflops is not an equal comparison. And performance is likely even in that regard. And the ssd/IO throughput is so revolutionary there is nothing remotely close to it yet. The load speeds are a side benefit. Having this fast of an ssd transefer rate could fundamentally change how games are made. It's more than double the series x. Also it has extra silicon which amounts to co-processor that virtually eliminate bottlnecks in graphical performance. In addition it has a 6 level priority controller which if utilized correctly could drastically improve the player experience. And my bet it will be cheaper as well.
@CrypticalCypher Ah I see you can look into the future, you ignored the 3 mins or so Cerney spent talking about the PS5 cooling solution, it must have been too technical for you and flew right over your head, and instead of actually understanding what he said, you have decided to look like a fool and claim the PS5 has overheating issues... lol your such a troll...
The games will do the talking.
I don’t see how PS5 is superior to Xbox for us users.
If you compare services and BC, PS5 is crippled compared with Series X.
I’m a PS guy but I’m not a blind fanboy and give credit where credit is due and, right now, Xbox is the superior platform for general gamers.
Sony still have some months to sort things out because so far, they’re doing a terrible job.
BC alone has make me change from being a day one buyer to wait a couple of years before doing it. I hope Sony says something in the coming months (preferably weeks) that makes me change opinion.
Why do you people even give a damn about the marginal differences in power? That is not what matters anymore. Even Cerny was telling you this if you actually paid attention.
The quality of the experience is what matters now. Load times, accessibility, immersion, game choice. So you psuedo gamers out there desperate for some kind of validation to your self importance need to just quit crying about which console is more powerful. It doesn't matter. They are close enough to each other already.
Now let's talk about exclusives. They matter just as little. None of you can honestly tell me you strictly play exclusives more than you do third party titles. While exclusives are great experiences, they are more or less one and done titles until the next in the series releases. Third party titles take up most of your game time real estate.
Next is the culture. Gaming is very swiftly becoming a united cultural entity across the globe. It is all about access now and especially in the coming years. Yes, I'm talking about crossplay and cross progression. These two virtual components are the future of the industry whether any of you want to admit it or not. Bringing all players, regardless of platform, together only enhances the gaming experience.
Platforms can't be looked at solely based on their "power level." That is ridiculous at this point. What we need to look at is the total experience, the features, the programs in place that enhance the gaming experience.
Right now, Microsoft takes it in a complete package sense. Xbox has the best options for backward compatability. The Game Pass has phenomenal title AND offers all first party exclusives as part of the deal on launch day. Xbox Live has historically been and still is one of the most solid online infrastructures in gaming. The Xbox Insider program goes leaps and bounds above anything in the console space in improving the gaming experience via direct input from actual gamers. They design controllers for those that can't play themselves. They are the first console designers to 100% be open to crossplay and cross progression. This company, time and again, exhibit that they are for gamers. Since Spencer took over the Xbox division, the platform/service has exponentially increased in quality and direction. Gold has, in my opinion, better game selection month to month. But again, that is subjective.
Sony has been resting on its laurels too long. They've lost touch with what gamers really want and it is showing. They have exclusives, yes, but I've covered their relevance above already. Exclusives are relegated to the realm of subjective opinion. They are not a valid factual argument as to console quality. PS Now is, honestly, atrocious. The PSN is ok, but it is not on par with Xbox Live. Their backward compatibility approach is inferior. Sony is hesitant and reluctant to allow all gamers to play together. Even more so against allowing progress to be shared across platforms. Plus has lower quality games, in my opinion, that Live. But as I stated above, that too is subjective.
I left PlayStation this gen at the first denial of cross play with other platforms. I instinctively knew at that point Sony wasn't really creating for the gamer. It was creating for itself. Phil Spencer, while yes shooting for profits, genuinely is trying to create a pro-gamer (not professional gamer) environment. And honestly, I don't regret leaving. I didn't get to play Spider-Man, and I don't feel like I missed anything. The experience I came into on Xbox was so rich and plentiful that I had no issues with regret.
My point is, people need to wake up. Get this console war crap out of their heads, because there isn't one. That time is over and you people need to move on. Exclusives don't matter. Power doesn't matter. Services and experience do. Right now, whether anyone wants to admit it or not, Xbox has that in spades. Sony needs to give itself a slap in the face or, at one point or another, it will falter.
Maybe those devs that msg him are from Sony WWS lol...
Jokes aside, It's not PS3/Xbox360 era anymore. consoles are just custom PC since PS4/XboxOne. I doubt we going to see big discrepancy in performance anymore.
@Dracavius Whatever helps you sleep at night, buddy. You're free to have your opinion on the matter. I'd go into more of what you said, but I honestly can't be bothered to write a novel.
@TheNewButler actually there's already SSD on PC that fast. They just cost $250 for 1 TB and require PCIE-4 to hit those speeds and right now only the newest motherboards have pcie4
."Teraflops might be a useful measure of comparison in some ways, but ultimately it's a theoretical max speed"
I could say the same thing about the SSD speed. The difference is that I'd be right. You can check on PC gaming benchmarks and see that drive speed makes very little gameplay difference while those extra 2 TFLOPs are rather massive and will lead to much better sustained fps.
If you watch digital foundry's analysis you will know why the numbers dont mean anything. First the gpu, ok xbox has it slightly beat in tflops but with the higher clock speeds on the ps5 it means that the other aspects of the gpu will be faster than the xbox. Then the custom ssd controller is basically like adding one or even two extra cpu cores, and also makes the 16gb of ram way more efficient. The raw numbers dont reflect any of this. The ssd is the heart of the console and boosts every other aspect.
I could almost hear Cerny's lament when he said "except that the memory will be 33% behind". Seems to me that he may have originally designed the system around 560GB/s memory but due to the price has to settle for something less.
@Rob_230 my thoughts exactly, in my mind console wars are not a thing!!
@wiiware This is a really good analogy. I would like to add that Xbox also have to support the OG Xbox until 2023 so their exclusives will not be revolutionary until ties are broken with the older gen... Also to look at it more scientifically both Series X and PS5 are exactly 6.1 teraflops faster than their mid refresh brothers. All that plus the increased I/O tech in the PS5 should lead to some very awesome games when it launches.
Devs are not disappointed with PS5 presentation but Gamers are.
I am normally a PC gamer, and I generally don't take sides in the console wars. I have been a fan of PlayStation since the beginning. I don't see anything they have done differently than in the past. Sure they didn't reveal what the PS5 looks like, but seriously, they sold 100million PS4s. That's a hell of a fan base. Let the teams work to deliver the product we know that is coming. I'm sure the message about the displeasure was well received. Patience will pay off.
Being primarily a PC gamer nowadays and knowing what is what in terms of hardware specs and power....before I go on, I'll make it clear that I also game on consoles, both current gen and past gen that way no one can say "well, you're a PC gamer" this and that or I'm bashing consoles because that's definitely not it. However, I've gotta say that if Mike Cerney worked for me designing a console to compete with my competitor, I'd fire his ass. I got the impression that SONY isn't really happy with the PS5. Also, they waited an awful long time to come out with the hardware specs of the PS5 with already knowing what the XBOX Series X was all about. Bottom line is, the Series X is more powerful period and no amount of spin is going to change that fact. We're going to see a difference in game performance between the two consoles when it comes to using Ray Tracing tech w/ PS5 GPU @ 10.2 TFLOPs, 30 CUs vs X @ 12 TFLOPs, 50 CUs. For example, its like putting an RTX 2070 up against an RTX 2080 Ti or the RTX 2060 up against the RTX 2080. The specs of the PS5's CPU is the more baffling issue to me though. Why did they not do PS5's CPU like Microsoft did with the Series X? 3.5 GHz? Come on man, that stuff's going to down throttle in some games and cause issues in performance. I'm definitely interested in learning more about the cooling solution they are going to be using. I've got a bad feeling about the PS5.
@GamingFan4Lyf is do people think that this 3d audio tech they are talking about is anything more than them doing what Dolby atmos ALREADY provides? It's just a decimated sound card with 3 dimensional audio positioning with Ray tracing possibly helping.
Microsoft has ALL OF THIS too!
@panzermesiter74 well I mean did you see the explanation of amd smart shift tech?
It's like a see saw between the gpu and cpu and when one needs the power it's pulled away from the other.
You'll never see both of these chips running at those paper max numbers they are touting.
The ps5 is a 9.2tflop chip that they will let go up to 10.2 when things aren't too intense.
To me you need the more power when things are at their worst not when they're at their best.
That's why Microsoft solution just makes more sense AND it's faster while also being locked.
All this spin will come falling down when the direct comparison videos start dropping at launch.
Sony might be able to do SOME more interesting things with loading but outside of these 1st party situations things will always look worse on Sonys limited power hardware.
@shortmaneighty2 90% of games released during the first 2 years are titles that were either redeveloped from the old console or are literally cross gen games.
Even on Sony side besides a couple marquee games they focus on their won't be anything truly next gen for a few years on both.
@Psychoticjp frequency only wins out in performance over cores when a game is usually using outdated technology that focused on maximum chip speed and couldn't scale across slightly slower but more cores.
It's the reason Intel chips have been faster in games for a long time they have higher frequency but as games have moved to using more cores year after year they are starting to run better and better on the amd's slower but more core chips.
. The future is in more cores and having less with more frequency is the think g of the past and WILL age worse.
@S1ayeR74 I dont think it will be a cooling issue honestly I think it's going to be fine if still a louder but smaller box.
No what I think will end up being the problem is power like literally juice the amd smart shift tech is here because they have a limited amount of juice and need to stretch it further than it should go so it's going to be a see saw all day with which chip needs the juice and you'll never see both chips performing at the quoted specs never at the same time for sure.
@beavis64 7 games in 7 years of owning ps4 or ps4 pro that's all the games I cared to play on the system as an owner of all platforms Sony is the inferior choice except for in the games you can only play on it.
I just don't know if 1 game a year is worth the cost of 2 different systems across that generation.
@TheNewButler they're not talking about VRS and such BECAUSE THEY DONT HAVE IT.
Didn't you hear the news? These features are all part of dx12 ultimate which not only will the Xbox support but also BOTH Nvidia and AMD future GPU'S.
The only one left out is Sony and this is going to make game development across pc and Xbox even more seamless and titles will have major advantage when using dx12.
That's gotta hurt Sony development to miss out on the massive technologies.
And now we know why both Microsoft and AMD have talked about this tech but somehow Sony was not.
DX12 Ultimate is the answer
@zebric21 because every single cross release ran better on ps4 than xbox one and every video or article in 2013 pointed this out. It most definitely along with the price pushed many including previous long term xbox fans over to ps4 in the early days and those early adopter friends influenced their other friends who came on later to go with the platform they already had bought into.
Trust me in the beginning it was not for exclusives (knack / ruse son of Rome??? Lol)
It was because of performance and all the reporting on it.
The sane comparisons are coming again and it's going to look quite different this time.
@Cybrshrk Well, the 3D Audio part, yes, Atmos and DTS:X are already capable of handling this capability.
However it seems like Sony is taking a page of of Creative Labs playbook from many, many years ago where the sound card was more than just something that simply pushed sound to your ears.
History lesson: back in the day, you had to actually buy a separate sound card for PC's. Later, sound processing was added to motherboards, however Creative Labs had the Soundblaster. This beauty added high quality recording capabilites, but most importantly, it had EAX. EAX could process more sounds at one time and added reverb, sound dampening based on sound position and if a wall was in the way, etc. etc.
Basically, it was so audio what a video card is to 3D graphics accelaration. I think Creative got up to 128 different sounds at one time with the X-fi line of cards.
Unfortunately, basic motherboard audio and HDMI on video cards made a SoundBlaster obsolete - as well OpenAL and I believe the death of DirectSound. Sadly, game audio remained mostly unchanged ever since until Atmos/DTS:X added a height component.
Sony looks like they are supercharging it by processing up to thousands of individual sounds at once.
@Cybrshrk well Mark Cerney disagrees with you, and if you watch digital foundry's analysis of the the ps5 reveal they dissagree with you too.
@Dracavius I didnt get past your opinion on exclusives, but I have to stop you there you are dead wrong. Exclusives sell consoles, people that think otherwise cant understand the data. There was a list of the most played games on ps4 and the first two or three games on the list were 3rd party games including call of duty and fifa. The xbox fanboys jumped on this claiming that exclusives dont matter, but if you actually look at the rest of the numbers you will see a pattern. Horizon zero dawn outsold the witcher 3, one of last generations best and successful multiplats. Uncharted 4 outsold rise of the tombraider, Bloodborne outsold dark souls 3, and gt sport outsold both asseta corso and project cars 2 put together. And they didnt just outsell them by a few copies but in most cases they outsold them 2 to 1. Ps4 exclusives have been a massive success and will help the ps5 join the ps1,2,3 and 4 in being the most successful consoles of all time.
@Psychoticjp To say exclusives don't matter is just ridiculous(I don't mean you). They also make a console worth getting. Many youtubers such as Act Man and AngryJoe make a great point about this. Especially Joe where he says he hasnt used his Xbone in years because of every exclusive being on PC.
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