Control is performing just fine for Finnish developer Remedy – despite the title failing to top the charts. According to the studio’s CEO Tero Virtala, the PlayStation 4 project was developed over the course of three years and utilised a budget of €30 million. This, incredibly, is fairly small for a AAA title these days, which is why the release hasn’t needed to set cash registers on fire to be considered a success.
“We don’t quite require the same huge lifetime numbers as many other games with bigger development budgets,” the suit told Games Industry. “Therefore, even though Control didn’t have chart-topping sales right from the get-go, we are in a good position with steady sales. We always take the long view here.”
Virtala continued that, with digital distribution being such a big factor these days, titles tend to have longer tails. In other words, he and his team are hopeful that strong post-release support paired with well-timed discounts will keep the game’s sales ticking. Critical acclaim will also work in its favour, of course – it seems to be nominated for quite a few Game of the Year awards.