Here's something that we wish more games would do: actually explain the differences of each difficulty level in detail. Star Wars Jedi: Fallen Order takes a step in the right direction by breaking down several key gameplay elements that are altered depending on the difficulty level that you choose to play on.
As you can see, the title's difficulty is broken down into three gameplay elements: Parry Timing, Incoming Damage, and Enemy Aggression. The higher the difficulty, the less time you have to parry attacks, and your opponents fight back with more vigour. While a lot of games do outline general gameplay differences between difficulties, few actually give you a visual indication of what to expect. It's ultimately a small touch, but we still think it's a refreshing approach.
Would you like to see more games highlight exactly how gameplay is altered through different difficulty levels? Nail that parry timing in the comments section below.