While it wasn't quite the grandest return for the racing franchise, we liked Need for Speed Heat. It's a pretty good racer that doesn't have as much quality company in the driving space as you might think, which makes this release a bit of a standout. It seems like that factor translated into sales too as developer Ghost Games reports that the game set a new record in its first week on the market.
Celebrating across several Twitter accounts, the Swedish team said that Need for Speed Heat "set a new record during the first week with more of you playing this game than any other NFS title this generation."
That includes the likes of PlayStation 4 launch title Need for Speed: Rivals, the 2015 reboot simply titled Need for Speed, and the microtransaction-filled entry we'd all rather forget about dubbed Need for Speed Payback. The title debuted in fifth place in its first week in the UK sales chart before falling out of the top 10 completely seven days later.
Have you been playing Need for Speed Heat? Still enjoying it? Race into the comments below.
[source twitter.com]
Comments 9
Makes sense given its' better reviews, more people having EA Access to try it out, and in general a quiet time for the market.
I cannot put this game down. Just finished the story, 9 cars in the garage, a Pontiac Firebird as my drift champion, an oldie Porsche 911 as off-road (!!!) and an Alfa Giulia Cloverleaf with 680hp to rule the streets! I can shake off up to 5 cops at heat lv. 3 now and it is always a blast and adrenaline rush.
Sleeper hit for me and truly awesome graphics at night. I keep asking myself why Gran Turismo had to dump all the customization fun, it is such a great feeling once you finally nail the setup and the chassis of a newly purchased car.
If you are looking for a Forza Horizon-like game on ps4, this is the one you need!
If people liked this one then they'd like 2015 and Payback too, at least in my opinion they are just as good NFS games.
Or is it just me?
@ankehuber I agree. People go crazy about microtrasactions even when they are completely superfluous and without any impact on the game. Personally, I wasn’t crazy about the FMV in Need For Speed, but I played both Rivals and Payback till completion and had a great time. The only problem really is the online racing, which not many people really use, and from what i’ve read, Heat didn’t change much in that regard. You still invite randoms and nobody joins...
@Wesker I've tried many times to get randoms to join and nobody does. Will probably set up a session on psnprofiles to get the two associated trophies.
Although I must admit I did have more fun with the other two previous NFSs, this one is a touch more sterile.
@Wesker @ankehuber
I really enjoyed Rivals! I often found the Autolog stuff to work fine. Didn't have any issues getting in to online stuff in Rivals
@KALofKRYPTON Yeah the autolog is great. I love trying to beat my mates' times. But what I mean is that, as long as you're playing online, there are other players in the world, and every time you start a race it asks you if you want invite them to race with you, but no one ever joins. It's kind of pointless.
I actually liked the online in The Run with traditional playlists and stuff like that.
I've not played a NFS game since Underground 2 but I do really like the look of this one.
Really enjoying this game but I agree the online play is dull. Burnout Paradise had real good online ideas ...like having a host to start races ...it worked real well .Wish they could do something similar with this game.
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