Following the release of its latest expansion, Elsweyr, near the beginning of June, The Elder Scrolls Online has run into a number of performance problems on all platforms. These issues range from frustrating bouts of lag to plummeting frame rates, and they've resulted in a bit of a backlash from players over the last few weeks.
In particular, the game can really struggle when it's running on a base PlayStation 4, and developer Zenimax Online Studios has acknowledged this. In a new statement to the community, director Rich Lambert has outlined a series of performance improvements that will be coming to The Elder Scrolls Online over the next nine months or so.
These improvements include an overhaul to how the game manages memory, behind-the-scenes combat improvements, a patching overhaul, faster loading for environmental assets and characters, server stability improvements, and frame rate improvements. Be sure to check out the official blog for all the details.
Have you been running into any problems with The Elder Scrolls Online on PS4? Give us a bug report in the comments section below.
[source elderscrollsonline.com]
Comments 12
hey will you look at that an Elder Scrolls game on PlayStation NOT working properly
it's almost as if the engine is old, outdated and broken or something?
They never have been able too put up a decent engine on Playstation. 😆
meanwhile a millions years later we're still waiting for the next elder scrolls game
@FullbringIchigo The Elder Scrolls Online uses a completely different engine — it's got nothing to do with Bethesda's.
... But it's still having issues!
@ShogunRok lets be honest when doesn't a Bethesda game have issues?
Bethesda & game issues seem to go hand in hand really🤦♀️
@David187
Its zenimax who create all the content.
@FullbringIchigo
You do realise Zenimax create all the content for this game?
@hotukdeals yes but it's done under licence, it's still published and owned by Bethesda and done under their supervision
they are the publisher and it's their responsibility to ensure the games they are publishing are in full working order both at release and after updates and expansions
On all platforms? Haven't launched my PS4 version for ages (especially after it spent a month or two unable to connect me to a server at all), but I just started it a new on Steam, and my very used Lifebook stomachs it on fixed 1.7 GHz and IHD 4400. Granted, I did bump the RAM to 12 Gb (my first PC upgrade ever, primarily motivated by the laptop having a separate lid for the RAM slots AND the previous owner somehow losing the one screw from that very lid😆), for what it's worth. But I still deemed PS4 an easier "rig" to run such stuff on.
@hotukdeals parent company of Bethesda
It's having issues on the PS4 Pro too because the ESO servers are struggling. Plus, we end up with weird bugs such as a killed enemy teleporting a few feet away and sometimes you can't loot them.
Worst one though is the audio which goes out of sync, resulting in fight sounds occurring several seconds after the action has finished.
It's all gone wrong after Elsweyr - got my eyes on Black Desert now as fixing core game play 'over the next nine months or so' is just not good enough when it worked OK before.
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