Rockstar has outlined some of the changes being made to Red Dead Online, the ambitious multiplayer component of Red Dead Redemption 2, which is still in beta. On 26th February, the publisher is looking to introduce a few tweaks to the service, including the promised reworking of how players see each other on the map.
With this update, player "blips" will only show up when they're within 150 metres of your position. Also, highly aggressive players will become more visible if they continue to cause trouble. If you go on a killing spree in the open world, you and your posse members will have your markers turn darker, from blue to dark red. In addition, rivalling posses will be able to instigate Parley to settle things peacefully, or Feuds, which essentially will initiate a miniature death match.
Another feature outlined is AI-controlled bounty hunters. If you've been a naughty outlaw, you can expect bounty hunters to come after you and your posse. Obviously this depends on what you've been up to, but it's another wrinkle to the moment to moment gameplay.
Finally, daily challenges are coming to Red Dead Online. These will be a variety of optional tasks that'll reward you with gold nuggets and XP. "Challenges will range from foraging for herbs, selling items at a Fence, hunting and skinning animals, clearing hideouts, winning Feuds and so much more," reads Rockstar's post.
There's more detail through here if you're interested. Do you like the sound of these changes to Red Dead Online? Reach for the sky in the comments below.