Inazuma Eleven Ares has been delayed multiple times already, and it’s been pushed back yet again. As part of a 15-minute broadcast, Level-5 boss Akihiro Hino explained the reasons behind the frequent set-backs, and there’s a full summary that you can read on Gematsu. Effectively it boils down to external developers not fulfilling their end of the bargain, and the overall quality of the project not meeting the organisation’s expectations.
The title will now not release prior to May 2019 in Japan, which is crazy when you consider the studio originally intended to have the title out in time for the World Cup this past summer. Work goes on.