When it comes to slinging webs across New York City, Marvel's Spider-Man does a spectacular job, but it's worth remembering when the mechanic became something special. Jamie Fristrom was the man responsible for the physics based swinging in 2004's Spider-Man 2, the game often regarded as the best Spidey game thanks to that system. But what does he think of Insomniac's effort?
This new video answers exactly that question. Fristrom hadn't played the game yet and didn't know very much about it, so hearing his thoughts on the new game and how its web swinging feels is pretty interesting. It's worth watching to get his perspective, but in case you don't have the time: he likes it, particularly the dive bomb move on L3. It's always a treat to get some industry insight.
What do you think of the video? Swing by the comments and let us know.