We've spent over 75 hours with Assassin's Creed Odyssey, and in all of that time, we've stumbled across a particularly nasty bug twice. Well, we call it a bug but we're not really sure what it is. All we know is that during two especially large fights in two especially large enemy camps, enemies started clipping through the ground and the game's frame rate tanked to the point where the title was totally unplayable and we had to reload our save. Strange to say the least.

As it turns out, we're not alone -- and some players have apparently had it happen much more regularly. We had hoped that patch 1.0.3, which launched yesterday on PlayStation 4, would have fixed the issue, but according to multiple reports, that's sadly not the case. Some players are saying that they're still running into the problem every now and then when things get particularly busy.

As far as we can tell, there's been no direct response from Ubisoft regarding the frame rate issue. We're sure that the developer knows about it, but hopefully it's fixed sooner rather than later.

Have you ran into this problem? Please avoid killing the frame rate in the comments section below.