DOOM Eternal looks to be everything you could ever want in a sequel to 2016’s brutal reboot: bigger, better, and more bad ass. Developer id Software showed off a whole heap of gameplay during its QuakeCon 2018 keynote, with the demos emphasising the improved scale of the follow-up – and the host of brand new weaponry and enemies on display.

The ridiculously entertaining ‘Rip and Tear’ mechanic is still very much intact, but the Slayer finds himself armed with a tetherable shotgun this time around, making navigation and aerial combat even more exciting than ever before. Interestingly, the title will feature a new Invasion system, allowing you to assume the role of a demon in order to infiltrate other peoples’ campaigns.

It definitely does look similar, but the scale is much bigger, and the new enemies appear extremely entertaining to fight. Most importantly, the series hasn’t lost its sense of humour based on this display. Are you impressed with what you’ve seen of DOOM Eternal so far? Rip and tear the comments section below.