As far as we’re concerned, The Last of Us: Part II is the standout game at E3 2018 so far, and Naughty Dog’s been talking a little bit about the levels of effort its investing into the sequel over on the PlayStation Blog. “We’ve completely overhauled our engine, developed new combat mechanics, created a new analogue stealth system, and revamped our animation system to fully express Ellie’s desperation, resourcefulness, and unique agility,” director Neil Druckmann wrote.
Our takeaway from the outstanding demo debuted during Sony’s press conference is that it looks even more dynamic than the first instalment. Druckmann confirms: “Our environments are broader, more complex, and more detailed–bringing unprecedented realism, verticality, and player choice to the world of The Last of Us. The human enemies you’ll encounter are now more threatening and capable, using sophisticated communication and environmental awareness to create intense, more dynamic stealth and head-on combat encounters.”
We can’t wait. Unbelievable.