In case you didn't already know, God of War is delivered as one unbroken shot from start to finish on PlayStation 4. The camera never cuts away, and there are no load screens. When we first heard about this during E3 last year, we couldn't quite bring ourselves to believe it. A whole game playing out through a single shot? Is that even possible?
Funnily enough, cinematography director Dori Arazi initially thought the same thing. In a new behind-the-scenes video, Arazi puts it bluntly: "I thought it was impossible. When I read the script, I thought it was impossible. When I looked at our equipment, I thought it was impossible. When I looked at the reality of our production pipelines... But it's possible. Just incredibly challenging."
The video outlines how the developer managed to make it work, and to be honest, we're still finding it hard to believe. It sounds like the kind of task that could drive a team insane.