There’s no need for catty remarks from yours truly anymore, as it’s time for Sonic Forces (and its fanbase) to put up or shut up where critics are concerned. Hopefully the game’s good, but we can tell you that SEGA has decided not to send us code until after launch – and it seems like we’re not the only outlet in that boat. Maybe it’s because we’ve been arses about the title in the past – or mayyybe… Let’s just wait and see, shall we?

Hobby Consolas - 5.7/10

Think of it as a Sonic game for the toddlers at home. Even so, it maintains some mistakes from which Sonic Team should have learned a long time ago.

Destructoid - 5.5/10

It's mostly just exceedingly average. Levels are short enough where I never once felt like they were a chore to complete, and there's enough variation in there in terms of setpieces where you can really start to see the framework of an expansive, epic Sonic. Hopping around Eggman's base in space while navigating moving platforms gives me flashbacks to the great pair of Sonic Adventure games -- a simpler time.

Polygon - 5/10

Sonic Forces creators' good intentions and interesting ideas don't amount to much in a game so clumsy and limited in design. It certainly doesn't help that Forces follows right on the heels of Sonic Mania, a game that not only demonstrated a more focused design sensibility but also did a far better job of realizing its creators' ambitions. Forces may have had a larger budget than Mania, but it feels like the poorer creation all around. Unless your dearest dream has always been to play a Sonic game as your own original fan art character, Sonic Forces doesn't have much to offer.


We’ll update this page with more Sonic Forces reviews as and when they become available. In the meantime, comfort yourself with your copy of Shadow the Hedgehog in the comments section below.