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Now that Destiny 2 has launched on PC, it looks like Bungie is going to get stuck into improving the overall experience. In a new developer blog post, game director Christopher Barrett outlines the various changes that the studio is currently working on.

We've pasted all the details below for your perusal.

  • New systems and rewards to give our most engaged players additional, optional pursuits.
  • Better incentives for players who complete challenging Prestige activities.
  • Better rewards and replay value for strikes, adventures, and Lost Sectors.
  • Private matches for the competitive community (we are targeting early 2018).
  • Crucible tuning like adjusted Supremacy scoring and better spawning rules.
  • Better incentives for completing Crucible matches (and penalties for quitting competitive games).
  • Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
  • Changes to make the mod economy more interesting and impactful.
  • Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
  • New ways to spend surplus currency and materials (looking at you Legendary Shards).
  • An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.

Every single one of these alterations sounds good to us, and it's nice to know that Bungie appears to be listening to player feedback. It's unclear whether all of these changes will be implemented in a single patch, but we're sure the developer will update us when the time comes.

How does all of this look to you? Are you still playing Destiny 2? Stockpile some exotics in the comments section below.

[source bungie.net]