In case you didn't already know, combat is completely different in Assassin's Creed Origins compared to previous games in the series. No longer are you able to pull off kill-chains with the tap of a button, or watch as your hero glides into position and delivers killing blow after killing blow. Indeed, the whole thing's gone very action RPG, with varying weapon types, dodging, parrying, and all that stuff. You can get an overview of it from director Ashraf Ismail in the video that we've embedded above.

To be honest, we're looking forward to giving this new system a go, but how do you feel about it? Grab your weapon of choice in the comments section below.