When we look back over the year so far, it's hard to think of many reasonably hyped games that managed to fall off the radar faster than For Honor. The medieval action-fighting hybrid was met with favourable reviews and a decent amount of public interest, but it was quickly picked apart and largely left behind by a community that wasn't happy with the finished release for a number of reasons.
Perhaps the biggest problem of all, networking issues have been a thorn in the game's side since it launched. Slow matchmaking, laggy encounters, and disconnects are just some of the issues that have plagued the online-only title.
Recent reports have suggested that the number of active users playing the game has dropped off significantly since launch, but Ubisoft isn't giving up on the once promising property. In a move that at this point seems all but necessary, the developer will be switching the title to dedicated servers, rather than relying on the connections of multiple players at once.
This is just one part of For Honor's roadmap as Ubisoft seeks to bolster the release. Take a look at the image below to see what else it has in store.
Will this be enough to reinvigorate For Honor, though? Let us know if you're still interested in the comments section below.
[source kotaku.com]
Comments 15
If only they had them at the beginning. Lag was one of the biggest problems I had with it. It's a great game, and I'd love to see it recover like siege. Though the economy of the game and the upgrades was a total joke a kinda broke it.
Online only doesnt work for every type of genre imho for games like this. Well good luck getting a strong community back with destiny 2 coming out shortly along with star wars and COD.
Connection issues aside, they also need to reward players with better loot after each season. I was so happy that the Samurai faction won Season 2 until I saw that every character got the same ornament. At least Season 1, each character got their own unique ornament.
Ubisoft needs to make their investment back somehow, and bolstering seems cheaper than a sequel.
@RoyalGuard For Honor caters to a different crowd then Destiny, CoD or Star Wars.
I'll stick with siege, although harassing people on ladders was fun in the beta.
It wont work, and the game will be gone within a year. Good riddance.
The more things like this fail, the less likely publishers will be to do them.
FOR HONOUR is an online only game with microtransactions. There's obviously not as big a market as they thought.
If they'd thrown a single player campaign in there then I'd have probably bought that, but like the division, and to an extent Watchdogs 2, they churned out a substandard product.
Good on Ubisoft for supporting this game for so long, but as long as it's an online-only micro-transaction infested game I won't buy it. Skull & Bones is going the same route... A real shame I think.
The issue is with these games is that no matter the investment, the barrier to entry is pretty high once you get a die hard community left and the more casual community has scarpered. So if a game doesn't stay in the popular imagination, you are kinda encountering the same people.
I agree with other sentiments though, this is everything I don't want in my games and part of me hopes it sets the example.
I play this game every day, the only thing wrong with it is the bad press made up about it daily, it's the best multiplayer game I've ever played, the connection was magicaly fixed when they added a leaving penalty (I wonder why) also I've never played a game with a saltyer playerbase, the amount of messages I've received after reking people is unreal, moral of the story, don't listen to reviews, their usually funded, look at Horizon for example, I'm sick of hearing about it and I played it for about a hour before selling it as it was poor
@THRILLHOU
There is a single player story mode. It can even be played online with a friend of desired. This game has gotten much better since its release. A game i continue to come back to and can see myself playing it for a long time!
@Dankestdankz Yes shame a game with great story telling/ gameplay/graphics and glorify a shallow/micro transaction cesspool. Makes sense...
Allow offline play as originally promised.
@Dankestdankz lol funny meme, 🅱! 💯💯👌👌💯💯
They should have marketed this game a lot better. What a lot of people thought it was an action/brawling game with strategic combat and objective based gameplay, but it's just a really simple fighting game with exploitable mechanics, terrible tutorials for characters, and one of the worst player bases I have ever seen.
If I wanted to be spammed with "kys no life kys srsly" I'd just play League. Some people are so insecure.
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