The words 'Destiny' and 'story' have never gone together too well, have they? A compelling plot was something that Destiny sorely lacked, and it was only with big expansions like The Taken King and Rise of Iron that Bungie finally looked like it was able to pull some reasonable narrative strings. With Destiny 2, the developer is really keen on crafting a tale that's far better told. The studio is "now ready to tell stories", senior narrative lead Jason Harris and cinematic lead Matthew Ward tell IGN in the video we've embedded above.

The two developers trying to make Destiny's story sound like it wasn't a complete mess aside, the video does give us some insight into what Bungie's trying to accomplish with the sequel. We already know that Destiny 2 will apparently have more cutscenes and more dialogue than its predecessor, so we're eager to see just how much the studio can improve upon its previous creation. 

Harris and Ward jokingly hope that the team's efforts will lead to people complaining about "too much story" in Destiny 2, which is undoubtedly a quote that will come back to haunt them if Bungie serves up another narrative dud.