The words 'Destiny' and 'story' have never gone together too well, have they? A compelling plot was something that Destiny sorely lacked, and it was only with big expansions like The Taken King and Rise of Iron that Bungie finally looked like it was able to pull some reasonable narrative strings. With Destiny 2, the developer is really keen on crafting a tale that's far better told. The studio is "now ready to tell stories", senior narrative lead Jason Harris and cinematic lead Matthew Ward tell IGN in the video we've embedded above.
The two developers trying to make Destiny's story sound like it wasn't a complete mess aside, the video does give us some insight into what Bungie's trying to accomplish with the sequel. We already know that Destiny 2 will apparently have more cutscenes and more dialogue than its predecessor, so we're eager to see just how much the studio can improve upon its previous creation.
Harris and Ward jokingly hope that the team's efforts will lead to people complaining about "too much story" in Destiny 2, which is undoubtedly a quote that will come back to haunt them if Bungie serves up another narrative dud.
Comments 43
Destiny haven't interested me since I played the first one years ago. But if they can deliver on the story aspect this time I may actually give it another try.
See, they made certain promises before about reinvigorating the gameplay and story (The changes that came with Taken King, for example) and while these certainly improved the game, the core experience was still generally a love it or hate it affair.
I reckon D2 will have a similar honeymoon period before devolving into more of the same for the next 500 or more hours.
I don't mind that myself as I enjoy the Destiny loop up to a point, and really, nothing beats raiding with a cool party on mics, it's an absolute blast.
The haters still gonna hate, though.
Doubtful, it wasn't the amount of story it was just poorly put together and explained. May as well have just ran the story in D1 as 'aliens bad, shoot them, winning, stranger says bye bye'
@kyleforrester87 D2 is still going to change just as much as D1 did over 3 years, apart from the story and grind in vanilla D1 it was all solid, of course though the filthy casual demands an excellent campaign even if they don't play it.
@Bad-MuthaAdebisi Yeah.. well I'll trade a stellar campaign for a solid endgame loop and a ton of lore to discover in the background anyway with something like Destiny.
Not as if Diablo is anything special in the story department is it.
@kyleforrester87 "I reckon D2 will have a similar honeymoon period before devolving into more of the same for the next 500 or more hours."
Something about that sounds horribly realistic.
I won't have time to complain about the story because I'll probably be to busy complaining how repetitive and boring the hole experience is. No wait, I won't be playing it at all. I'll be busy playing games worthy of my time.
@OneArmedGiant will you be commenting on articles for games that are of no interest to you in the future, too? Seeing as you're all about making the most efficient use of your time? Or are you just out to yuk someone else's yum for your own affirmation? Ya little scamp!
I think people seem to forget why Destiny 1 was a mess in the first place, 7 years worth of story canned because Bungie wasn't happy with the final version of the story. For a story that was made in 12 months thay didn't do a bad job, don't you remember characters in trailers for Destiny that wasn't even in the game?
http://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731
Destiny 2 will be very different story wise other wise a proper story because thay've work on this story a lot longer than 12 months.
@kyleforrester87 "I reckon D2 will have a similar honeymoon period before devolving into more of the same for the next 500 or more hours."
You're on the money right there but I got strangely addicted to the first and I have to say raiding on that, with a good group is some of the best times I've ever had gaming, bring on number 2 😃
@carlos82 Nice, hopefully we'll get the chance to do a few strikes together!
Edit: or not, I sent you a friend request ages ago and just checked my PSN, you never accepted!!
@banacheck no because they said the 'stranger' storyline from D1 was wrapped up nicely, ha ha ha, those guys at Bungie are funny
@OneArmedGiant what did destiny ever do to you lol
I love how they mocked the complaining internet nerds slapping their hands on the keyboard like idiots. It's nice to see they aim to please even the most unintelligent of humans to make their story more clear for the dum dums. That's just bungie being as kind as they are. Which is quite rare for game companies these days... They treat their fan base so well, they're always working hard to fix problems and give us more to play, earn and use. Not only do they care for their fan base, they even give their glimmer to charities! Now that's the kinda sh*t I like.
@kyleforrester87 I think you'll find that I accepted it and did so a long time ago 😉 honest 😃
@carlos82 pah lies!
It isnt a matter of more story, it's a matter of good story. Everything had absolutely boring names with plotting straight out of bad fan fiction.
Unless they hired an actual writer that cares about this universe, I imagine we're going to get a lot of the same stuff. Grab some location names Halo, item names from World of Warcraft, throw them in a hat, jumble them around, and we'll have Destiny2's story
Story is one thing lore is another but i need a more distant longterm goal with a few stops with good rewards to let me know Im getting there. Like higher tier strikes only accessible later in the tame and at least 3 different raids. May be askibg alot or asking for a more traditional mmi experience here but thats my opinion.
For me it D1 shipped with the first 2 dlc as one game , I would have been happy ,that would have been satisfactory for me.
im so hype
@kyleforrester87
Yep. I comment how I want, when I want, because knowone can stop me. It's how I roll.😱
@Bad-MuthaAdebisi
Used billions of $ to make a trash game and wasted my precious time.
Overwatch has more story (and a coherent one at that) than Destiny and Overwatch doesn't even have a campaign mode.
"Harris and Ward jokingly hope that the team's efforts will lead to people complaining about "too much story" in Destiny 2..."
I hope he wasn't being sarcastic there. Can't trust them anymore especially with people like Luke Smith still involved developing the game.
@WanderingBullet Wasn't Luke the lead on the Taken King expansion, and isn't it considered the best Destiny 1 dlc/expansion?
@bbtothe No idea but I was referring to the comment he made about the pricing of The Taken King's Collector's Edition.
I don't have time to complain about how I don't have time to complain.
@AmericanBalls That's some great satire, 🅱! 👌👌👌👌😂😂😂👌👌👌👌
@OneArmedGiant you slippery slug!
Is it just me or does there seem to be quite a lack of hype for D2?
Well tbh I didn't really care for the story in the first one - it did a somewhat well job but Destiny had me going gameplay and not story - wise. It's questionable if that story aspect rly is what people crave to be improved with Destiny - Id rather go for loads of endgame content and motivating systems that cling together perfectly and expand upon what the first Destiny did - gameplay wise - the shooting in Destiny felt rly great, so did playing with others. Even with RPG elements attached I rather have some more raids and epic loot than a handful of lengthy cutscenes ... just sayin
Not really fussed about the campaign, good shooters don't need one as most people prefer multiplayer, Overwatch and Battlefront are still doing great in terms of active playerbase without them. Even Destiny's multiplayer is still really, really good, can't wait for 2!
@ShogunRok Sounds like my marriage!!
@Bigkopman Whey!
@kyleforrester87
I tried to play Destiny (my trophy list should confirm that I completed up at least through The Taken King) and tried to spend hours/days/weeks grinding in the end game, but the end game was even more pointless than most end games. It wavered between so easy that my 6 year old nephew can do it (and he does, every time he comes over) and so insanely difficult that you need a team of hard core players to even attempt it. Neither one of these scenarios appeal to me. Destiny 2 needs to focus on this area before trying to better the story.
@thedevilsjester All valid criticisms, of course that is still just a personal opinion as a whole bunch of people found this loop highly enjoyable.
But yeah I think generally, a better variety of end game content to keep more people happy can only be a good thing.
If the world is bland as heck story matters little, the first was a real slog
@kyleforrester87 "yuk someone else's yum"
That is a hilarious phrase! I'll be using it in conversation soon.
@Useyourname ah I'd like to say I invented it, alas I did not! Lol
i did not play it much but i know it has a life service like other MMO games and they put story like pieces and published them as DLC
so his right about destiny 2! they will do it again and they call it a real good story this time. maybe you should just pay 80$ more to see the complete story!
WOW! WHO CALL THIS THINGS VIDEO GAMES???
@pbernoos me. Almost 2000 hours and counting
@BraveFencerZan it yur? Crota? Cayde? Malok? Valus ta'arc? Aksor? Gulrot? Cra'adug and mendoor? I could go on and on about the boring names you so call them but they stand out pretty well to me as very imaginative. And I think trying to kill something that is more evil than the devil himself is a pretty good story alone.
@OneArmedGiant billions? you wasted your own time boss
@Bad-MuthaAdebisi
?. The amount of money they wasted making that piece of 💩 called a game. Which was done better years before by a game called Boarderlands. And no they wasted my time by promising a load of stuff they never delivered on.
@OneArmedGiant billions? they failed to deliver what?
@Bad-MuthaAdebisi
Sorry I meant millions.
Tap here to load 43 comments
Leave A Comment
Hold on there, you need to login to post a comment...