Industry legend and Shadow of the Colossus creator Fumito Ueda has proposed improvements for the game’s PlayStation 4 remake. While the auteur wouldn’t reveal what those suggestions include – he doesn’t want to let people down if they don’t make it into the final product – he apparently does feel that the title can be enhanced. Bonkers really, when you consider it’s one of the finest games ever made.
Ueda-san isn’t actively working on the remake, with remaster specialist Bluepoint handling all of the heavy lifting. As such, he doesn’t know whether his feedback will be incorporated or not. One thing’s for certain, though, the remake won’t be adding any more bosses: “In this game there are 16 enemies and there's a story about 16 enemies,” he told Eurogamer.net. “It's finished with 16 enemies. It's okay.”
Meanwhile, the veteran is already busy beavering away on his next project. “I would like to finish a game as quickly possible,” he joked, pointing to the prolonged production of The Last Guardian. Apparently a prototype is already well underway, with modern game engines and toolsets allowing the auteur to experiment with gameplay immediately – rather than conceive concepts via other mediums, such as short films.
What’s not clear is whether Ueda’s decades-long partnership with PlayStation will be maintained. The legend left Japan Studio a few years back in order to form an independent company named Gen Design, but his team collaborated closely with the Sony first-party in order to finish up The Last Guardian. It’s possible that relationship will live on, but we’ll need to wait and see.