Guerrilla Games seems pretty open that more Horizon: Zero Dawn is on the way, and while it sounds like an expansion pack is in the works, it's also been chatting with Game Informer about a full-blown sequel. Firstly, narrative director John Gonzalez hinted that we can expect the bond between players and protagonist Aloy to grow.

"We've been absolutely humbled by the players' response to the story and their emotional connection to Aloy," he revealed. "Should a sequel happen, our number one goal would be to respect that connection by doing our utmost to create a story that resonates just as deeply."

For game director Mathijs de Jonge, he's already thinking about some of the weaker elements in the original that could be improved. Bandit camps, we're looking at you. "We are looking closely at any critiques as part of plotting out our plans for the future of Horizon."

But for art director Jan-Bart van Beek, it's all about adding more dinobots. "They are a lot of fun to design, build, animate, and play with," he said. "I wish we could have done a hundred. But reality is a harsh mistress; it doesn't allow you to make hundreds of machines."

Bigger, better, and more bad ass, then? From our perspective, we'd like to see a hypothetical Horizon: Zero Dawn sequel improve upon its human-based combat, and really flesh out the scope of the quests with greater consequence and depth. Other than that, you can never have too much variety, so more machines sounds good to us.

[source gameinformer.com, via wccftech.com, vg247.com]