I love Street Fighter V, but it doesn't love me. That's a bit of a cliché, I suppose – but I'm struggling to dream up a better sentence that best describes my relationship with Capcom's brawler. Here is a game that's both breathtakingly brilliant and mindbogglingly awful all at the same time; the Japanese firm made a classic, then cocked it up.
But let's get the elephant out of the room first: we awarded the fighting game a 9/10 on this very website. Those of you that follow us closely will know that we don't dish out anything above a seven easily, and to be frank, it's been playing on my mind all year. I proofread that review before it was published, and I signed off on it.
Inside baseball time: we decided to bring in a thoroughly seasoned Street Fighter player to review the game, hoping that he'd be able to break down the nuances of the gameplay systems in a way that none of the existing Push Square team could hope to do. And he did: Steven, who kindly covered the fighter for us, wrote a brilliantly detailed review, masterfully breaking down each element of the brawler.
The mistake we made is that Steven, like the publisher itself, was looking at the game through the lens of a tournament player, rather than an Average Joe. And so, when I got my hands on the game a few days later, I fell in love with the systems, but unless I wanted to play online against people vastly superior to myself, there was nothing for me to do.
Capcom, to its credit, did eventually implement all of the features that it pledged; there's a full cinematic story mode as well as trials and challenges now. But it all feels so paper-thin; it's almost been a year since the sequel released, and there's still no arcade ladder, tag-team option, or real single player content of any worth.
The publisher may be sticking to its promise of no 'Super' version, but the entire package needs a relaunch. I thought PSX 2016 would be the venue for that, with Yoshinori Ono buoyantly galloping on-stage to announce a gigantic patch; instead we got another Season Pass with a another batch of characters. That's cool, I'd probably buy them if the developer gave me something to do.
I just don't understand how a company can cock up such a fantastic game so catastrophically. I mean, it's not like this issue is even unprecedented; Destiny and DriveClub both launched in disastrous states, but within 12 months the developers had pivoted, and completely reinvented their games for the better. Street Fighter V, meanwhile, sits untouched on my PS4's hard drive, waiting for Capcom to give a damn.
I understand that I'm not necessarily the target audience anymore; it seems that the publisher only cares about pro players these days. And y'know what, that's fine – they should be the commanding voice. But this is a numbered Street Fighter game for God's sake – it needs to offer something for the more casual players as well.
To be honest, I'm starting to give up hope now. Street Fighter V is clearly a fabulous game, but it's one that I'll probably never properly play. How the mighty have fallen, eh?
What are your thoughts on Street Fighter V? Is the gameplay so good that you're able to overlook its shortcomings, or are you as disappointed as Sammy with the lack of offline content? Throw a mean right hook in Capcom's direction via the comments section below.
Comments 28
Pretty much have fell out of love with the series over the last few iterations. If anything the natural progression to online play is what ruined it for me. Couch battles with mates like i had on SF Zero 2 on my Saturn are but a nostalgic memory now.. And only a handful of them even buy it nowadays... So its online with randoms which isnt as fun...
After recently playing Blazblue CF with its robust single player but dead online, I honestly wonder if it's possible to get a best of both worlds these days in fightan games.
What? If you want a real fighting game, play PlayStation All-Stars Battle Royale! That one is real good! (Sarcasm)
That pretty much sums up my thoughts on the game too. I do like they're expanding the roster, and have attempted to flesh out single player content, but something as simple (and enjoyable) as a ladder... You would think it'd be incredibly easy to program and it'd shut most of us whiners up! XD
This game is probably the biggest definition of irony: I feel Capcom made the game with the intent of bringing casual players to the FGC, but the way the game is meant that only the FGC could get their money's worth. It's like SFIII again, but for the opposite reasons. I don't blame anyone for leaving it off their GOTY lists even though it looks very fun. The way it launched was inexcusable.
Capcom are a walking paradox. They make good games, but there's always a piece of terrible business that ruins the game and makes you want to hate them.
I cancelled my pre-order as soon as I heard about the lack of single player content and haven't looked back.
I'm sure it's a great game if you are a tournament player.
As someone who doesn't really do online multiplayer, I've been surprisingly impressed by the game since I picked it up on Black Friday (granted, at a much reduced price). I haven't REALLY enjoyed a street fighter game since SF2 but someone on this one just feels right. I understand the single player is lighter than it should be (even though it's better than at launch). this is a great game in between games. Like right now I'm rotating ffxv, stardew valley, and sfv, and it's a fun balance of gaming.
You should give KOFXIV a chance, Sammy
Really, SFV stopped existing for me because of it. Now that I got SF3, the final nail is in place.
It's the worst best game of 2016 for me.
@DerMeister "Capcom are a walking paradox. They make good games, but there's always a piece of terrible business that ruins the game and makes you want to hate them."
Pretty much nailed it right there. It's a weird company, and I like and dislike them at the same time. Incompetent is the word. They're a great dev, but are unable to deliver great products at times.
Plain and simple it was Capcom trying to cash in on the Esport scene. With companies like Activision making huge amounts of dollars with competitive CoD, Blizzard with HotS, Starcraft, Overwatch and Hearthstone then you have DotA and Leagle of Legends Capcom was looking for a quick fix to help it fiancally, instead of doing what fans are asking for. Like a new Mega Man game
@get2sammyb I still think you guys should do second look review Where you take a game like SFV, or Drive Club and review them again now that there has been changes to them.
We got a PS4 for Christmas, My kid got SF4 Ultra on PS3, he was happy not to get V.
I'm no tournament player, but I do play online matches from time to time. So the game can be enjoyable if you are willing to play online and not worried about losing, or possibly getting destroyed. But yeah, the game could have launched better. Also, if you can find some friends and play some friendly matches is always fun. Win or lose. That's what I'm try to do now. Have a few people on the friend list to throw down on some casual matches. I think Capcom learned their lesson though. They won't make the same mistake with MVC infinite. Right?
I can understand people upset about its single player but with fighting game's single player only takes you so far, the meat of the game is online play before that it was couch co-op with friends.
@Tingle_The_Great Actually, PS All Stars isn't bad, it was just flawed, and it sad that the game still didn't have a lot of characters that we all know and love such as Crash, Snake, Abe, Dart, Jasper Rogue, Magusar, Robbit, Chosen Undead, Wander, Zidane, Lara Croft, Rayman, etc. Would still like to see a sequel, though.
And besides, it is still more polished than CN PTE and that Kung Fu Panda game released last year.
Mechanically, I think Street Fighter V is head and shoulders above just about every other fighting game available on the PlayStation 4. It's punchy, it's tactical, and it's got a ridiculous amount of depth. Gameplay-wise, it's the best in the business at this point in time.
But I wholly agree with Sammy's article: this is a superb game that's been kicked down a cliff by Capcom - and that's speaking as someone who both enjoys following the competitive fighting scene and would really appreciate more single player options. It really does still feel like half a game in terms of content, if that. If it had things to do outside of play against my friends, I'd be on it waaaay more often.
I also don't think it helps that the single player modes we did get are - let's face it - utter rubbish. Survival is a crapshoot for the most part, the character stories last five minutes each and are laughably easy, and the story mode that was patched in, to me at least, isn't worth the 9GB download.
Ultimately it's just a massive, massive shame. I watch the pro tournaments and see a game that could be huge, but Capcom's screwed its chances of bleeding out into the wider market. As much as people would complain, I too would like to see a complete edition in the next couple of years that has everything - at least then we could have another crack at this.
I was really close to buying this at launch. But decided to wait until it got some decent content. Might just skip it altogether now. Not long until Tekken arrives..
Im one of the lucky ones i suppose. Im not a pro or tourney player but im only interested in online play. I just get no satisfaction unless im playing against another sentient being. Its weird because growing up i didnt really get to play 2 player sf2 on snes and didnt have any arcade scene so i only played the cpu for yyeeears! But ever since playing online sf4 theres just zero thrill playing the cpu. I feel bad for those who only do single player. Having said that i dont like everything about sfv like not being able to combo from certain normals like you could do in every street fighter up until now. And i wish they would have redesigned every returning character not just some. But otherwise im loving it.
I understand where Sammy is coming from but the game changed a lot since release, saying Capcom doesn't give a damn is really unfair and untrue. A big patch full of changes and tweaks was just released last week and that's the latest of many...
SF5 is great when watching someone who's practised and got good (something I unfortunately dont have the time for) against someone of a similar skill level. But there's loads of reasons I dislike it and not just for the reasons Sammy mentions;
Lack of stages - there's like 8 stages at the start with some variances with skins. Eg) Day and night. Thats a disgrace.
Weird Art direction - I thought sf4 was borderline suitable art direction, sf5 is too Saturday morning kids cartoony and I just dont dig it.
Some Bizarre characters - that guy with the cape who flaps like a bird (seriously wtf?) and the punk Birdie who spins a chain. How did either get passed the drawing board?
Character story modes - these sp modes are just trolling everyone. There's no one in the world that thinks they are good.
Great article. SF5 gets a solid 6/10 from me.
I liked that capcom was going to make dlc characters purchasable with in game currency way back when, that's my only good point as a person who only played a handful of rounds.
Capcom is freaking braindead. This is a game that should've been 9's across the board easily, filled with content, tons of happy gamers and should've been able to do 3 million+ in sales easily given the legendary (or I guess we can now say once-legendary?) status of this franchise. Instead they tried to screw over gamers and got flipped the bird. They delivered, just recently, another good game in Dead Rising 4, but cut content to make people pay for the real ending. I'm looking forward to RE VII but not going to lie, I'm worried given Capcom's recent decision making. It's a shame what happened with SF V, but unfortunately it's not surprising.
I still think MK X is the superior fighting game this generation, but SF V is turning into a great game slowly but surely.. im not entirely impressed that you have to fork out for another season pass for more new charachters (and I probably wont) but if you want to play online without getting pulped in a few seconds then choose the "casual match" option
Already uninstall it, I don't know why capcom release this game in such state, the gameplay is good but everything else is so barebones at launch, it just like early access game. This doesn't give me confidence of capcom other games with the exception of its games remake project (resident evil 4 is good, need okami 4k remake on ps4 pro).
"seems that the publisher only cares about pro players these days"
Why? Why would you only care about the minority at the expense of the majority?
Cater to the 1 million and ignore the 4 million. Makes perfect sense.
Think we're completely agreed on this article, well done! My brother has the game and I can play it myself, but I haven't bothered aside from some two-player stints. Its gameplay is indeed damn nice, but for a casual player like me there's little point in devoting to it instead of Street Fighter IV, which is pretty much as good in gameplay and has tonnes more content. I mean, the online seems like a great place for competitive players to battle it out, but for a casual player like me or you there's little to do but get spanked and hope for something more friendly offline.
Such a disappointment, so glad they've released Ultimate Marvel vs Capcom 3 in the meantime! Now that's an excellent fighting game. Better art direction, too.
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