final fantasy vii remake battle system.jpg

It's been quite a while since we heard anything regarding Final Fantasy VII Remake, much to the disappointment of many an eager fan. The PlayStation 4 title was originally shown during Sony's utterly incredible E3 2015 press conference, and then we got a look at some gameplay later that year at the PlayStation Experience. We're hoping that once Final Fantasy XV is out of the way, we'll finally get to see more of Cloud and the gang's rebirth.

In the latest issue of Dengeki PlayStation, director Tetsuya Nomura - who's also working on Kingdom Hearts III - says that next time the remake is shown, he wants to go into detail about the game's completely overhauled battle system.

"The battles in Final Fantasy VII have greatly changed from the original, since they're something with more action in them," Nomura states in the interview, which has been fully translated by KH13. He continues: "The next time I release information about Final Fantasy VII Remake, I think that I'll definitely have to explain the specifics of what the battle system has become to the players. I think right now that nobody is really able to imagine a concrete battle, so I'm in the middle of coming up with steps that I can show and explain to people, 'It's this kind of battle.'" Sounds good to us - just make sure you do it sooner rather than later, eh?

Reassuring us that the new combat system is going to work, Nomura states that "Recently, we checked the Guard Scorpion at the beginning of the game, and I think you'll be satisfied with the realism you'll feel there."

Would you like to see more of Final Fantasy VII Remake in the relatively near future? Get the urge to replay the original in the comments section below.

[source kh13.com, via gematsu.com]