fallout 4 1.png

So, Fallout 4 mods are supposed to be finally coming to PlayStation 4 this month, but as is all too often the case with Bethesda when it comes to working with Sony's consoles, things aren't quite as simple as they should be. Just recently, Bethesda released some notes on the incoming mod support, and was quick to outline some potential problems.

"PC textures are used. Memory and performance issues may occur. We are working with Sony on optimal texture exporting support in a future update," reads the first bullet point. "Sound files are currently not supported. PS4 sound format is a proprietary format. We are working with Sony on sound file processing support in a future update," reads the second. "PS4 Mod Storage limit is approximately 900 MB at present. Please do not upload mods larger than 900 MB. We are working with Sony to increase this limit," reads the third and final point.

Now, we don't know the technical ins and outs of modding - especially when it comes to bringing mods from PC to console - but what we do know is that it sounds like mods on PS4 are going to be stuck with several limitations. Mod support will go through a beta phase on PS4 very soon, which will hopefully iron out some of the issues - but let's not forget that Far Harbor had a beta on Sony's system, too, and that didn't turn out great, did it?

All things considered, we'll have to just wait and see how well mods function on PS4, but were you anticipating any of these problems? Try not to ruin your save data in the comments section below.

[source bethesda.net, via eurogamer.net]