If you've played Uncharted 4: A Thief's End, you may have noticed that there are practically dozens of accessibility options in the game's settings. These are partly motivated by one disabled gamer who contacted Naughty Dog, explaining that he was unable to finish Uncharted 2: Among Thieves due to a slew of button bashing sequences towards its end.

The developer listened closely to the feedback and decided to respond to it, adding in several accessibility features that don't necessarily compromise the experience, but make it much easier for disabled gamers to enjoy. It's quite a heart-warming little watch, and a timely reminder that the industry as a whole must work harder to make gaming more inclusionary for all players.

[source youtube.com]