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If you haven't already heard, Fallout 4 is getting a survival mode in a free update relatively soon. Much like Fallout: New Vegas' hardcore mode, you'll need to eat, sleep, and keep yourself hydrated in order to survive - but we could have guessed that this would be the case anyway. Nevertheless, Reddit's data mined some more concrete info on the upcoming tweak, and it does sound pretty intriguing.

Perhaps the biggest overall change that survival mode brings is that it disables quick saving and manual saving. In other words, you won't be able to hit save before you do something that's potentially really stupid. In order to save your progress, you'll have to find a bed and rest for a least an hour. Better hope the game doesn't crash, eh?

Similarly, fast travelling is also disabled, so you'd better get those walking shoes on. What's more, ammo will be given weight, which means that you'll no longer be able to lug around 9999 shotgun shells without crippling yourself.

Somewhat smaller changes include a less useful compass that won't show enemies, drastically lengthened respawn times on foes and loot, and the ability to craft antibiotics that'll be used to heal newly introduced sicknesses. You also take and deal more damage across the board.

On top of all this, there's the new adrenaline system, too, which beefs up your damage output as long as you keep killing things. When you sleep, however, your adrenaline decreases, meaning that it'd be in your best interest to find a decent balance between slaughtering locals and having a nap.

All in all, survival mode sounds rather in-depth, but could you be bothered dealing with all of these extras? Is life in the Commonwealth already hard enough as it is? Scavenge for opinions in the comments section below.

[source reddit.com]