Tyrone Rodriguez, the founder of Nicalis who published The Binding of Isaac on consoles, has taken to Twitter to announce a slight delay to the PlayStation 4 release schedule of the title's new DLC, Afterbirth.
Afterbirth is an expansion to The Binding of Isaac: Rebirth, which made an appearance on PlayStation Plus in November of last year. The DLC was originally planned to release by the end of the year, but due to unknown circumstances the developer has pushed it back to early 2016, aiming for a February release.
If you're still in the deep dark depths of the unknown then here's what you can expect from the expansion: new game modes, over a hundred new items, trinkets and room designs, two new characters, new enemies, new bosses, new transformations, new challenges, new unlocks, new secrets, new achievements, and much more.
Update (23:45PM GMT): This article originally referenced the Vita as well, but as pointed out in the comments, there's no guarantee that the Afterbirth expansion will come to the handheld. We'll contact Nicalis to try and learn more.
[source twitter.com]
Comments 6
Wait, didn't they say that the Wii U wouldn't get Afterbirth because "It's not much more powerful than a Vita?"
Either they figured out how to cram Afterbirth into a lower-spec system (meaning that a Wii U version is now possible)...
Or they lied. Either way, I smell an inconsistency ;^)
@Goob Good catch. The source specifically only mentions the PS4 version, so I'll update the article to amend that.
I hope the vita still gets afterbirth, I always play tboi:r on my vita and only bother with the ps4 versions if I play co-op and that was only twice.
Can not say i will pick this up but sure it will do well
On, I was really looking forward to it... with Street Fighter 5 and Bravely Second February is already too "busy" >_> I'll have to delay the purchase a bit.
As a big fan of the game, I can't wait for Afterbirth, but I do hope Nicalis figures a way of bringing the eagerly anticipated DLC to Vita, as well as PS4.
My 30 hours (so far) of Vita/PS4 Isaac gameplay probably features a 70/30 split in favour of the handheld. Maybe even a tad more.
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