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Okay, so Destiny's expansions have always been overpriced, but the argument is that it could have a subscription fee if it wanted - but it doesn't. We don't necessarily agree with that analysis, but we've always said that microtransactions could very easily be implemented into the structure of the shooter, and that Activision and Bungie have done well not to give in to the temptation. Well, that's sadly no longer the case, as later this month, on the 13th October, the developer will be adding cosmetic items that you can buy with real money.

The Eververse Trading Company will pop up in the Tower along with Tess, who's been missing since patch 2.00. Initially, she'll be selling 18 new emotes that you can purchase with 'silver' - a new currency that's only obtainable with cold hard cash. It's worth noting, though, that existing players will get some free silver to spend on whatever they want, which we suppose is a nice enough gesture.

With the way that things are worded, it would seem as though Tess' inventory will change now and again, so who knows what other items she might bring to the social space. Bungie's quick to point out that she'll never deal in anything that has an impact on the action, or your progress, however. You'll never need any of this optional stuff to fulfil quests or bounties, for example. Still, as always, slapping microtransactions into a fully priced retail release has never sat well with us, regardless of whether Destiny identifies as some sort of massively multiplayer online title or not.

What do you make of this? Are you saddened that microtransactions have finally seeped into the sci-fi blast-'em-up, or are you apathetic? Become the Speaker in the comments section below.

[source bungie.net]