Strengthening its similarities to The Last of Us, the forthcoming Rise of the Tomb Raider – which will deploy on the PlayStation 4 next year – can be played non-lethally. You may remember the Gamescom 2015 demo, which showed protagonist Lara Croft brutally eviscerating a slew of guards. Well, embedded below you'll find the exact same sequence – minus the bloodshed.
It's a good demonstration of the game's versatility – even if the espionage action is pretty by-the-numbers bottle tossing stuff. "We've built our combat to offer as many choices as possible, and in this case, it's possible for Lara to make her way through the area with zero kills," explained creative director Noah Hughes. It's nice to know that the buxom British beauty isn't a complete maniac, eh?
[source youtube.com]
Comments 7
I'll make sure to care~
Nope wait, I don't
She also doesn't have to bother coming to Playstation a year late
The first was ok, but still felt like a poor man's Uncharted. Terrible, terrible characters and a load of supernatural nonsense. Game play that just felt... I don't know. There was just something about it that I couldn't enjoy. The sequel can do one. Wouldn't have cared if it wasn't an exclusive, but I actively dislike the series now.
Don't have to kill other humans, sure. But will this installment have us killing animals again? That's why I passed on the last one.
Every game lets you not kill pixel people just put down the controller and they'll be fine, see I gave you all those fancy deep moral choices I hear about so often.
I loved the last one, however squares business decision has left me not necessarily uninterested, but more unwilling to give them my money. I think it will be a great game, but the practice of buying exclusive deals to sequels of active, ongoing franchises that previously were multiplat is not a practice im going to support.
Awesome, Tomb Raider like The Last of Us did stealth in a way that really worked for me and was enjoyable, I usually suck at stealth games.
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