Oculus Morpheus

Sony's biggest fear for Project Morpheus isn't that it will be outdone by the Oculus Rift; rather, the company is more concerned that virtual reality may never catch on. That's according to Shuhei Yoshida, the president of Sony's Worldwide Studios, who spoke to Polygon earlier today.

"We know each other very well," he said, talking about the Oculus team. "Brendan [the CEO of Oculus] used to work at Gaikai. Palmer [the founder of Oculus], before he started the Kickstarter, we knew him. So we share the same understanding that when a company like ours makes efforts - commercial efforts - as a well-funded company with commercial backing, and they are now as well with Facebook backing."

Both firms are exchanging information to ensure that their respective systems are successful at launch. "We have to make sure that [the] system is super good, because the worst thing - and Palmer always said that the worst thing that could happen to VR - is that some big company comes up with some mid-quality system and muddies the water. He was actually talking about us. He was talking to us."

Oculus has even tested Sony's demos and given feedback. "They are looking like, 'Hmm, you can reduce a little bit more latency.' But that was March, so our teams are still making improvements. So we are working well together from a global standpoint to advance VR and bring VR to consumers,"

And it won't be very long until that happens, apparently. Asked when mainstream adoption of the technology could begin, Yoshida said to expect an announcement at next year's E3. "Very, very soon. When we launch, when Oculus launches, when HTC launches. So when you ask, is it now? It's soon to be now. And next year, at E3, I'll say 'it's now.'"

[source polygon.com]