Assassins Creed Unity Game Wide

If you haven't been paying attention, Assassin's Creed Unity was a bit of a technical mess at launch, with bugs ranging from annoying to genuinely horrifying. Ubisoft has been hot on the case, though, setting up a blog detailing exactly what it's doing to combat the issues. With the second major patch already under its belt, the developer has now detailed a whole host of fixes it plans to implement in the next update. Here are all the major ones:

Gameplay: this includes bugs like Arno getting stuck on certain areas of the map (including a few more hay carts), problems with getting into/out of cover, character animation bugs, and general camera problems

AI & Crowd: in this category are problems with NPC animations, crowd events, and crowd stations, NPC navigation issues, as well as bugs related to NPCs detecting Arno’s activities in various situations

Matchmaking & Connectivity: this covers a number of issues related to co-op play, including bugs with joining games in-progress and problems that happen during host migration

Menus & HUD: fixes in this category will address missing details in certain menus, problems with some of the mission objective and co-op update pop-ups, localization inconsistencies, as well as some of the issues with menus and pop-ups overlapping each other

General Stability: this includes fixes for a number of crash situations we've identified in both campaign and co-op modes.

Phew, that's a lot of fixes, but you can find the full list through here. While the title's launch day problems were entirely unacceptable, Ubisoft at least deserves credit for taking them seriously. With that said, it would obviously have been nice if we'd never been exposed to the game's glitchy nightmare-fuel in the first place.

Have you been having technical problems with Assassin's Creed Unity, or has revolution-era France never looked better? Flip up your hood in the comments section below.

[source assassinscreed.ubi.com]