We thoroughly enjoyed Crystal Dynamics’ tense Tomb Raider reboot on both the PlayStation 3 and PlayStation 4, but in many ways it felt like an Uncharted game with a slightly smaller budget. Fortunately, the developer is pulling out all of the stops with Rise of the Tomb Raider, the release’s recently announced sequel, as it’s using a new kind of motion capture technique that will add even more realism to the game.
Voice actress Camilla Luddington, who plays Lara Croft, revealed the technique on Twitter, stressing that it will make the title more “awesomely detailed” than ever before. “This is MOVA,” she said of a picture in which she looks like Jennifer Lawrence in the X Men movies. “[This is] florescent paint that is sprayed all over my face to give 7,000 points of reference.” Normal motion capture only tracks 90 points of reference, so this sounds promising.
Of course, Naughty Dog hand animates all of its characters’ faces, so it’ll be interesting to see whether this actually has a particularly big impact on the game. One thing’s for sure, though, Tomb Raider: Definitive Edition looked outstanding on the PS4, so we’re really excited to see what Crystal Dynamics can do when specifically targeting next-gen hardware. Are you looking forward to more crypt crashing frolics? Do your worst English accent in the comments section below.
[source twitter.com, via twitter.com, uk.ign.com]
Comments 17
well I loved the last one so I'll be picking this up day one
Some may not agree but I feel the story and the sound track were weak last time so I hope they focus on that
It's great to see them testing the limits of motion capture and innovation of game making. I loved the reboot of Tomb Raider from story, soundtrack and the new and in my opinion better Lara Croft. Cannot wait for this sequel!
I hope there are some tombs to raid in this next one. Loved the other one. But it definitely lacked in the raiding tombs department.
I gotta agree with @MoleZandor here. The tombs were few and far between, and took a matter of minutes each to clear. Not a major problem given that the rest of the game was so well done, but it just would've been nice to have a few good ol' head scratcher moments thrown in there! Still a fantastic game though, and I think probably the best in the franchise since the glory days back on PS1
Loved the reboot so I'm definitely looking forward to this.
My Ps4 will crash on a close up cutscene lol
Anyone else think Rise of the Tomb Raider is a terrible name?
day one
@get2sammyb Yes.
I have all the Tomb Raider games and loved the PS4 remaster, so this is a day one purchase on the PS4. Bring it on, my money is waiting.
@get2sammyb
The title sounds good to me. The Tomb Raider DE was amazing but lacked a little in the tomb exploration and puzzle department, so if that was the training session and she gets into some serious tomb raiding in the new one, then that's great by me. The title indicates that perfectly.
I did think the game play was great. I loved the rpg elements. I don't recall the soundtrack taking me away from the game so I can't say it was bad. I hated the story though. Good start, terrible ending. I always feel spinning a sorry to have spiritistic/magic elements is a crutch. The title stinks but everything else continues to look promising.
It's a good idea to reserve judgement until we've seen the motion capture in action. It's like LA Noire; looked really impressive at times, apart from the constant cold, dead eyes and weird puppet bodies. I still think, at this point, great animators are the ones who make characters believable - not necessarily the technology involved.
Definitely day 1 for me too. The reboot was one of my top 10 of last gen...
That is the worst, laziest name for a sequel I have ever heard.
Who the hell cares about the title? Is the game good? That's all that's going to matter and if the last one is anything to go by, I think there's reason to believe this sequel will be pretty damn good.
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