News Article

Sony Wants PlayStation 4 to Be the Perfect Place for Indies

Posted by Kell Andersen

So do we

Sony's unflinching commitment to indie games on the PlayStation 4 is undoubtedly one of the ways that the firm has managed to so successfully capture the hearts, minds, and wallets of gamers worldwide. With a whole host of titles already adorning the console's storefront, and a bunch more on the way, the Japanese giant has really put its controller where its mouth is.

And according to company big wig Adam Boyes, this wooing of smaller scale projects has been an incredibly deliberate and long term goal. "I would like [PlayStation] to be the easiest, most accessible place for anyone that's making great games to come out, and have their games come to the broadest amount of people," the executive said in an interview with CVG.

What's more, Boyes was quick to note that the PS4's architecture means that it's relatively simple to port games over to the system, citing both TowerFall Ascension and Octodad: Dadliest Catch as examples of titles that only took around 8-10 weeks to transfer. But perhaps most encouraging are the executive's remarks surrounding the importance of indies in filling out a console's library.

"For PlayStation it means a rich, diverse breadth of content," he continued. "From the very top, big Call of Duty and Destiny and Battlefield and Maddens of the world, all the way to Starwhal: Just the Tip or Nidhogg." Hear, hear. What do you make of Boyes' comments? Do you appreciate Sony's welcoming approach to indie developers, or do you strictly play triple-A? Let us know in the comments section below.


User Comments (13)



XFsWorld said:

That's nice. But the Vita is the best platform out to put indie games on.



Demi_God said:

The PS4 is already the perfect place for indie developers besides the PC, it's doing great things for indies. I love the fact that Sony went with huge support over the indie developers as this place an EXTREMELY big role in game developement now and much more in the future. Without indie's, you wouldn't see any of the Triple A games you see today as all those developers started off in the indie scene as well. Sony is basically pushing the indie scene even more and this is great support for gaming everywhere for PC, PS4, and Vita.



Chouzetsu said:

I love how welcoming Sony is being to indies, but they should keep in mind there is such a thing as too much. Anyone remember what happened to Ouya? We're getting exclusives like Second Son.
They're getting exclusives like...



Midzark said:

I'm really happy with this news!! I do love a good chill out playing some indie titles!! Pity Minecraft isn't out for ages though do miss that! Love for sony is just growing all the time!



Demi_God said:

I don't see how people are actually complaining about this. Lets take a close look here. there are big games being made, but the indie developers are not making those games, they are making their own games. The support Sony is showing takes nothing away from the big games at all, absolutely nothing away. so, this is a good thing and really, anyone complaining about this really doesn't know much because It's not getting in the way of anything. o_O or did I somehow manage to drift into the twilight zone?



naruball said:

I guess the frustration comes from the lack of AAA titles. So far there's only been Knack (considered a bad game), Killzone (considered good, but not great), and Infamous (great but not excellent).
People seem to have unrealistic expectations and expect the next Uncharted or The Last of Us to drop at launch, which almost never happens. There are millions of people who bought a ps4 at launch or close to launch and are getting tired of hearing about more indies, while the AAA game department is lacking. Sure, indies don't take anything away from big budget games, but an early adopter checking for news about exclusives that put the ps4 hardware to good use, surely gets dissapointed at some point. As in "I could be playing this on my ps3. What's the point of upgrading?". Not saying I agree with them; I just get where they're coming from.



Jaz007 said:

@Chouzetsu How is there such a thing as too many? It won't make make the Triple-A games come any slower. Just make for a wider variety of choices. I say the more the merrier.



odd69 said:

LOL "Butt" i played the demo on ouya It was horrid. I'm all for indies.



Chouzetsu said:

@Jaz007 Well, you haven't played Ouya. It does have some good games but you have to wade through 30 miles of trash to find anything actually worth your attention.



NeoTechni said:

Then they need to do what MS did for XBOX1, and what they did for Vita. Let EVERY system act as a dev kit. Even just throwing PS Mobile onto it will do wonders. Though they should have put it on PS3 too



charlesnarles said:

@naruball I'm definitely in that boat; blow my face off a few times, don't just give me a trickle of weird seemingly unrated(anybody?) indies made by those less-practiced at editing ideas well. Some indies are great and good on them for their success, but ya know what they say... still "no games" until the 27th



Demi_God said:

@naruball To me at least it doesn't matter since I like indie games. I don't like all indie games but there are some good ones out there and these certainly fill the gap of those gaming droughts .

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