Fake your very best surprised face, as it sounds like the PlayStation 4 is about to better the Xbox One in yet another format face-off. In an interview with Eurogamer.net, CD Projekt RED’s co-founder Marcin Iwinski has admitted that there’s a good chance that the upcoming The Witcher 3: Wild Hunt will look and perform best on Sony’s next-gen machine. We bet that you’re shocked, huh?

Seeing as the game’s not due out until February next year, the studio’s unwilling to commit to anything at this point – but it has hinted that if one console is more capable than the other, it will use that extra horsepower. Given that a slew of multiplatform titles have performed best on architect Mark Cerny’s super system, it's likely that the black behemoth will get the special treatment here.

“We are still working on squeezing the juice out of the consoles and Microsoft is supporting us in this respect,” Iwinski deflected. “The final effect, whether it's 720p, 1080p – we had the debate in the studio about it and actually asked our tech guys to explain how it works, and they sent me some complicated graphs that 'if I have this size of screen, and I sit one meter or two meters from it, then I might be able to see the difference'.”

He continued: “It's more of a PR differentiation, which is very important for Sony right now – and they are using it, obviously – than something that is really meaningful to gamers. We're definitely working to max out each of the platforms in terms of what we can get, because that's a crucial element of The Witcher. Will there be big differences? Really I don't think so. It's too early to say.”

We generally agree with Iwinski that the disparities don’t matter, but the problem that Microsoft faces is the fact that it’s got a more expensive box on the market that’s known to be less powerful than its closest competitor. The average consumer may not understand the differences, but it does know that the PS4 is now the best place to play third-party games. That’s a huge problem for the Redmond-based firm.

[source eurogamer.net]