Ubisoft is known for its gigantic global development operations, but the recruitment of Red Storm to PlayStation 4 shooter Tom Clancy’s The Division is a little bit ridiculous. According to an official blog post on the French publisher’s website, the legendary Rainbow Six creator has been enlisted to design the ambitious online excursion’s weapons. No, really – that’s it.
Currently, the company has three dedicated artists in North Carolina who are working with a team member at primary developer Massive Entertainment to construct a full arsenal of fierce firepower. The studio was selected due to its history working on Tom Clancy titles, but it seems bonkers that another outfit has been pulled onto the production battlefield for such a specific element.
“We know that that we can build absolutely the most authentic piece of equipment, right down to the millimetre,” explained Red Storm producer Tony Sturtzel. “And the guys who are coming in from the gameplay side maybe want to push the envelope a bit, which is a great jumping off point to push the collaboration, because we have to get together regularly and talk about it from both sides.”
Newcastle-based outfit Ubisoft Reflections is also collaborating on the project, as well as aiding production on both Watch Dogs and The Crew. At least if you work for the Assassin’s Creed maker, you can be confident that you’ll always have something different to do. Nevertheless, overseeing these colossal projects must give the creative leads nightmares.
[source blog.ubi.com, via eurogamer.net]
Comments 7
The trailer looked great at E3, so with all this talent being added to the dev team, it should look 3x better.
@BornOfEvil Ubisoft? 3x times better? Ha!
There will be a downgrade when you least expect it.
Sounds a bit daft but a game that looks pretty good so far. Can't wait, let's see what it ends up like when its near done...
After Second Son released this was the next game I am really hyped up for.
Besides finding out The Last of Us is now on PS4, I have more to be excited for now.
Wow, and I thought that was a new game when I saw the title I was so suprised! Now that's attention to detail.
I'll take some commissioned professional expertise if they're offering. I wish all devs had sects of teams exclusively devoted to the accuracy/realism of its subject matter.
this is a must have game for mi.
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