PS4 Will Help Dial The Last of Us Remastered's Graphics to Eleven
Posted by Sammy Barker
Aside from a genuinely touching tale, The Last of Us was also a graphical showpiece. Released after the announcement of the PlayStation 4, the survival horror managed to hold its own in a world filled with Killzone: Shadow Fall and The Order: 1886 screenshots – a testament to developer Naughty Dog’s technical chops, as it was forced to render the experience with the PlayStation 3’s ancient internals.
However, the studio’s since confirmed that it will be giving the poignant escapade a second spell in the spotlight on Sony’s new system – and you can expect the affair’s outlandish visuals to stun you for a second time. “The graphical fidelity has been turned up to eleven,” said co-president Evan Wells in an interview with PlayStation Access. “We've got 1080p, we're pushing the draw distances further, and we’re creating higher resolution character models, better lighting, better shadows...”
Unlike most other re-releases, the Californian-based developer has confirmed that it’s handing the port in-house, and is targeting 60 frames-per-second. Development on the upgrade started earnestly immediately after the release of the PS3 game last year, even though the studio wasn’t sure whether fans would want it. The constant clamouring on the company’s forum prompted it to push on with the next-gen edition, which will supposedly deploy this summer.
Despite the improvements, though, the game has drawn some criticism for its $59.99 price point. The developer has attempted to justify the premium by pointing out that the package will come with two multiplayer expansions, as well as the critically acclaimed Left Behind add-on. It’ll also include commentary from Neil Druckmann, and voice actors Troy Baker and Ashley Johnson. Are you ready to conquer the apocalypse again? Click your fingers in the comments section below.